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Come and meet the Chaos Trio!


-DOOM

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[align=center]Probably very OP cards. I tried to compensate that by making them less searchable. I failed.......

 

 

I want to hear your suggestions how to fix them!

 

 

 

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LORE

If you control 2 other "Chaos Trio" monsters with different names, you can Special Summon this card from your hand and return up to 2 cards on the field to their owner's hands. When this card is Summoned, you can add 1 "Chaos Trio" monster except "Survivor of the Chaos Trio" from your Deck to your hand.

 

 

 

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LORE

If you control 2 other "Chaos Trio" monsters with different names, you can destroy all monsters on the field and Special Summon this card from your hand. You can Tribute 1 "Chaos Trio" monster you control to Special Summon this card from your Graveyard. If this card is destroyed by battle, remove it from play.

 

 

 

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LORE

If you control 2 other "Chaos Trio" monsters with different names, you can destroy all Spell and Trap Cards on the field and Special Summon this card from your hand. You can remove from play 1 monster you control to Normal Summon this card in addition to your Normal Summon or Set. You can only control 1 "Saint of the Chaos Trio".[/align]

 

 

 

 

 

HATE

HATE

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i would change the golem to not be fire.

either make him light with an effect that makes him also dark, or make him earth.

the reasoning for the first keeps with the theme.

the reasoning for the second gives you a heaven-earth-hell kind of theme.

as fire, it doesnt really fit.

 

unless i'm missing something.

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i would change the golem to not be fire.

either make him light with an effect that makes him also dark' date=' or make him earth.

the reasoning for the first keeps with the theme.

the reasoning for the second gives you a heaven-earth-hell kind of theme.

as fire, it doesnt really fit.

 

unless i'm missing something.

[/quote']

 

Totally agreed!

 

All the effects are really fine ^^ but D: if you want to balanced the first one D: make its last effect only when it's Normal Summoned or Special Summoned other than it's own effect D:

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i would change the golem to not be fire.

either make him light with an effect that makes him also dark' date=' or make him earth.

the reasoning for the first keeps with the theme.

the reasoning for the second gives you a heaven-earth-hell kind of theme.

as fire, it doesnt really fit.

 

unless i'm missing something.

[/quote']

 

If you just say there's missing something, how can i know what bothers you? I can't add or fix or correct anything if someone says "there's missing something".

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Guest Zeonark

I love the fact that Survivor is Penguin Soldier on steroids. Except the fact that it has to be Special Summoned.

 

Golem maekz OTK funs. ...Y'know, if you have a Megamorph or 2.

 

Saint's last bit of wording is confusing. Is it like Ultimate Offering? If so, you could slap Saint down, then summon Survivor, then slap down Golem.

 

Eeeh...

Seems fine. Good enough to me.

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I love the fact that Survivor is Penguin Soldier on steroids. Except the fact that it has to be Special Summoned.

 

Golem maekz OTK funs. ...Y'know' date=' if you have a Megamorph or 2.

 

 

Saint's last bit of wording is confusing. Is it like Ultimate Offering? If so, you could slap Saint down, then summon Survivor, then slap down Golem.

 

[b']If the monster you removed from play was Special Summoned or Summoned last turn, then yes^^ And it's like Ultimate Offering[/b]

 

Eeeh...

Seems fine. Good enough to me.

 

Oh and i have another lulzy combo:

Summon Marauding Captain and SS Survivor with it, search Saint and then activate Golem in your hand

meh, they are definately OP....

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I'm new to the site, but I've been on here a lot making my own cards. Printing them, laminating, and making into a real life card. I've also been looking at a lot of threads, and I've just decided to join. These cards are by far the most professional I've seen on the site. Kudos to you. Good job.

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The golem's effect is slightly different from other golem monsters' effects in the way it is not summoned to your opponent's side of the field.

 

The last card has two totally different Summonings? Like the destruction effects when they are Summoned though. Keep your great work up! ;)

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