Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 Monsters (20)2 Earthbound Immortal Ccapac Apu2 Hardened Armed Dragon2 Cyber Dragon2 Caius The Shadow Monarch2 Dandylion2 Krebons1 Giant Rat1 Evil Hero Infernal Gainer1 Gorz1 Dark Armed Dragon1 Morphing Jar1 Plaguespreader Zombie1 Blackwing - Gale The Whirlwind1 Psychic Commander Spells (14)3 Mausoleum of the Emperor1 Terraforming1 Allure 1 Heavy1 MST1 Brain Control1 Scapegoat1 Foolish1 E-Tele1 Fires Of Doomsday1 MAGE POWEEEEER Traps (7)2 Bottomless Trap Hole1 Mirror Force1 Solemn Judgement1 Starlight Road1 Call of the Haunted1 Trap Dustshoot1 Starlight Road Extra Deck:Generic. I only tested this once, and it lost. But it still ran pretty well. I got Apu out around the... I don't know what turn. But it was kinda early, got DAD out too. But this still runs kinda slow, so suggestions? ;D Also, don't be harsh please, first time here. xD Link to comment Share on other sites More sharing options...
Toffee. Posted March 27, 2010 Report Share Posted March 27, 2010 As an idea, you could make this more EARTH-based. Giant Rat searches Hardened Armed Dragon, and would help you abuse that easier. Also: Link to comment Share on other sites More sharing options...
SmallieBigs Posted March 27, 2010 Report Share Posted March 27, 2010 The Extra Deck is Generic right? And maybe -1 Fires of Doomsday +1 Psychic Commander/Level 3 or lower Psychic Tuner Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 @Armadilloz: Eeeh... I'll consider it. And Infernal Gainer runs kinda slow. @Daily: Hmm... But Doomsday gets more Tributes out for Caius and Apu. But I might do it anyway.And yes, Extra Deck is generic. Link to comment Share on other sites More sharing options...
SmallieBigs Posted March 27, 2010 Report Share Posted March 27, 2010 Wait nevermind that last part. Maybe -1 Gorz (do you have an empty field often?) +1 Caius or something... Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 Well, I did have a empty field most of the time, that or one monster at a time. Since it wasn't running that fast this time. So I'd rather keep Gorz. Not entirely sure. Link to comment Share on other sites More sharing options...
Toffee. Posted March 27, 2010 Report Share Posted March 27, 2010 @Armadilloz: Eeeh... I'll consider it. And Infernal Gainer runs kinda slow.But then you can have a 3000 double attacker. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 @Armadilloz: Eeeh... I'll consider it. And Infernal Gainer runs kinda slow.But then you can have a 3000 double attacker. ...Point taken. What to neg? Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 Bump...? And I tested the deck again. Trag was useless because I had an empty hand and didn't get to use his effect. So would this work everyone?: -1 Trago+1 Infernal Gainer or Starlight Road Link to comment Share on other sites More sharing options...
Rose Posted March 27, 2010 Report Share Posted March 27, 2010 Depends. I would go with Starlight Road as it's amazing. Gainer Does help the deck alot.How about: -1 Trago-1 Terraforming+1 Starlight Road+1 Infernal Gainer ? Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted March 27, 2010 Report Share Posted March 27, 2010 I would go Starlight Road. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 @Rose: Terra is the Field Searcher for Apu though... D:...Doing it anyway. @Kiryu:Starlight Road it is. Making changes now. Thanks. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted March 27, 2010 Report Share Posted March 27, 2010 Heres 2 OTKs for Ccapac Apu deck.1. Have Evil Hero Infernal Gainer face-up on the field without using your Normal Summon 2. Activate Mausoleum of the Emperor 3. Pay 2000 LP (or tribute 2 monsters) to summon Earthbound Immortal Ccapac Apu 4. Activate Mage Power/Axe of Despair/etc. 5. Activate Evil Hero Infernal Gainer's effect to attack twice 6. Attack directly twice (total damage = (3000 + 1000) x 2 = 8000). or: 1. Activate Mausoleum of the Emperor. 2. Pay 2000 LP (or tribute 2 monsters) to summon Earthbound Immortal Ccapac Apu. 2. Activate Mage Power and Twin Swords of Flashing Light - Tryce. 4. Attack directly twice (total damage = (3000 + 1500 - 500) x 2 = 8000). Run more of those cards /\__/\ Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 I already knew about the OTK. xDBut that isn't the total aim of the deck. Since I dislike OTKs. ...But I wouldn't mind running one of those Equips in the first OTK. What to neg for one of them? Link to comment Share on other sites More sharing options...
~Oleon~ Posted March 27, 2010 Report Share Posted March 27, 2010 Marauding Captain? Grinder Golem - maybe? Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted March 27, 2010 Report Share Posted March 27, 2010 Marauding Captain? Grinder Golem - maybe? Thanks for highlighting options of what not to run :D Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted March 27, 2010 Report Share Posted March 27, 2010 Add in Twin Swords of Flashing Light - Tryce .Your Earthbound Immortal can attack directly 2 times thenAnd if you added in 2 Axe of Despairs and activated themYou would win. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 Marauding Captain? Grinder Golem - maybe? Explain? Add in Twin Swords of Flashing Light - Tryce .Your Earthbound Immortal can attack directly 2 times thenAnd if you added in 2 Axe of Despairs and activated themYou would win. Well then I'll need to neg 3 things.I could just run the one Axe to neg only one thing. Takes less cards to work. So what to neg for one Axe? Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted March 27, 2010 Report Share Posted March 27, 2010 Use Mage Power rather than Axe of Despair. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 Kay.What to neg? Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted March 27, 2010 Report Share Posted March 27, 2010 Actually Make Power is better since you have Mage Power and your field spell on your field.So whatever happens your monster would gain 1000 ATK.And Twin Swords of Flashing Light - Tryce is really good with Earthbound Immortals. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 27, 2010 Report Share Posted March 27, 2010 Fine, fine, fine. I'll run it. Just tell me what to neg. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted March 27, 2010 Report Share Posted March 27, 2010 Neg Vortex and Foolish Burial for Mage Power and Twin Swords of Flashing Light - Tryce. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 28, 2010 Report Share Posted March 28, 2010 ...I'd want to neg something other than Foolish. A different card? Link to comment Share on other sites More sharing options...
Guest Zeonark Posted March 28, 2010 Report Share Posted March 28, 2010 Bump...? D: Tested some more. Caius is awesome. Fires Of Doomsday and Scapegoat are too.This deck is still a bit slow IMO, but it's working fine. <3 Link to comment Share on other sites More sharing options...
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