Jump to content

Spirits..help me bring them back and not to my hand


Recommended Posts

Monsters-21 (all have full name)

2-izanagi

2-cyber dragon

1-tragoedia

1-Yamato-no-kami

1-dark dust spirit

1-hino-kagu-tscuchi

2-inaba white rabbit

2-maharaghi

3-susa soldiers

3-asura priests

3-izanami

 

 

Spells-13

2-orb of yasaka

2-sword of kusanagi

1-mirror of yata

2-future visions

3-creature swaps

1-mosoleum of the emperor

1-spring of rebirth

1-swords of revealing light

 

Traps-8

2-Spirit's invitation

2-draining shields

1-metal reflect slime

1-ordeal of a traveler

2-negate attack

 

the purpose of this deck is to get spirit monsters out and keep them there so i can beat the opponent down, if you have any suggestions please comment

Link to comment
Share on other sites

Monsters-21 (all have full name)

2-izanagi

2-cyber dragon

1-tragoedia

1-Yamato-no-kami

1-dark dust spirit

1-hino-kagu-tscuchi

2-inaba white rabbit

2-maharaghi

3-susa soldiers

3-asura priests

3-izanami

 

 

Spells-13

2-orb of yasaka

2-sword of kusanagi

1-mirror of yata

2-future visions

3-creature swaps

1-mosoleum of the emperor

1-spring of rebirth

1-swords of revealing light

 

Traps-8

2-Spirit's invitation

2-draining shields

1-metal reflect slime

1-ordeal of a traveler

2-negate attack

 

the purpose of this deck is to get spirit monsters out and keep them there so i can beat the opponent down' date=' if you have any suggestions please comment

[/quote']

 

 

Where's Tsukuyomi? /joke

 

Where's Spiritual Energy Settle Machine? THAT stops them from going to your hand

Link to comment
Share on other sites

Forbidden Chalice stops them leaving the field, boosts their ATK and has uses against other monsters too, while leaving them on the field to block attacks. I much prefer it to D-Hole.

 

IMO, -2 Spirit's Invitation,

-2 Draining Shield,

-2 Negate Attack,

-1 Ordeal of a Traveler,

-1 Metal Reflect Slime,

-1 Spring of Rebirth,

-1 Swords of Revealing Light,

-2 Orb of Yasaka,

-2 Sword of Kusanagi,

-1 Mirror of Yata

 

+2 Bottomless Trap Hole,

+1 Solemn,

+1 Dustshoot,

+3 Chalice,

+1 Torrential,

+1 Mirror Force,

+2/3 T-Roar,

+2/3 Legacy of Yata (Such an easy +1 with C-Swap, not to mention good for baiting removal and helps consistency)

 

That also brings you to 40, and seems to help the Deck a fair bit.

Link to comment
Share on other sites

Monsters-21 (all have full name)

2-izanagi

2-cyber dragon

1-tragoedia

1-Yamato-no-kami

1-dark dust spirit

1-hino-kagu-tscuchi

2-inaba white rabbit

2-maharaghi

3-susa soldiers

3-asura priests

3-izanami

 

 

Spells- 9

2-future visions

3-creature swaps

1-mosoleum of the emperor

3-Forbidden Chalice

 

Traps- 10

2-Bottemless Trap Hole

1-Solemn Judgement

1-Trap Dustshoot

1-Torrential Tribute

1-Mirror Force

2-Threatening Roar

2-Legacy of Yatagarasu

 

 

Should look like that now, right?

Link to comment
Share on other sites

Monsters-21 (all have full name)

2-izanagi

2-cyber dragon

1-tragoedia

1-Yamato-no-kami

1-dark dust spirit

1-hino-kagu-tscuchi

2-inaba white rabbit

2-maharaghi

3-susa soldiers

3-asura priests

3-izanami

 

 

Spells-13

2-orb of yasaka

2-sword of kusanagi

1-mirror of yata

2-future visions

3-creature swaps

1-mosoleum of the emperor

1-spring of rebirth

1-swords of revealing light

 

Traps-8

2-Spirit\'s invitation

2-draining shields

1-metal reflect slime

1-ordeal of a traveler

2-negate attack

 

the purpose of this deck is to get spirit monsters out and keep them there so i can beat the opponent down' date=' if you have any suggestions please comment

[/quote']

 

 

Where\'s Tsukuyomi? /joke

 

Where\'s Spiritual Energy Settle Machine? THAT stops them from going to your hand

spiritual energy ruins my hand advantage and future visions keeps them out because of the spirits wording

Link to comment
Share on other sites

Monsters-21 (all have full name)

2-izanagi

2-cyber dragon

1-tragoedia

1-Yamato-no-kami

1-dark dust spirit

1-hino-kagu-tscuchi

2-inaba white rabbit

2-maharaghi

3-susa soldiers

3-asura priests

3-izanami

 

 

Spells- 9

2-future visions

3-creature swaps

1-mosoleum of the emperor

3-Forbidden Chalice

 

Traps- 10

2-Bottemless Trap Hole

1-Solemn Judgement

1-Trap Dustshoot

1-Torrential Tribute

1-Mirror Force

2-Threatening Roar

2-Legacy of Yatagarasu

 

 

Should look like that now' date=' right?

[/quote']

 

Yeah, pretty much that.

Maybe neg a spirit or two for another Roar/Legacy.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...