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This deck runs Pumpking...


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Guest Delinquent Girl NiAtSoFi

...and Castle of Dark Illusions.

 

Monsters: 17

Pumpking the King of Ghosts x3

Zombie Master x3

Mezuki

Pyramid Turtle x3

Castle of Dark Illusions x3

Plaguespreader Zombie

Deep Sea Diva x3

 

Spells: 13

Book of Life x3

The Shallow Grave x3

MBaaS x3

Call of the Mummy x3

Miracle Pyramid

 

Traps: 10

Mirror Force

Bottomless x2

T-Roar x3

Dark Bribe x3

Call of the Haunted

Total: 40

 

Extra Deck: 12

Revived King Ha Des x3

Doomkaiser Dragon x3

Goyo Guardian

Gaia Knight, Force of Earth x3

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So' date=' if MORE than one Zombie will be destroyed, Miracle Pyramid can't activate? And is a monster destroyed during or after the dmg step?

[/quote']

 

It would probably work in the Damage Step, like Unions, but it clearly wouldn't work if more that one Zombie would die.

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So' date=' if MORE than one Zombie will be destroyed, Miracle Pyramid can't activate? And is a monster destroyed during or after the dmg step?

[/quote']

 

It would probably work in the Damage Step, like Unions, but it clearly wouldn't work if more that one Zombie would die.

 

I dunno, it isn't optional for Unions, and with the ruling on Green Baboon I'm weary since it doesn't say anything about the DMG step, doesn't change ATK nor DEF (like with Honest and Kalut), so it's a Spell Speed 2...

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