Quiksilver Posted March 6, 2010 Report Share Posted March 6, 2010 Just a card that I made when I was bored. I think its pretty cool. Effect: When this card is Summoned, it is placed in your Spell & Trap Card Zone and it is treated as a Continuous Spell Card. During each of your Standby Phases, you can Special Summon 1 "Bio-Mech Token" (Machine-Type/DARK/Level 4/ATK 1500/DEF 2000) in Attack Position. These Tokens are treated as Normal Monsters. Each time a "Bio-Mech Token" is removed from the field this card loses 500 DEF. When this card's DEF becomes 0, destroy it. Link to comment Share on other sites More sharing options...
UrWorstNightmare009 Posted March 6, 2010 Report Share Posted March 6, 2010 I don't see and OCG Errors. 9.9/10! Keep it up! Link to comment Share on other sites More sharing options...
♠Decietful King♠ Posted March 6, 2010 Report Share Posted March 6, 2010 I don't see and OCG Errors. 9.9/10! Keep it up! Correction there are a lot of OCG errors This card is treated as a Continuous Spell Card and place it in your Spell/Trap Zone. During your Standby Phase' date=' you can Special Summon 1 "Bio-Mech Token" (Machine-Type/DARK/Level 4/ATK 1500/DEF 2000) in Attack Position. These Tokens are treated as Normal Monsters and can attack your opponent. Every time a "Bio-Mech Token" is removed from the field this card loses 500 DEF. Once this card's DEF reach 0, this card is destroyed.[/quote'] hope tht helps Link to comment Share on other sites More sharing options...
Quiksilver Posted March 6, 2010 Author Report Share Posted March 6, 2010 Thanks, you both! Thank you Nightmare, for the rating, and thank you Backbiter, I'll fix those errors. Link to comment Share on other sites More sharing options...
Darj Posted March 6, 2010 Report Share Posted March 6, 2010 OCG fix/simplification: When this card is Summoned, it is placed in your Spell & Trap Card Zone and it is treated as a Continuous Spell Card. During each of your Standby Phases, you can Special Summon 1 "Bio-Mech Token" (Machine-Type/DARK/Level 4/ATK 1500/DEF 2000) in Attack Position. These Tokens are treated as Normal Monsters. Each time a "Bio-Mech Token" is removed from the field this card loses 500 DEF. When this card's DEF becomes 0, destroy it. I removed the "and can attack your opponent" condition because Tokens are already allowed to attack so you don't have to specify it.I added a condition for the effect because without it, the card would be also treated and an Spell Card while it is in your HAND, allowing you to play it as a Spell Card and skipping Tributes. If this was originally your intention, simply remove the condition; but I will tell you that you would be better off with an actually Continuous Spell Card. As for the card, it is actually good: 2 Tributes for a gradual and limited source of monsters sounds not bad. Link to comment Share on other sites More sharing options...
Quiksilver Posted March 6, 2010 Author Report Share Posted March 6, 2010 Yeah, I guess you're right, Frex. Link to comment Share on other sites More sharing options...
UrWorstNightmare009 Posted March 6, 2010 Report Share Posted March 6, 2010 I don't see and OCG Errors. 9.9/10! Keep it up! Correction there are a lot of OCG errors This card is treated as a Continuous Spell Card and place it in your Spell/Trap Zone. During your Standby Phase' date=' you can Special Summon 1 "Bio-Mech Token" (Machine-Type/DARK/Level 4/ATK 1500/DEF 2000) in Attack Position. These Tokens are treated as Normal Monsters and can attack your opponent. Every time a "Bio-Mech Token" is removed from the field this card loses 500 DEF. Once this card's DEF reach 0, this card is destroyed.[/quote'] hope tht helps Oh my bad =P Link to comment Share on other sites More sharing options...
Quiksilver Posted March 6, 2010 Author Report Share Posted March 6, 2010 Looks like we both missed some things, didn't we, Knightmare? ;-) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 6, 2010 Report Share Posted March 6, 2010 the OCG correction is up, so I'll just move to the effect part for the most part the effect is just fine, though constantly summoning so many tokens and treated as normal monsters makes it easy to swarm the field via tributing/synchro summoning I'd prevent them from being used for Tribute summons and you should be fine 8/10 Link to comment Share on other sites More sharing options...
ProSora Posted March 6, 2010 Report Share Posted March 6, 2010 great effect, very creative, it reminds me of the crystal beastsi dont really see anything with the picture o.o lol9/10 Link to comment Share on other sites More sharing options...
Quiksilver Posted March 6, 2010 Author Report Share Posted March 6, 2010 Thanks for the comment, ProSora. Would've responded sooner but computer was laggy. My sister fixed it though- (Don't ask me how) Link to comment Share on other sites More sharing options...
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