Jazin Kay Posted March 25, 2010 Report Share Posted March 25, 2010 Image is poor because Mighty Guard has never appeared in a PSP game, therefore I don't have a clear gamerip image for it. Baw. Link to comment Share on other sites More sharing options...
-DOOM Posted March 25, 2010 Report Share Posted March 25, 2010 To achive more playability in more different Gadget Decks, I'd change the Special Summon part to additional Normal Summon. This why it won't be in conflict with Royal Oppression. lol that's exactly the same what griifin said about my remake xD Other than that, good job! Link to comment Share on other sites More sharing options...
Lord Ursus Posted March 25, 2010 Report Share Posted March 25, 2010 HP Doom has a point. Nice idea, though. I'll give you that. Never really liked Mighty Guard, but now he's actually playable, or at least, would be. ;p O. Link to comment Share on other sites More sharing options...
~Oleon~ Posted March 25, 2010 Report Share Posted March 25, 2010 HP Doom has a point. Nice idea' date=' though. I'll give you that. Never really liked Mighty Guard, but now he's actually playable, or at least, would be. ;p O.[/quote'] Link to comment Share on other sites More sharing options...
Cloister Posted March 25, 2010 Report Share Posted March 25, 2010 You CAN still Normal Summon it. He CAN be Special Summoned by his own effect as well. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 25, 2010 Report Share Posted March 25, 2010 if you're going to be Gadget Monsters more playable, then change the last effect instead of just the Deck to your hand, make it Deck or Graveyard instead 9.6/10 Link to comment Share on other sites More sharing options...
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