-Griffin Posted March 21, 2010 Report Share Posted March 21, 2010 Funny Deck idea, hopefully not too fail in practice. 3x Voltic3x Honest3x Ocean1x Prisma1x Wildheart1x Stratos2x Alius14 3x Fusion Gate3x E-Call3x Miracle Fusion2x Terraforming2x R-Righeous1x P-World1x Heavy1x RotA1x Fufu1x B-Con1x Light of Redemption19 2x Bottomless1x Mirror1x Solemn1x Torrential1x Dustshoot1x RftDD7 Extra:3x Shining3x Great Tornado3x Zero3x Gaia1x Terra Firma I know that 3x P-World, but I couldn't think of a lot to add =/ It's been fun in testing, Shining often has >4000 ATK, and Voltic is good for spamming Stratos. Also, Great Tornado RFGs Stratos and leaves the opponent with monsters that Voltic can actually beat over to Summon him back, so it's not too hard to hit battle damage. Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 22, 2010 Report Share Posted March 22, 2010 P-World? Link to comment Share on other sites More sharing options...
-Griffin Posted March 22, 2010 Author Report Share Posted March 22, 2010 Parallel World FusionAlso, -1 R +1 RftDD Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 22, 2010 Report Share Posted March 22, 2010 ! That's in WC10?! Glad I used hax to get all cards. EDIT: Going to replace the third Honest with a second Flash (playing March list). Link to comment Share on other sites More sharing options...
-Griffin Posted March 22, 2010 Author Report Share Posted March 22, 2010 I'm sticking with the default list.And am 20 tag duels from having all packs without cheating >w>I'm thinking-1 P-World-1 ?-1 ?+1 M-Fusion?+1 Alius?+1 Terraforming?Just some ideas, Fufu and Prisma make using M-Fusion easy, and Alius is a good beatstick to have around. The Deck's in trouble without Gate, so I don't know if a second Terraforming is worth it. That, and I tend to win before I use a P-World. The Deck just seems a little too fast for it, but I want to keep 1/2 as a backup incase I run into a bad spot and need someone from the Toolbox. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted March 22, 2010 Report Share Posted March 22, 2010 -1 flash-1 voltic+2 alius -3 fusion gate-1 terraforming-1 rftdd +1 the warrior returning alive+1 miracle fusion+1 MST+2 dimensional prison (to deal with stardust who might cause trouble) Link to comment Share on other sites More sharing options...
-Griffin Posted March 22, 2010 Author Report Share Posted March 22, 2010 The whole point of this Deck is Voltic + Fusion Gate, don't try to remove that =/-1 Flash+1 AliusIs all I can take from those suggestions. Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 22, 2010 Report Share Posted March 22, 2010 The second Terra is definitely worth it. In my own tests I just ran, I went against Herald of Green Light. Both of the opening turns, I got hit with Herald's effect, and the first time I lost Fusion Gate. I was in a bit of a pickle for about five turns.The M-Fusion is also a good idea. -1 P-World-1 RtFDD+1 Terraforming+1 Miracle I haven't drawn it enough at current to see it useable. I'm going to keep testing with it, however. If you want to switch over to March:-1 Honest+1 Voltic Link to comment Share on other sites More sharing options...
-Griffin Posted March 22, 2010 Author Report Share Posted March 22, 2010 -2 P-World (Really testing bad)-1 Flash+1 Terra+1 M-+1 Alius RftDD just got me Wildheart, 2x Voltic, Ocean and Flash.Ocean + Flash = ZeroZero + Voltic = Shining and nukeWildheart + Voltic = 2x Shining, both with 4100 ATK, and clear field. Too good to not have. Link to comment Share on other sites More sharing options...
Bringerofcake Posted March 22, 2010 Report Share Posted March 22, 2010 Fair enough. How do you think Trunade would fare in here? Link to comment Share on other sites More sharing options...
-Griffin Posted March 22, 2010 Author Report Share Posted March 22, 2010 Don't think there's anything it would be superior to. Might just clog up the hand, since that happens now and then already. Link to comment Share on other sites More sharing options...
-Griffin Posted April 4, 2010 Author Report Share Posted April 4, 2010 Bump. Link to comment Share on other sites More sharing options...
Coffee Black Posted April 4, 2010 Report Share Posted April 4, 2010 3 Miracle Fusion seems odd. Maybe neg 1 or 2 for Sparkman. It gets honest, and it's fusions are ok, even though they'd be weaker than usual in this deck. Link to comment Share on other sites More sharing options...
-Griffin Posted April 5, 2010 Author Report Share Posted April 5, 2010 I don't have anything to fuse Sparkman with, do I?Yeah, I was considering negging some, I'll test -1 MF, +1 Spark Link to comment Share on other sites More sharing options...
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