PakstraX Posted March 26, 2010 Report Share Posted March 26, 2010 Is there a spell card that can be used in Alien deck for this purpose? I know there's Alien Gray, but he's too slow. Also, there are very few targets for Trade-In (EDA and Vonominnon). and 1 Allure is not a draw engine. Link to comment Share on other sites More sharing options...
Tronta Posted March 26, 2010 Report Share Posted March 26, 2010 Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 26, 2010 Report Share Posted March 26, 2010 Can't see the picture but... Aliens don't have a draw engine unfortunatly and it hurts them pretty bad. Non-solid builds can get around that through tutor, i.e. Sangan, Mysterious Triangle, etc., and reverse-tutor, or sending things to the grave and then getting them back (only works with monsters though :'( ) Unless Tronta's pic was a draw engine, it's tutoring that has to do *tear* Edit: There are the MJ's, but I don't really like them in Aliens. I may have to test them though... Link to comment Share on other sites More sharing options...
Tronta Posted March 26, 2010 Report Share Posted March 26, 2010 god damn bastards cockblocked my hotlink. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 26, 2010 Report Share Posted March 26, 2010 There is the "generic" draw engines like Hand Destruction. With Solid builds it can help to activate Solid faster or set up for Ammonite, though there is the downside of being a -1 to you and a +0 for your opponent Link to comment Share on other sites More sharing options...
Tronta Posted March 26, 2010 Report Share Posted March 26, 2010 arent they reptiles? use snake rain. or skreech if theyre water. or just throw in ananta.add a ryko.milling helps speed up a deck. then hand dests, card dest and mj. -1s suck, but deal with it. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 26, 2010 Report Share Posted March 26, 2010 Aliens usually find themselves better in the Graveyard, especially with the cards that allow them to be Special Summoned from there using Code A-Ancient Ruins. Because there's little draw power, searching and deck thinning might be the way to go. Gold Sarcophagus, while taking 2 turns, should get you the cards you need. IMO, if your deck lacks draw power, then Gold Sarcophagus would be something you might want to throw in. Because many Aliens can get Special Summoned with Code A-Ancient Ruins, you could try Snake Rain. This will thin out the deck of your aliens, making them accessible in the Graveyard to it. Can't really think of much else off-hand. There's Damage = Reptile to search for Reptiles when you take damage when a Reptile Battles. Oshaleon can help get Alien Ammonite to the hand so you can summon, use its effect, and synchro summon Gol'gar. Link to comment Share on other sites More sharing options...
Alordzynix Posted March 26, 2010 Report Share Posted March 26, 2010 I have a version non-Solidarity version that runs pretty nice. It focusus mainly on Gol'gar Synchro and uses "a lot" of Continues Trap Cards (Like Brainwashing Bream and Light of Intervention), but enough for me to run Magic Planter. You might want to try that Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 26, 2010 Report Share Posted March 26, 2010 Meh, I tried the Gol'gar turbo varient (which is pretty much what it is) and I didn't like it, though the Magic Planter is a good tech idea. The Gol'gar Turbo is really at the mercy of good first hands though... Link to comment Share on other sites More sharing options...
Alordzynix Posted March 26, 2010 Report Share Posted March 26, 2010 Meh' date=' I tried the Gol'gar turbo varient (which is pretty much what it is) and I didn't like it, though the Magic Planter is a good tech idea. The Gol'gar Turbo is really at the mercy of good first hands though...[/quote']Well I don't really have that problem, sure sometimes a bad opening hand but (almost?) all decks have that. But I guess everyone has there on favourite version. I like aliens and I really like my build, but Aliens do lack their own special draw power (something like Destiny Draw). Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 26, 2010 Report Share Posted March 26, 2010 That would help a lot, but Snake Rain is good tech since Aliens do enjoy having a grave and it thins. Link to comment Share on other sites More sharing options...
Canadian Posted March 26, 2010 Report Share Posted March 26, 2010 lol[spell-Continuous]You can remove 1 A-Counter from anywhere on the field to draw 1 card from your Deck. That would be soooo banned. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 26, 2010 Report Share Posted March 26, 2010 Well 1 counter, yes, 3 counters, maybe not as it would be similar to Royal Magical Library Link to comment Share on other sites More sharing options...
burnpsy Posted March 26, 2010 Report Share Posted March 26, 2010 Treasure Map? Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 26, 2010 Report Share Posted March 26, 2010 Treasure Map? Treasure Map must be the one that's being returned to the hand in order for it to activate. Gol'gar can only return face-up Spell/Trap cards to the owner's hands. It wouldn't be able to target Treasure Map in order to trigger its activation requirement. Unless you have another way of returning this to the hand, it wont fit in nicely. Link to comment Share on other sites More sharing options...
BulletMan Posted March 26, 2010 Report Share Posted March 26, 2010 How abot the mill idea (Snake Rain and Such) + Pot of Hitler. I could see that. And you could also put in Nazi Commander..*gets shot* Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 26, 2010 Report Share Posted March 26, 2010 Snake Rain + PoA seems good in theory, but with the all the reviving Aliens can do with Gol'gar + Code "A", they like having a grave. About that Alien draw card, 3 is too much, make it 2 and it's good. Link to comment Share on other sites More sharing options...
BulletMan Posted March 26, 2010 Report Share Posted March 26, 2010 Snake Rain + PoA seems good in theory' date=' but with the all the reviving Aliens can do with Gol'gar + Code "A", they like having a grave. About that Alien draw card, 3 is too much, make it 2 and it's good.[/quote'] Now that I think about it, if you did this it would be saying discard 1 reptile and 2 cards to draw 2 cards. So it's a more specific Hand Destruction. :/ I would rather play Hand Destruction. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 26, 2010 Report Share Posted March 26, 2010 lol[spell-Continuous]You can remove 1 A-Counter from anywhere on the field to draw 1 card from your Deck. That would be soooo banned. I'm talking about his one X-L... 2 "A"-counters instead of 3 like darkwolf said. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 26, 2010 Report Share Posted March 26, 2010 Snake Rain + PoA seems good in theory' date=' but with the all the reviving Aliens can do with Gol'gar + Code "A", they like having a grave. About that Alien draw card, 3 is too much, make it 2 and it's good.[/quote'] lol[spell-Continuous]You can remove 1 A-Counter from anywhere on the field to draw 1 card from your Deck. That would be soooo banned. I'm talking about his one X-L... 2 "A"-counters instead of 3 like darkwolf said. If you hadn't noticed' date=' his post was before mine. It was his idea first. I just suggested three instead of one :3c[/s'] nvm, i see what's going on, i was getting confused with who you were talking with: X-L or Canadian, considering what you quoted and who you were speaking with x.o Link to comment Share on other sites More sharing options...
BulletMan Posted March 26, 2010 Report Share Posted March 26, 2010 lol[spell-Continuous]You can remove 1 A-Counter from anywhere on the field to draw 1 card from your Deck. That would be soooo banned. I'm talking about his one X-L... 2 "A"-counters instead of 3 like darkwolf said. Derp Derp... I think I'm having an Acid Trip...Derp... . Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 26, 2010 Report Share Posted March 26, 2010 Confusion, it's man's best friend Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted March 26, 2010 Report Share Posted March 26, 2010 Maybe a Reckless Greed engine with Masks of Darkness and whatnot. Link to comment Share on other sites More sharing options...
PakstraX Posted March 27, 2010 Author Report Share Posted March 27, 2010 I think a card that puts A-Counters and lets you draw cards...Destroy 1 Reptile-type monster you control. Draw 2 cards. Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 27, 2010 Report Share Posted March 27, 2010 I think a card that puts A-Counters and lets you draw cards...Destroy 1 Reptile-type monster you control. Draw 2 cards. Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. Something like that would work for any Reptile deck, not just Aliens. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.