Rose Posted March 4, 2010 Report Share Posted March 4, 2010 Then run 3 Despair From Darks teched with Foolish?Honstely, we need Allure in here. How about: -1 Zombie Master-1 Pyramid Turtle +1 Jain+1 Garoth Link to comment Share on other sites More sharing options...
LuffyLaxer Posted March 5, 2010 Author Report Share Posted March 5, 2010 Well, i went to college yesterday and borrow my friends lightsworn card to make the deck. It tested well, but need more draw power. I was thinking maybe solar exchange or trade-in. Pot of Avarice saved so many times in that duel. Many people at the school ran at least 2 hand destruction, so I got despair first 3 turns. My record was 18-7. Probably could be better, but the loses came from OTK's Link to comment Share on other sites More sharing options...
b0b3rt Posted March 5, 2010 Report Share Posted March 5, 2010 You're still running only 3 targets and if you're only using JD for PoC then I'd rather run Norleras. If you add targets neg some zombies and add 1-2 wulf and a celestia. Link to comment Share on other sites More sharing options...
Rose Posted March 5, 2010 Report Share Posted March 5, 2010 Well' date=' i went to college yesterday and borrow my friends lightsworn card to make the deck. It tested well, but need more draw power. I was thinking maybe solar exchange or trade-in. Pot of Avarice saved so many times in that duel. Many people at the school ran at least 2 hand destruction, so I got despair first 3 turns. My record was 18-7. Probably could be better, but the loses came from OTK's[/quote'] It's 50% over in wins, so it wasen't half bad.But it still needs plentey of work. Maybe we can use 3 Solar Recharges and tech in a allure for more draw power? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 5, 2010 Report Share Posted March 5, 2010 i wouldnt run 3 recharge unless your running more LS. remove some Zombie's and tech 2 Wulf and 2 Celestia. then, Solar Recharge is a viable choice. Link to comment Share on other sites More sharing options...
Rose Posted March 5, 2010 Report Share Posted March 5, 2010 i wouldnt run 3 recharge unless your running more LS. remove some Zombie's and tech 2 Wulf and 2 Celestia. then' date=' Solar Recharge is a viable choice.[/quote'] Thats the plan. Link to comment Share on other sites More sharing options...
LuffyLaxer Posted March 5, 2010 Author Report Share Posted March 5, 2010 Which Zombie's to remove? Link to comment Share on other sites More sharing options...
b0b3rt Posted March 5, 2010 Report Share Posted March 5, 2010 Drop 2 Turtle, 1 Master and 1 BoL. Link to comment Share on other sites More sharing options...
LuffyLaxer Posted March 5, 2010 Author Report Share Posted March 5, 2010 I'll drop a book and a turtle for a solar and a Allure. I already had two solar recharges there already. Link to comment Share on other sites More sharing options...
b0b3rt Posted March 5, 2010 Report Share Posted March 5, 2010 I meant for Celestia and Wulf actually o.0 Link to comment Share on other sites More sharing options...
LuffyLaxer Posted March 7, 2010 Author Report Share Posted March 7, 2010 wulf is too much dead draw some time. I don't get to summon them. What to neg for celestia? Link to comment Share on other sites More sharing options...
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