burnpsy Posted March 5, 2010 Report Share Posted March 5, 2010 Restiction: A future IRL for a friend of mine. Total deck must be buy-able for $100 CDN ($97.10 USD) or less. This list has been inconsistent. While Stardust will appear by the end of turn 1, there are far too many -1s in this deck and not enough to counter said -1s. The hand ends up empty, too many cards clog, etc. Assault of the Stars (40) Monsters (16) 3x Assault Beast [$0.49 USD each]3x Assault Mercenary [$0.33 each]2x Berserk Dragon [$7.95 each]2x Flamvell Firedog [$0.79 each]3x Flamvell Magician [$0.49 each]2x Stardust Dragon/Assault Mode [$1.99 each]1x Summoner Monk [$3.95 each] Section Total: $29.34 USD Spells (15) 2x A Deal with Dark Ruler [$1.12 USD each]1x Brain Control [$0.25 each]3x Hand Destruction [$0.75 each]1x Heavy Storm [$0.59 each]3x Instant Fusion [$0.37 each]2x Magical Mallet [$0.74 each]1x Mind Control [$0.79 each]2x Rekindling [$X each] Section Total: $8.71 USD + X Traps (9) 3x Assault Counter [$0.33 USD each]2x Assault Mode Activate [$0.67 each]2x Skill Drain [$2.97 each]1x Starlight Road [$Y each]1x Torrential Tribute [$1.34 each] Section Total: $9.61 USD+ Y Extra Deck (9) 3x Colossal Fighter [$3.50 USD each]3x Karbonala Warrior [$0.49 each]3x Stardust Dragon [$15 each] Section Total: $56.97 USD Total Total: $104.63 USD + X + Y Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 5, 2010 Report Share Posted March 5, 2010 So do you like the Berserk Dragon tech? Link to comment Share on other sites More sharing options...
burnpsy Posted March 5, 2010 Author Report Share Posted March 5, 2010 Haven't tried it, but testing the previous build showed that Stardust was always out by turn 1, so Berserk Dragon would be consistent and would introduce an OTK. Anyways, the deck in general failed for having only -1s for drawpower. >___> Link to comment Share on other sites More sharing options...
Rose Posted March 5, 2010 Report Share Posted March 5, 2010 -3 Assault Counter-2 A Deal with Dark Ruler-2 Berserk Dragon+1 Assault Mode Activate+2 Waboku+1 MST+1 Rose/Mist Valled Solider+1 Rota+1 Vortex I couldn't think of much, this was the best i could think off. Lowers the cost a bit eh? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 6, 2010 Report Share Posted March 6, 2010 Assault Counter is so BEAST in this deck though. Someone else on the forum likes using Good Goblin Housekeeping for draw as it also allows you to put SDDB on the bottom of the deck, reducing drawing it pratically 0% Link to comment Share on other sites More sharing options...
burnpsy Posted March 6, 2010 Author Report Share Posted March 6, 2010 Assault Counter's one of the dead draws... I was actually thinking of replacing one with something that doesn't need me to have SDD/AM out already. GGH is genius. It would also make Reckless more consistent if added. @Rose: I'll look into those changes. They seem reasonable enough. Link to comment Share on other sites More sharing options...
b0b3rt Posted March 6, 2010 Report Share Posted March 6, 2010 http://cgi.ebay.com/yu-gi-oh-STARDUST-DRAGON-secret-PROMO-CT05-EN001-X3_W0QQitemZ370333744752QQcmdZViewItemQQptZLH_DefaultDomain_0?hash=item56399c7e70 >28k feedback, 99.9%. Reduces deck cost by about $10. Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 6, 2010 Report Share Posted March 6, 2010 Do you think you'll be drawing SDDAM often enough to merit running Assault Teleport? Link to comment Share on other sites More sharing options...
burnpsy Posted March 7, 2010 Author Report Share Posted March 7, 2010 Testing Shows: SDD/AM is drawn way too often.Berserk Dragon is epic win.Dead draws are: Instant Fusion, Rekindling, Skill Drain, Hand Destruction, Assault Counter, SDD/AM, Berserk Dragon.Good Goblin Housekeeping + Reckless Greed >>>>>>>>>>>>>>>> Magical Mallet + Hand Destruction.If added, Rose > MVS for searchability, but MVS >>>>> Rose for price.Waboku and RotA are needed. LV seems good enough in here. Could someone help me make fixes based on that? Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 8, 2010 Report Share Posted March 8, 2010 Maybe neg 2 Hand Des for Assault Teleports? Link to comment Share on other sites More sharing options...
burnpsy Posted March 8, 2010 Author Report Share Posted March 8, 2010 So far, I have: -2 Magical Mallet-3 Hand Destruction-3 Instant Fusion and targets +2 Assault Teleport+3 Good Goblin Housekeeping+3 Reckless Greed+1 Mist Valley Soldier/Rose, Warrior of Revenge+2 Waboku+1 Reinforcement of the Army I need four more spaces. Link to comment Share on other sites More sharing options...
.Leo Posted March 8, 2010 Report Share Posted March 8, 2010 EDIT: Maybe some Smashing Ground? Link to comment Share on other sites More sharing options...
burnpsy Posted March 8, 2010 Author Report Share Posted March 8, 2010 -2 Mallet +2 GGH ...The post directly above this one... Link to comment Share on other sites More sharing options...
.Leo Posted March 8, 2010 Report Share Posted March 8, 2010 -2 Mallet +2 GGH ...The post directly above this one... I fixed my post XD Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 8, 2010 Report Share Posted March 8, 2010 What does Skill Drain do in this deck? Link to comment Share on other sites More sharing options...
burnpsy Posted March 8, 2010 Author Report Share Posted March 8, 2010 Smashing is a Smashing idea but isn't needed. What does Skill Drain do in this deck? Prevents me from having to use SDD/AM on effects. Also, stops Berserk Dragon from weakening itself. Link to comment Share on other sites More sharing options...
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