Akira Posted March 19, 2010 Report Share Posted March 19, 2010 ( 18 )3 Breaker the Magical Warrior3 D.D. Warrior Lady2 Thunder King Rai Oh2 Cyber Dragon2 Green Gadget2 Red Gadget2 Yellow Gadget1 Blackwing - Gale the Whirlwind1 Tragoedia ( 11 )3 Book of Moon3 Smashing Ground2 Fissure1 Mystical Space Typhoon1 Heavy Storm1 Brain Control ( 11 )3 Dimensional Prison2 Bottomless Trap Hole2 Royal Oppression1 Starlight Road1 Mirror Force1 Torrential Tribute1 Solemn Judgment Side ( 15 ):3 Dimensional Fissure2 Legendary Jujitsu Master2 Dust Tornado2 Nobleman of Crossout2 Mirror of Oaths2 Trap Hole1 Gorz, the Emissary of Darkness1 Lightning Vortex Extra: Generic Yeah I know most Gadget builds look the same right now but I thought I'd post my version anyway. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 19, 2010 Report Share Posted March 19, 2010 Not really, yours is missing the 3x Doomcaliber Knight.Brain Con? Link to comment Share on other sites More sharing options...
Akira Posted March 19, 2010 Author Report Share Posted March 19, 2010 Doomcaliber Knight will go in the side if I can be bothered to get any, which I probably can't because my focus right now is to try out GB's. Don't really like Brain Con without a consistent number of tuners or tribute monsters. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 20, 2010 Report Share Posted March 20, 2010 true, i was thinking of the more, take monster and summon, swing for game....sorta thing. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted March 20, 2010 Report Share Posted March 20, 2010 Might want to neg a Prison or something for Trap Dustshoot as extra protection for accumulations of Gadgets from being nuked by Cyber Dragon or whatever nasty monster they might have that could ruin your hard work, and just because Trap Dustshoot's great fun. Link to comment Share on other sites More sharing options...
Akira Posted March 20, 2010 Author Report Share Posted March 20, 2010 Yay I won locals with it ~ @ Polaris: I run Prison at 3 for moar outs to Stardust (can destroy me if I don't get Oppression early enough), and while Dustshoot is awesome I don't like it much because I have the epic tendency to draw it at the wrong time =/ Link to comment Share on other sites More sharing options...
El Majishan Posted March 20, 2010 Report Share Posted March 20, 2010 Honest for the lols? you run 7 Lights. Link to comment Share on other sites More sharing options...
.dek Posted March 20, 2010 Report Share Posted March 20, 2010 Honest for the lols? you run 7 Lights. Link to comment Share on other sites More sharing options...
Akira Posted March 20, 2010 Author Report Share Posted March 20, 2010 Nah Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted March 20, 2010 Report Share Posted March 20, 2010 Pot of Avarice, it saved my ass so many times today. Neg a starlight road for one.People read Starlight Road so easily now >.> Link to comment Share on other sites More sharing options...
Akira Posted March 20, 2010 Author Report Share Posted March 20, 2010 Eh, none of my games lasted long enough to need Pot. I am however going to main Brain now instead of the 2nd Road. Link to comment Share on other sites More sharing options...
Ririkun Posted March 20, 2010 Report Share Posted March 20, 2010 -1 D.D. Warrior Lady-1 Breaker the Magical Warrior-1 Book of Moon+2 Doomcaliber Knight+1 Trap Hole That's my personal preference. Lady and breaker are good, but having 3 of each is too many. Doomcaliber is a lot more effective in this format, but 2 is a good number...3 seems excessive, and expensive, lol. Book of Moon does good now, but it has limited uses in this deck besides synchro interruption or saving your life points. Trap Hole because it kills both GB and Blackwing fairly well :P Link to comment Share on other sites More sharing options...
Akira Posted March 21, 2010 Author Report Share Posted March 21, 2010 I was going to side Doomcaliber but I don't have any. TBH, Warrior Lady and Breaker at 3 aren't really overkill, rather they add consistency. Haven't thought about 1 Trap Hole in the main though. Link to comment Share on other sites More sharing options...
Akira Posted March 22, 2010 Author Report Share Posted March 22, 2010 Edited. Link to comment Share on other sites More sharing options...
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