Developous Posted May 6, 2007 Report Share Posted May 6, 2007 This is the response post to the votes. Card game name: Golden Powercards. In some ways, it's like yugioh. The difference being that new types and counters are rather frequent in this new version. 5 values. Attack, Defense, Agression, and Enlightenment. Aps, or action points are used to draw cards, and also play them. The more aps you have, the better. Bigger, stronger cards are more dangerous. Types: better increase the size for types, and make it smaller on the cards.Card versions: Fusions, Rituals, Items, Events, Magics, Traps, Fields, Monsters.Limitations: Non fusion and ritual forces can have up to 8000 attack and defense. It's otherwise limited to 20k. Agression and enlightnement can be infinite (better have a large amount for that).Attributes: LOTS! here's the list- [Fire, Lightning, Ice, Wind, Water, Earth, Light, Dark, War, Mystic] - base attributes. [fusion, terra, ultima, rainbow, hell, astral, eldritch, mythic, dungeon, myst] Advanced attributes. Rainbow can be any base attribute, changing once per turn. Card variants: The m/ts copy that of yugioh, but have Timed:[x] where, x is how many turns it lasts. if Timed(b) then how many of your standby phases, if Timed© then how many of the opponent's standby phases. Field cards are seperate and require a different graphical outlay. Link to comment Share on other sites More sharing options...
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