Hariken Posted March 31, 2010 Report Share Posted March 31, 2010 Tell me what you think. [spoiler=Monsters]Striker Hero - WindtraLevel: 4Wind[Warrior/Effect]When this card inflicts Battle Damage to your opponents life points return 1 card on the Field to the owners handATK/ 1500DEF/ 1000 Striker Hero - FlameosLevel: 4Fire[Warrior/Effect]When this card inflicts battle damage to your opponents life points inflict 500 points of damage to your opponent's life pointsATK/ 1700DEF/ 1000 Striker Hero - LightraLevel: 4Light[Warrior/Effect]When this card inflicts battle damage to your opponents life points draw 1 cardATK/ 1600DEF/ 1000 Striker Hero - HeartraLevel: 4Wind[Warrior/Effect]When this card inflicts battle damage to your opponents life points increase your life points by 500ATK/ 1400DEF/ 1000 Striker Hero - EarthosLevel: 4Earth[Warrior/Effect]When this card inflicts battle damage to your opponents life points send the top card of your opponents deck to the graveyardATK/ 1300DEF/ 1000 Striker Hero - WatrosLevel: 4Water[Warrior/Effect]When this card inflicts battle damage to your opponents life points your opponent discards 1 random cardATK/ 1200DEF/ 1000 Striker Rogue - SonicoreLevel: 4Wind[Warrior/Effect]While you control another face-up monster your opponent cannot select this card as an attack targetATK/ 1500DEF/ 1000 Striker Rogue - MetalosLevel: 4Wind[Warrior/Effect]While you control another face-up monster this card cannot be destroyed by battleATK/ 500DEF/ 2500 Striker Rogue - WisposLevel: 1Water[Warrior/Effect]Once per turn you can select 1 face-up monster your opponent controls, this card is treated as the selected monsterATK/ 0DEF/ 0 Dark Striker SynchronLevel: 2Water[Warrior/Tuner/Effect]When this card is summoned you can special summon 1 "Striker Hero" monster from your hand or deckATK/ 0DEF/ 0 Striker Hero - FlameaLevel: 6Fire[Warrior/Fusion/Effect]"Striker Hero - Flameos" + "Striker Hero - Windtra"When this card inflicts 500 or less points of battle damage to your opponent you can destroy up to 2 cards on the fieldATK/ 2100DEF/ 1200 Striker Hero - TornadotraLevel: 6Wind[Warrior/Fusion/Effect]"Striker Hero - Windtra" + "Striker Hero - Heartra"When this card inflicts 500 or less points of battle damage to your opponent return up to 2 cards on the field to the owners hand and gain 500 life pointsATK/ 2000DEF/ 2200 Striker Hero - StardraLevel: 6Light[Warrior/Fusion/Effect]"Striker Hero - Windtra" + "Striker Hero - Lightra"When this card inflicts 500 or less points of battle damage to your opponent draw 2 cardsATK/ 2000DEF/ 1900 Striker Hero - FiretraLevel: 6Fire[Warrior/Fusion/Effect]"Striker Hero - Windtra" + "Striker Hero - Flameos"When this card inflicts 500 or less points of battle damage to your opponent send the top 5 cards of their deck to the graveyardATK/ 2000DEF/ 2000 Striker Hero - IcerosLevel: 6Water[Warrior/Fusion/Effect]"Striker Hero - Watros" + "Striker Hero - Earthos"When this card inflicts 500 or less points of battle damage to your opponent remove from play 2 cards in their graveyardATK/ 1900DEF/ 2500 Striker Hero - SundraLevel: 8Light[Warrior/Fusion/Effect]"Striker Hero - Windtra" + "Striker Hero - Flameos" + "Striker Hero - Lightra"When this card inflicts 500 or less points of battle damage to your opponent remove all of the monsters in your opponents graveyard from playATK/ 3000DEF/ 2500 Striker Hero - LifetraLevel: 8Light[Warrior/Fusion/Effect]"Striker Hero - Windtra" + "Striker Hero - Heartra" + "Striker Hero - Lightra"When this card inflicts 500 or less points of battle damage to your opponentreturn up to 3 cards on the field to the owners hand or draw 2 cards or gain 1000 life pointsATK/ 2900DEF/ 2500 Striker Hero - FirestormeosLevel: 8Fire[Warrior/Fusion/Effect]"Striker Hero - Windtra" + "Striker Hero - Flameos" + "Striker Hero - Heartra"When this card inflicts 500 or less points of battle damage to your opponent destroy all spells and traps your opponent controlsATK/ 3000DEF/ 2500 Striker Hero - UltimeosLevel: 10Light[Warrior/Fusion/Effect]"Striker Hero - Windtra" + "Striker Hero - Heartra" + "Striker Hero - Lightra" + "Striker Hero - Flameos"When this card inflicts 500 or less points of battle damage to your opponent destroy all cards that they controlATK/ 3500DEF/ 3500 Striker Dragon - ElementraLevel: 12Divine[Warrior/Fusion/Effect]This card cannot be summoned except by the effect of "Power Core of the Ultimate Hero" When this card inflicts 500 or less points of battle damage to your opponent destroy all cards that they controlATK/ 4000DEF/ 4000 Dark Striker - BephmavvLevel: 6Dark[Warrior/Synchro/Effect]"Dark Striker Synchron" + "Striker Hero - Lightra"When this card destroys your opponents monster by battle and sends it to the graveyard remove from play 1 card in your opponents handATK/ 2400DEF/ 0 Dark Striker - DeathtraLevel: 6Dark[Warrior/Synchro/Effect]"Dark Striker Synchron" + "Striker Hero - Heartra"When this card destroys your opponents monster by battle and sends it to the graveyard remove from play 1 card in your opponents graveyardATK/ 2200DEF/ 0 Dark Striker - HiveaLevel: 6Dark[Warrior/Synchro/Effect]"Dark Striker Synchron" + "Striker Hero - Windtra"When this card destroys your opponents monster by battle and sends it to the graveyard remove from play the top card on your opponents deckATK/ 2300DEF/ 0 Dark Striker - LeafosLevel: 6Dark[Warrior/Synchro/Effect]"Dark Striker Synchron" + "Striker Hero - Watros"When this card destroys your opponents monster by battle and sends it to the graveyard remove from play 1 spell or trap card on your opponents fieldATK/ 2000DEF/ 0 Dark Striker - ShadowarLevel: 6Dark[Warrior/Synchro/Effect]"Dark Striker Synchron" + "Striker Hero - Flameos"When this card destroys your opponents monster by battle and sends it to the graveyard remove it from play insteadATK/ 2500DEF/ 0 Dark Striker - VenomosLevel: 6Dark[Warrior/Synchro/Effect]"Dark Striker Synchron" + "Striker Hero - Earthos"When this card destroys your opponents monster by battle and sends it to the graveyard remove from play the bottom card in your opponents deckATK/ 2100DEF/ 0 [spoiler=Spells]Power Core of the Ultimate HeroNormal SpellRemove 1 of each "Striker Hero - Windtra" "Striker Hero - Flameos" "Striker Hero - Lightra" "Striker Hero - Heartra" "Striker Hero - Earthos" and "Striker Hero - Watros" from your hand, field, or graveyard from play and special summon 1 "Striker Hero - Elementra" from your extra deck Power Core UnityNormal SpellSend Fusion Material Monsters that are listed on a "Striker" Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon that Fusion Monster from your Extra Deck. Windtra's Invention - Earthquake in a CanNormal SpellYou can only activate this card while you control a face-up "Striker Hero - Windtra". Special Summon 1 "Striker Hero - Earthos" from your Hand, Deck, or Graveyard Windtra's Invention - Volcano in a CanNormal SpellYou can only activate this card while you control a face-up "Striker Hero - Windtra". Special Summon 1 "Striker Hero - Flameos" from your Hand, Deck, or Graveyard Windtra's Invention - Supernova in a CanNormal SpellYou can only activate this card while you control a face-up "Striker Hero - Windtra". Special Summon 1 "Striker Hero - Lightra" from your Hand, Deck, or Graveyard Windtra's Invention - Hospital in a CanNormal SpellYou can only activate this card while you control a face-up "Striker Hero - Windtra". Special Summon 1 "Striker Hero - Heartra" from your Hand, Deck, or Graveyard Windtra's Invention - Tsunami in a CanNormal SpellYou can only activate this card while you control a face-up "Striker Hero - Windtra". Special Summon 1 "Striker Hero - Watros" from your Hand, Deck, or Graveyard Striker DimensionField SpellThis card cannot be destroyed by card effects. Increase the ATK and DEF of all monsters that have "Striker" in their card name by 300 Striker TempleField SpellOnce per turn you can reduce the attack of 1 "Striker Hero" monster you control to 100 until the End Phase. That monster can attack directly this turn Temple of BephmavField SpellYou can use any "Striker Hero" monster to Synchro Summon a "Dark Striker" Synchro monster instead of the one required Reinforced Power CoreEquip SpellThis card can only be equipped to a "Striker" monster you control. A monster equipped with this card cannot be destroyed by battle Un-Regreted BetraylNormal SpellThis card can only be activated while you control a face-up "Striker Hero - Windtra", "Striker Hero - Flameos" and there is a "Striker Hero - Heartra" in your graveyard. Destroy 1 "Striker Hero - Flameos" and increase the ATK of 1 "Striker Hero - Windtra" by the attack of the destroyed monster and Special Summon 1 "Striker Hero - Heartra" from your graveyard Cloaked Power CoreNormal SpellSelect 1 "Striker" monster you control and send 1 "Striker" monster from your Deck to your Graveyard. Until the End Phase the selected monster's name is treated as the name of the monster sent to the Graveyard Power Core ReconstructionEquip SpellSelect 1 "Striker" monster in your Graveyard, Special Summon it, and Equip it with this card then destroy this card during your third Standby Phase after activation. The effect of a monster equipped with this card is negated Seprate Power SignatureContinuous SpellWhen you Fusion Summon a "Striker" monster that requires monsters written as fusion material monsters on another "Striker" fusion monster you control you can substitute that fusion monster for the ones written on both cards Stable Power CoreEquip SpellThis card can only be equipped to a "Striker" monster you control. If a monster equipped with this card has it's ATK or DEF changed by a card effect change it back to the origanal ATK or DEF [spoiler=Traps]Power Core Self-DestructCounter TrapACtivate only after a "Striker" monster you control attacks your opponent directly. Destroy the attacking monster and inflict damage to your opponent equal to half the origianal attack of the destroyed monster Striker Punch!Counter TrapActivate only when a "Striker" monster you control is selected as an attack target. Destroy the attacking monster Power Core RecyclingContinuous TrapOnce per turn, during your Standby Phase, you can add 1 "Striker" monster or 1 "Power Core Untiy" from your Graveyard to your Hand Hypnotic Power CoreNormal TrapTribute 1 "Striker" monster and take control of 1 monster on your opponents on your opponents side of the field Emergency Core FusionCounter TrapActivate only when a "Striker Hero" monster you control is destroyed and you control another "Striker Hero" monster that can fuse with the monster destroyed. Send the "Striker Hero" monster on the field to the Graveyard and Fusion Summon the correct fusion monster Link to comment
MibeR Posted March 31, 2010 Report Share Posted March 31, 2010 hope its good,although i'm not write it at all..but as you new,,so it is alright.. Link to comment
Hariken Posted April 1, 2010 Author Report Share Posted April 1, 2010 hope its good' date='although i'm not write it at all..but as you new,,so it is alright..[/quote'] What does that mean? Link to comment
shadow wind Posted April 1, 2010 Report Share Posted April 1, 2010 For a new guy its good, but i think there is some ocg errors, and i think its kinda like E-heros.over all i think its 7 or 8 /10 Link to comment
NightGuardian1764 Posted April 1, 2010 Report Share Posted April 1, 2010 Okay, some of your card effects activated when 500 or less damage is inflicted, so that's why you make their's ATK low.Creative 9.4/10 Link to comment
Hariken Posted April 6, 2010 Author Report Share Posted April 6, 2010 THE SET IS NOW FINISHED PLEASE COMMENT! Link to comment
duel tester Posted April 6, 2010 Report Share Posted April 6, 2010 hmm... they work and function like e-heros that activate when you do 500 or less battle damage witch is a good taticic but the core part of the spell and trap card makes it sound like they are core chimail (a Koa'ki Meru) support. how did you come up with the core part ?please enlighten me about that? Link to comment
Hariken Posted April 6, 2010 Author Report Share Posted April 6, 2010 hmm... they work and function like e-heros that activate when you do 500 or less battle damage witch is a good taticic but the core part of the spell and trap card makes it sound like they are core chimail (a Koa'ki Meru) support. how did you come up with the core part ?please enlighten me about that? The Strikers get their powers from mystical orbs called Power Cores Link to comment
duel tester Posted April 7, 2010 Report Share Posted April 7, 2010 ahhh..... so thats why. it may seem finished but i have two sugesions 1.Dark Striker Synchron shoudnt it be a dark attributue monster???? 2. this set doesnt seem finished to me. it needs more cards. Link to comment
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