Kato_Zenamara Posted March 28, 2010 Report Share Posted March 28, 2010 LoreSelect 1 Normal Monster you control. Select 1 Effect Monster in your hand or graveyard whose level is equal to or less than that of the selected Normal Monster, and remove it from play. As long as the selected Normal Monster remains on the field, it gains the effect of the removed Effect Monster. When the selected Normal Monster is removed from the field, remove it from play. Link to comment Share on other sites More sharing options...
Icy God Posted March 28, 2010 Report Share Posted March 28, 2010 Fixed 1st Sentence:"Select 1 Normal Monster in your Hand, Deck, or Graveyard, on your side of the field, or that has been removed from play, and select 1 Effect Monster from your Deck or Graveyard." The picture goes quite good with the Name. Minor OCG flaws, good picture, 9.3 Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted March 28, 2010 Author Report Share Posted March 28, 2010 Why thank you.I saw all the Normal Support going around, and I do so love vanillas, so I thought I'd silence some of the haters out there. Link to comment Share on other sites More sharing options...
Gogeta™ Posted March 28, 2010 Report Share Posted March 28, 2010 I like it! Great support for vanillas especially decks that run DM or BEWD themed cards. The pic is great and the OCG is clean. deck = Deck Great card 8.9/10 :) Link to comment Share on other sites More sharing options...
Namo™ Posted March 28, 2010 Report Share Posted March 28, 2010 Can become very devastating and OP'd, Imagine a level 1 Normal Monster having the effect of JD, too overpowered but it is a nice try, 4/10 Link to comment Share on other sites More sharing options...
Lazyman82 Posted March 28, 2010 Report Share Posted March 28, 2010 I smell a banned card. Link to comment Share on other sites More sharing options...
jayjack Posted March 28, 2010 Report Share Posted March 28, 2010 You can't special summon a monster that has already been summoned.9/10 Link to comment Share on other sites More sharing options...
Alzeid Posted March 28, 2010 Report Share Posted March 28, 2010 In terms of effect, it's quite unique (at least of what I've seen); given the comments already, allow me to suggest: - Change the designation of the Vanilla to simply on the field. (Otherwise, it's Monster Reborn.) - Change the designation of the Effect to Hand, Field, or Grave. (Otherwise you could pull w/e effect you want from the deck; possibly OP.) - Change the designation of the Effect Monster to "same or lesser level of the Vanilla" (to address placing a 8-star effect on a 4-star Vanilla). - Possibly make the Effect card a Equip card to act as a cost to the card's use. So (I'm not caring about OCG here): "Designate one Normal Monster on your side of the field. Choose one Effect Monster in your hand, on your field, or in your graveyard whose level is equal or less than the selected Normal Monster. Treat the Effect Monster as a Equip card and equip it to the Normal Monster. While equipped, the Normal Monster is treated as a Effect Monster with the same effect as the Effect Monster." Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted March 28, 2010 Author Report Share Posted March 28, 2010 Ok, I've taken note of all your comments, and have decided to completely ignore them. Naaaaaw, I'm just kidding.Updated and edited effect. How about now? Link to comment Share on other sites More sharing options...
Alzeid Posted March 28, 2010 Report Share Posted March 28, 2010 Ok' date=' I've taken note of all your comments, and have decided to completely ignore them. Naaaaaw, I'm just kidding.Updated and edited effect. How about now?[/quote'] Removing both from play works better as the cost than using the Equip idea. Other than letting the user choose a Effect Monster from the field as well as the hand and grave, it appears well balanced to me. [9/10] Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted March 28, 2010 Author Report Share Posted March 28, 2010 Thanks. Oh, and it won't let you choose an Effect Monster you control, just one from the hand or graveyard ^^ Link to comment Share on other sites More sharing options...
Alzeid Posted March 28, 2010 Report Share Posted March 28, 2010 Thanks. Oh' date=' and it won't let you choose an Effect Monster you control, just one from the hand or graveyard ^^[/quote'] Well then, what's your reasoning for not allowing a controlled field Effect Monster to be chosen? While I can't think of any specific scenario where it would be helpful, I don't think it should be omitted for any specific reason. Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted March 28, 2010 Author Report Share Posted March 28, 2010 Well, it would seem kinda redundant. If you've already got the monster, why get rid of it for a monster that would have its same effect? Link to comment Share on other sites More sharing options...
Alzeid Posted March 29, 2010 Report Share Posted March 29, 2010 Well' date=' it would seem kinda redundant. If you've already got the monster, why get rid of it for a monster that would have its same effect?[/quote'] Applying an effect of a monster (say Jinzo?) to something stronger or more likely to last? I have "Millennium Shield" and "Jinzo" on the field; I give up Jinzo and apply the effect to Shield as (battle-wise) Shield is more likely to stay on the field. Or, given the above situation, I have Jinzo on the field and then summon Shield and then I wish to apply it. Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted March 29, 2010 Author Report Share Posted March 29, 2010 Hmm... true.I'll get someone else's opinion on it, and then I'll edit it accordingly :) Link to comment Share on other sites More sharing options...
.:Shaymin:. Posted March 29, 2010 Report Share Posted March 29, 2010 Some OCG Errors (graveyard=Graveyard) I am pretty sure Effect is lowercase The pic is OK I guess 6/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted March 29, 2010 Report Share Posted March 29, 2010 graveyard should be Graveyard problem is you shouldn't have it gain the effect of ANY effect monster. Cards like Judgment Dragon and Pyramid Turtle are OPed enough you need some sort of restriction to that 5/10 Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted March 29, 2010 Author Report Share Posted March 29, 2010 graveyard should be Graveyard problem is you shouldn't have it gain the effect of ANY effect monster. Cards like Judgment Dragon and Pyramid Turtle are OPed enough you need some sort of restriction to that 5/10 I am unaware of a Vanilla with the same level as Judgement Dragon. Link to comment Share on other sites More sharing options...
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