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Bladiator Geasts


Akira

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Just picked up a load of GB stuff, never played them in my life but I have enough experience playing against them so I guess I'll get the hang fairly quickly. Again this is a first draft so things may change.

 

( 17 )

3 Test Tiger

2 Gladiator Beast Laquari

2 Gladiator Beast Samnite

2 Gladiator Beast Equeste

1 Gladiator Beast Retiari

1 Gladiator Beast Hoplomus

1 Gladiator Beast Secutor

1 Gladiator Beast Murmillo

1 Gladiator Beast Darius

1 Gladiator Beast Bestiari

1 Elemental Hero Prisma

1 Rescue Cat

 

( 13 )

3 Smashing Ground

3 Book of Moon

2 Gladiator Proving Ground

1 Cold Wave

1 Brain Control

1 Heavy Storm

1 Mystical Space Typhoon

1 My Body as a Shield

 

( 11 )

2 Bottomless Trap Hole

2 Gladiator Beast War Chariot

2 Dust Tornado

2 Waboku

1 Mirror Force

1 Torrential Tribute

1 Solemn Judgment

 

Things I'm unsure of:

-Whether to switch the numbers of Equeste/Darius

-Whether to lose Cold Wave for another My Body or Trunade

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This should do well at locals ;D

 

2 Test Tiger

2 Thunder King Rai-Oh

2 Gladiator Beast Laquari

2 Gladiator Beast Equeste

1 Gladiator Beast Darius

1 Gladiator Beast Bestiari

1 Gladiator Beast Murmillo

1 Gladiator Beast Hoplomus

1 Gladiator Beast Retiari

1 Gorz, the Emissary of Darkness

1 D.D. Crow

 

3 Gladiator Proving Ground

2 Book of Moon

1 Smashing Ground

1 Mystical Space Typhoon

1 My Body as a Shield

1 Heavy Storm

 

2 Gladiator Beast War Chariot

2 Dimensional Prison

2 Bottomless Trap Hole

2 Dark Bribe

2 Trap Stun

2 Dust Tornado

1 Solemn Judgment

1 Torrential Tribute

1 Mirror Force

1 Trap Dustshoot

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This should do well at locals ;D

 

2 Test Tiger

2 Thunder King Rai-Oh

2 Gladiator Beast Laquari

2 Gladiator Beast Equeste

1 Gladiator Beast Darius

1 Gladiator Beast Bestiari

1 Gladiator Beast Murmillo

1 Gladiator Beast Hoplomus

1 Gladiator Beast Retiari

1 Gorz' date=' the Emissary of Darkness

1 D.D. Crow

 

3 Gladiator Proving Ground

2 Book of Moon

1 Smashing Ground

1 Mystical Space Typhoon

1 My Body as a Shield

1 Heavy Storm

 

2 Gladiator Beast War Chariot

2 Dimensional Prison

2 Bottomless Trap Hole

2 Dark Bribe

2 Trap Stun

2 Dust Tornado

1 Solemn Judgment

1 Torrential Tribute

1 Mirror Force

1 Trap Dustshoot

[/quote']

 

In my opinion, I dont think Dark Bribe and Trap Stun are that good to be run in two. 3 Smashing Grounds should be a given. If you run test tigers, they should be ran in a playset of 3. I would try to add in another laquari as its the best glad.

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Is this really a hard concept to grasp. I guess by that logic your opponent playing "fissure" means you're a bad player. If you're saying that gladiators run properly should never, ever lose a monster under any circumstances ever, how exactly are they failing to make jumps? Oh yeah because in actual play, they do get monsters destroyed, much like any deck will.

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You don't understand what concept I'm trying to grasp. Darius shouldn't be the focus of fusions. Darius ran @ 1 is perfectly fine with doing what you are saying. Just putting it at 2 means.. drawing it more. Which opens the reason to run 3 Test Tigers.

 

I rarely see DAD being played.

 

You don't play against high end players. Therefore you don't get an opinion.

Lol. Lemme rephrase it. DAD isn't summoned as often as it used to.

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