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Skilless Village, giving reps ;)


-Doodle

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Monsters: 17

2 Crusader of Endymion

3 Toon Gemini Elf

3 Kycoo The Ghost Destroyer

3 Breaker the Magical Warrior

3 Night's End Sorcerer

2 Defender the Magical Knight

1 Magical Exampler

 

Spells: 15

3 Secret Village of the Spellcasters

1 Terraforming

1 Allure of Darkness

2 My Body as a Shield

3 Solidarity

1 MST

1 Giant Trunade

3 Toon Table

 

Traps: 8

1 CotH

2 Skill Drain

2 Royal Oppression

2 Dark Bribe

1 Solemn Judgment

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Toon Tables?

I dont think it would do too much in here.. :\

Ok' date='

 

-2 CED

-1 TGE

 

+1 Mirror Force

+1 Dark Bribe

+1 Giant Trunade

 

Hope that helped you.

[/quote']

Mirror Force is not in my budget

So ill neg 2 CEDs for Trunade and DB

[bump]

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-1 Toon Gemmy

-1 Skilled D

+2 Magical Exemplar

I'd Rather 1 Exampler or no Exampler here :\

 

-1 Solidarity (kinda dead at 3.... ive tried it.) me too' date=' it was not dead and thats became a win condition the lat few duels, because of the "big" monsters that I cant pass usually

-1 Bribe[/b']

-1 Crusader

-1 Breaker

+3 Toon Tables Just a question,can you tell me why to put it in especcially when you suggessted to remove 1?

+1 Summoner Monk

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-1 Toon Gemmy

-1 Skilled D

+2 Magical Exemplar

I'd Rather 1 Exampler or no Exampler here :\

im not a fan of 1' date=' but thats up to you. [/b']

 

-1 Solidarity (kinda dead at 3.... ive tried it.) me too, it was not dead and thats became a win condition the lat few duels, because of the "big" monsters that I cant pass usually

-1 Bribe

Just my preferences really. i find triple bribe and solid are overkill...

-1 Crusader

-1 Breaker

+3 Toon Tables Just a question,can you tell me why to put it in especcially when you suggessted to remove 1?

Because 3 are needed, but the extra spells are... especially cause your running some spell counter cards.. if not TTOC. go with Spell Power Grasp. just to give counters to Breaker and Defender.

+1 Summoner Monk

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Spell Power Grasp, very helpful, and much more useful then toon table.

If you have skilled D, you might as well add Dark Magician.

 

Since you have Night's End Sorcerer, you have room for synchros. Add spellcaster synchros

Suggestions:

Arcanite Magician

Explosive Magician

Tempest Magician

 

Also, you can add other helpful synchros like Stardust Dragon which is immune to the effect of Skill Drain. Stardust works better then my body as a shield.

 

Other possible cards:

Magical Citadel of Endymion

Dark Valkyria

Chaos Sorcerer

Mage Power/United We Stand

Arcane Barrier / Royal Magical Library (Possible draw power)

Magical Dimension

Magician's Circle

Ice Queen

Magicians Unite

Summoner Monk

Endymion, the Master Magician

 

Optional cards:

Heavy Storm

Magic Cylinder/Mirror Force/Sakuretsu Armor/Dimensional Prison/etc.

Gorz the Emissary of Darkness

Brain Control / Enemy Controller

Sangan

Bottomless Trap Hole

Torrential Tribute

Call of the Haunted

Swords of Revealing Light

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Spell Power Grasp' date=' very helpful, and much more useful then toon table.

If you have skilled D, you might as well add Dark Magician.

[b']I will test it and see if it works[/b]

 

Since you have Night's End Sorcerer, you have room for synchros. Add spellcaster synchros

Suggestions:

Arcanite Magician

Explosive Magician

Tempest Magician

Already have those, I just forgot writing the Extra deck that should be obvious :\ [but Arcanite,is LV7 and I can only Synchro for LV6s]

 

Also, you can add other helpful synchros like Stardust Dragon which is immune to the effect of Skill Drain. Stardust works better then my body as a shield.

not with Solidarity

 

Other possible cards:

Magical Citadel of Endymion already have a field so i wont use this

Dark Valkyria not a spellcaster [solidarity]

Chaos Sorcerer with only 4 LIGHT monsters?naa..

Mage Power/United We Stand Why?

Arcane Barrier / Royal Magical Library (Possible draw power) No\No

Magical Dimension that will not do so much here becuase i dont have "big" spellcaster to summon with this

Magician's Circle Umm, its a desent card here but i have better choises here :/

Ice Queen Why?

Magicians Unite Why?

Summoner Monk

Endymion, the Master Magician as I Wrote here,im not using Endymion so this will be a dead draw

Optional cards:

Heavy Storm

Magic Cylinder/Mirror Force/Sakuretsu Armor/Dimensional Prison/etc.

Gorz the Emissary of Darkness Will Stuck [Tried it] becuase I have a lot of continues and 3 of the field spell

Brain Control / Enemy Controller have better Choises :/

Sangan What will it Search?

Bottomless Trap Hole I need to try a few things first,then i will see if i need it and what to neg

Torrential Tribute I need to try a few things first,then i will see if i need it and what to neg

Call of the Haunted Cant beleive i forgot about it :/ ideas what to neg?

Swords of Revealing Light No

 

[bump]

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-2 Toon Gemini Elf

+2 Magical Examplar

 

If you don't run 3' date=' your not doing it right. As much as you prefer to run 1, running 3 is so much better. Speeds up swarming loads, something which is very good to have, so you want to abuse it as much as possible. Also, wheres Heavy?

[/quote']

this deck uses Skill Drain as one of its key cards[and no im not removing it], and this deck doesnt focus on spell counters

BTW heavy storm is not here becuase i have a lot of continues in here so i guess it will be a dead draw.

---

deck edited

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-2 Toon Gemini Elf

+2 Magical Examplar

 

If you don't run 3' date=' your not doing it right. As much as you prefer to run 1, running 3 is so much better. Speeds up swarming loads, something which is very good to have, so you want to abuse it as much as possible. Also, wheres Heavy?

[/quote']

this deck uses Skill Drain as one of its key cards[and no im not removing it], and this deck doesnt focus on spell counters

BTW heavy storm is not here becuase i have a lot of continues in here so i guess it will be a dead draw.

---

deck edited

 

Toon Gemini Elf still is too slow and while it may be a good Skill Drain target, you might aswell run another Skill Dark. Your not always going to draw Skill Drain, plus i know this deck isn't spell counter, but you can make Tempest/Explostive so easy with just activating 1 Spell. It's so easy and abuseable, i don't understand why you wouldn't want to play 3. Atleast test it.

 

I can understand your reasonings to Heavy, but even so, it's pretty staple.

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-2 Toon Gemini Elf

+2 Magical Examplar

 

If you don't run 3' date=' your not doing it right. As much as you prefer to run 1, running 3 is so much better. Speeds up swarming loads, something which is very good to have, so you want to abuse it as much as possible. Also, wheres Heavy?

[/quote']

this deck uses Skill Drain as one of its key cards[and no im not removing it], and this deck doesnt focus on spell counters

BTW heavy storm is not here becuase i have a lot of continues in here so i guess it will be a dead draw.

---

deck edited

 

Toon Gemini Elf still is too slow and while it may be a good Skill Drain target, you might aswell run another Skill Dark. Your not always going to draw Skill Drain, plus i know this deck isn't spell counter, but you can make Tempest/Explostive so easy with just activating 1 Spell. It's so easy and abuseable, i don't understand why you wouldn't want to play 3. Atleast test it.

 

I can understand your reasonings to Heavy, but even so, it's pretty staple.

I tested Magical Exampler on 2 and it didnt so that well, i really prefer here just one.

if i see i need to remove skill drain [during a match] so one is sided becuase the synchro combo you said is good :D

heavy will be very not good[and im not saying bad because its one of the best spells exist :P],

because all those continues cards.thats why i use trunade, to not lose my cards and pretty much "ebd game"\damage my opponent for an almost game.

[bump]

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