Max. Posted March 19, 2010 Report Share Posted March 19, 2010 Once per turn you may summon 1 1 level 3 or below Spellcaster-Type monster.This monster loses 200 Attack Points every turn.This card cannot be destroyed by monster effects.Instead of being destroyed, this monster is removed from play. Link to comment Share on other sites More sharing options...
Jazin Kay Posted March 19, 2010 Report Share Posted March 19, 2010 Why is this PG-13? We know girls have butts. Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted March 19, 2010 Report Share Posted March 19, 2010 OCG Fail. I'll help with that. Once per turn, you can Special Summon 1 Level 3 or lower Spellcastre-Type monster from your hand. Decrease the ATK of this card by 200 during each of your End Phases. This card is uneffected by monster card effects. When this card has 0 ATK, it is automatically destroyed. This card is removed from play when it is in the Graveyard. Anything in bold I added. Well, I'd say this effect is OP'd, because it has a nice effect and it only loses 200 ATK per turn. Raise the ATK to 2700 and change it to -300 per turn. Then it will only take 9 turns to get to 0 instead of 13. Raise the Level to 7. That is too high ATK for a LV5. WIND? Change it to DARK. WIND doesn't go very well w/ the pic, name, and effect. 8/10 for the concept. Link to comment Share on other sites More sharing options...
wero-vasto Posted March 19, 2010 Report Share Posted March 19, 2010 I clearly don't get this card that much... thought 11 is too much D: (know you wanted to sy 1 but hey.... at the OCG says 1 1 Level 3 :3) Don't know what to say.... UPed yeap that is .... ^That's a JK This is my real post OCG errors...Fix:"Once per turn, you can Special Summon 1 Level 3 or lower Spellcaster-Type monster (from where?). Decrease this card ATK by 200 during each of your End Phases. This card cannot be destroyed by monster cards effects. If this card is destroyed and sent to the Graveyard, it is removed from play instead. ...6/10 Link to comment Share on other sites More sharing options...
Jazin Kay Posted March 19, 2010 Report Share Posted March 19, 2010 Better OCG fix: Once per turn, you can Special Summon 1 Level 3 or lower Spellcaster-Type monster from your hand. Decrease the ATK of this card by 200 during each of your End Phases. This card is unaffected by monster card effects. When this card has 0 ATK, it is destroyed. This card is sent to the Graveyard, remove it from play. Link to comment Share on other sites More sharing options...
wero-vasto Posted March 19, 2010 Report Share Posted March 19, 2010 Why do you guys add another effect to this card without the Maker Permission? D: He didn't say from where is SS the monster :3 if you're suggestin from the hand put in your post not at the fix :3 and he didn't say that the card is destroyed if it lose all its ATK :3 EDIT: He only said that it can't be destroyed by effect.... you OCG makes this monster even more difficult to destroy O: Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted March 19, 2010 Report Share Posted March 19, 2010 That effect makes the card more balanced, especially for its controller so it doesn't get Blue-Eyes Blasted and you lose half of your Life Points (assuming there is a BEWD on the field). Link to comment Share on other sites More sharing options...
wero-vasto Posted March 19, 2010 Report Share Posted March 19, 2010 if you're suggestin something put it in your comment :3 not at the OCG fix thought xD but there's not a rule so... whatever... Then this cards don't lose it's defense :3 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 21, 2010 Report Share Posted March 21, 2010 change may to can, summon to Summon it'll remain on the field for too long. Drop the atk down to 2400, then make it lose 300 per turn and you'll be good 7/10 Link to comment Share on other sites More sharing options...
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