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Got bore so decided to add some new cards to my 1st official set the Fiend Lords


DeathSDelano

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All Image Credit to JazinKay

 

OCG fixes/balancing

rate-hate-comment

 

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[spoiler=lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Monsters on your side of the field with different ATTRIBUTES. While this card is face-up on the field its Attribute is also treated as FIRE, WATER, WIND, and EARTH. Once per turn, you can send up to 3 cards from your hand to the Graveyard to return cards on the field equal to the number of cards discard than Special Summon 1 Level 4 or lower monster from your Graveyard. A monster Summoned by this effect cannot activate its effect or attack until the End Phase.

 

 

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[spoiler=lore]This card is also treated as a Fiend-Type monster. Once per turn, you can change the Battle Position of 1 monster you control. In addition, you can destroy 1 Spell or Trap Card on the field. During the turn you activate this effect this card and the monster targeted by this effect cannot attack or change Battle Position except by a card effect until the End Phase.

 

 

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[spoiler=lore]This card is also treated as a Fiend-Type monster. Once per turn, Tribute 1 WIND monster and 1 Spell or Trap card on your side of the field to return up to 3 Spell or Trap cards on the field to the owner's hand. During the turn you activate this effect you cannot activate or set any Spell or Trap cards. When this card destroys a monster as a result of battle you can return 1 Spell or Trap card on your opponent's side of the field.

 

 

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[spoiler=lore]While this card is face-up on the field its Attribute is also treated as FIRE. When this card destroys a monster as a result of battle Special Summon 1 "Fiend Token"(Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000) on your your side of the field in Attack Position. The tokens cannot be used for Tribute for a Tribute Summon, change battle positions expect by a card effect, attack. Once per turn, you can Tribute 2 Fiend Lord Tokens to Special Summon 1 Level 8 or lower DARK or FIRE monster from your Deck to the field. That monster's effect is negated and cannot attack until the End Phase.

 

 

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[spoiler=lore]This card can only be activated during either players' Main Phase. You can Tribute up to 3 LIGHT monsters to Special Summon 1 LIGHT monster whoses level is equal to or less than the combined level of the Tributed monsters. If you Tribute 3 LIGHT monsters you can Special Summon 1 "Azime, The Fiend Lord of Lightning" from your Deck or Graveyard, ignoring Summoning Conditions. A monster Summoned by this effect cannot attack until the 2nd End Phase after this card is activated.

 

 

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[spoiler=lore]While this card is in Face-up Attack Position it must attack. If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation. During the End Phase, if this Attack Position monster does not attack either send 1 card on your side of the field to the Graveyard or destroy this card.

 

 

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[spoiler=lore]Once per turn, you can Tribute up to 2 WATER monsters on your side of the field to Special Summon 1 Sea Serpent-Type monster from your Deck or Graveyard whos Level is equal to or less than the combined Level of the monsters Tributed. A monster Summoned by this effect is negated and cannot Attack until the End Phase.

 

 

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[spoiler=lore]This card is also treated as a Fiend-Type monster. If you control this face-up Attack Position monster, no other monsters you control can declare an attack. If this card attacks, Spell and Trap Cards cannot be activated, until the end of the Damage Step. Once per turn, you can Tribute 1 face-up FIRE monster you control to increase this card's ATK by 300, until the End Phase.

 

 

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[spoiler=lore]This card is also treated as a Fiend-Type monster. When this card is Normal Summoned from the hand, put 1 Fiend Lord Counter on this card for each face-up WATER monster you control (Max. 3). Once per turn, you can remove all Fiend Lord Counters on this card to destroy all other cards on the field. During the turn you activate this effect, you cannot conduct your Battle Phase or Special Summon.

 

 

 

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[spoiler=lore]Once per turn, you can Special Summon 1 "Shadow Fiend Token"(Fiend-Type/DARK/Level 4/ATK 0/DEF 1000) on your opponent's side of the field in Defense Position. The tokens cannot be used for Tribute for a Tribute Summon or change battle positions expect by a card effect. Every time this card destroys a DARK monster as a result of battle place 1 Fiend Lord Counter on this card.(Max 3) During your Standby Phase, you remove any number of Fiend Lord Counters from this card to increase the ATK of all DARK monsters on your side of the field x200 for each Fiend Lord Counter removed until the End Phase. You cannot Summon or Set during the turn you activate this effect.

 

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