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Divine Normal Support!


Lexadin

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[align=center]Well here it is. I made it becouse I once saw this Epic Pic of Sliver and such a pic should become a epic card with almost OTK abilities. And your opp will be responceable for his/her own demise.

 

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This card's activation and effect cannot be negated. This card can only be activated when you have either a Level 7 or higher Normal Monster or a DIVINE monster on your side of the field and your opponent has a Synchro Monster or "Earthbound Immortal" on his/her side of the field. All non-DIVINE and non-Normal Monsters are removed from play, inflict damage to your opponent equal to the combined ATK of the removed monsters.

pic from Jazin Kays Img archive.

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Rate/Hate/Fix?

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likely it'll be the lv7 or higher monster

 

non-Normal should be Effect Monsters

 

that is going to be one hell of a burn' date=' easy for a OTK, so I'm unsure how balanced this is

 

8/10

[/quote']

 

Thanks for the comment.

 

Who knows, Konami might make lvl6 or lower DIVINEs and non-Normal could also rever to cards like Bluck Luster Soldier (Just a Ritual) or BEUD (Just a Fusion).

 

How big is the chance you'll get a lvl 7+ Normal or any DIVINE monster to the field and your opp has a Synchro (Pretty big actually) or Earthbound to the field?

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When I saw the title, I thought this is a DIVINE Normal Monster support. To my initial disappointment, it is a DIVINE or Normal Monster support...

 

It is not that hard to get a Level 7 or higher Normal Monster to your side of the field, so this card's activation condition is not that hard. Maybe a little OP.

9/10

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Thanks for your comment.

 

When I saw the title' date=' I thought this is a DIVINE Normal Monster support. To my initial disappointment, it is a DIVINE [b']or[/b] Normal Monster support...

 

It is not that hard to get a Level 7 or higher Normal Monster to your side of the field, so this card's activation condition is not that hard. Maybe a little OP.

9/10

 

It may nbot be that hard, but most Normal lack power against the much more powerfull Synchro's and Immortals, and your opponent also needs to have 1 on its field.

So it might be more dificould to activate it than you thought.

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God, these effects are so restricted, I actually don't see much use in it..

But balanced due to that.

So if you opponent controls a Synchro and/or (unlikely), you win?

 

Meh... 7/10

Shouldn't first line read "effects" and not "effect"?

 

"This card's activation and effects cannot be negated."

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did you make the pic..??? it's nice really

 

Nope its from Jazin Kays Img archive.

 

God' date=' these effects are so restricted, I actually don't see much use in it..

But balanced due to that.

So if you opponent controls a Synchro [b']and[/b]/or (unlikely), you win?

 

Meh... 7/10

Shouldn't first line read "effects" and not "effect"?

 

"This card's activation and effects cannot be negated."

 

Nah, I think that effect sounds better. And in these Synchro times, your opp can easely have a Synchro on the field and you can easely summon a LVL 7 or higher Vanilla.

So I think it is actually closer to Op then UP.

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Well, your opponent must have a Synchro for this to work. If they don't it's absolutely useless.

 

That you must agree with.

 

But you're right about most people might use Synchros nowadays, but I don't think it's a bigger chance to run into a Synchro deck than to a non-Synchro deck.

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Well most Decks have at least 1 Synchro in its Extra Deck, and they are pretty easy to summon so that solves that problem.

But I do have to admit that this card is useless against a non-Synchro Deck. But I think that would make it more ballanced not UP.

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But since the card is not useful against ALL decks, I wouldn't have this in my main deck, but in my side deck.

 

Anyways, I have to admit the effect is really good but the LPs inflicted might give you a n insta win since each EI have like 3000 ATK.

 

But no need to change the card.

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All non-DIVINE and non-Normal Monsters are removed from play, inflict damage to your opponent equal to the combined ATK of the removed monsters.

Should be:

All non-DIVINE and non-Normal Monsters are removed from play. Inflict damage to your opponent's life points equal to the combined ATK of the removed monsters.

I think, not so sure ;)

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