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An Archetype


SmallieBigs

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Twin World

Spell | Continuous

Lore: Activate this card by removing from play 1 Field Spell you or your opponent controls. All "Twin World" Monsters you control gain 300 ATK for every Field Spell in the Graveyard. When a "Twin World" Monster is destroyed by the effect of a Monster, Spell or Trap you can remove from play 1 Field Spell in your Graveyard to Special Summon 1 Level 4 or lower "Twin World" Monster from your hand or Deck. During your End Phase you can send 1 Field Spell in your hand or Deck to the Graveyard.

 

Twin World Soldier

EARTH | Level 4

Warrior/Effect

Lore: When this Monster declares an attack you can tribute 1 "Twin World" Monster you control for this Monster to gain 400 ATK.

1500 ATK | 500 DEF

 

Twin World Cannonholder

DARK | Level 4

Pyro/Effect

Lore: When this Monster is destroyed and sent to the Graveyard you can destroy 1 card on the Field.

500 ATK | 800 DEF

 

Twin World Assailant

DARK | Level 5

Fiend/Effect

Lore: When a "Twin World" Monster you control is destroyed you can pay 700 Life Points to destroy 1 Spell or Trap on the Field.

1600 ATK | 1900 DEF

 

Twin World Cannon

Spell | Continuous

Lore: Tribute 1 "Twin World" Monster you control, destroy 1 card on the Field.

 

Twin World Disappearence

Spell | Normal

Lore: Select 1 Monster you control. Destroy all Monsters you control except for the selected Monster.

 

Twin World Spiritualist

LIGHT | Level 2

Spellcaster/Tuner

Lore: Your opponent can only select this card as the target of a card.

900 ATK | 600 DEF

 

Twin World Guardian Angel

LIGHT | Level 6

Fairy/Effect

Lore: When a "Twin World" Monster you control is destroyed you can Special Summon this Monster from your hand or Graveyard.

1500 ATK | 600 DEF

 

Twin World Shield

Trap | Counter

Lore: When the opponent activates the effect of a Spell or Trap negate the activation of the card and destroy 1 "Twin World" Monster you control.

You must control a Twin World Monster to activate this card.

 

Twin World Disconnection

Trap | Counter

Lore: Activate only if you control a "Twin World" Monster. When the opponent activates the effect of a Monster, negate the effect of the Monster and destroy it.

 

Twin World Accelerator

Spell | Normal

Lore: Destroy 1 "Twin World" Monster you control. Draw 2 cards.

 

Twin World Trap Master

EARTH | Level 3

Warrior/Effect

Lore: FLIP: Destroy this Monster and 1 other card on the Field. Draw 1 card.

600 ATK | 1000 DEF

 

Twin World Centaur

EARTH | Level 2

Beast/Tuner

Lore: When this Monster is Special Summoned you can Special Summon 1 Level 4 or lower "Twin World" Monster from your Hand.

850 ATK | 500 DEF

 

Twin World Gem

Spell | Normal

Lore: Select 1 "Twin World" Monster you control. Until the End Phase the selected Monster gains 600 ATK for every Monster on the Field.

 

Twin World Castle

Spell | Field

Lore: When this card is removed from play you can add 1 Field Spell from your Deck to your Hand. When a "Twin World" Monster you control is destroyed by the effect of a card place 1 Twin Counter on this card. (max. 5) When this card would be destroyed you can remove 1 Twin Counter from this card instead. You can remove 3 Twin Counters from this card to destroy all "Twin World" Monsters you control, during the End Phase Special Summon 1 "Twin World" Monster from your Graveyard. You can remove 5 Twin Counters from this card to destroy all Monsters you control to Special Summon an equal number of "Twin World" Monsters detroyed by this effect from your Graveyard.

 

Twin World Teleport

Spell | Normal

Lore: Select 1 "Twin World" Monster in your Graveyard. Special Summon the selected Monster, during the End Phase destroy the Monster Special Summoned by this effect.

 

Twin World Gate

Spell | Quick-play

Lore: Return 1 "Twin World" Monster in your Graveyard to your Deck.

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