Adogadog8 Posted April 16, 2010 Report Share Posted April 16, 2010 Here ya go, please give me CONSTRUCTIVE CRITICISM!!! Lore: When this card is removed from play from your side of the field, your hand, or your Graveyard for a Fusion Summon, Special Summon 1 Level 4 or lower "Elemental hero" monster from your Deck to your side of the field. When this card is destroyed by battle Special Summon 1 Fusion Material Monster used for a Fusion Summon from your Graveyard to the field in Attack Position. The Special Summoned monster is destroyed next turn. This card cannot be sent from the Graveyard to the Deck, hand, or field. Btw: I'm not sure if no drawbacks is good or not, because this is like super stratos, but just a good card to draw. Link to comment Share on other sites More sharing options...
Ghoulish Posted April 16, 2010 Report Share Posted April 16, 2010 nice i think maybe get rid of the first effet, seems to much for a lvl4 but then again it works nicely, 8.8/10 =) Link to comment Share on other sites More sharing options...
boy genius Posted April 16, 2010 Report Share Posted April 16, 2010 It's pretty good, though I don't think it's right to have a warrior type monster with spell counters. Maybe you should have it be treated as a warrior and spellcaster. Also it would have to have to have beten 5 monsters in battle, which is very unlikely, but other then that pretty good. 7/10 Link to comment Share on other sites More sharing options...
byak Posted April 16, 2010 Report Share Posted April 16, 2010 Just make the effect"When this card is removed from play from your side of the field, your hand, or your Graveyard for a Fusion Summon, Special Summon 1 Level 4 or lower "Elemental hero" monster from your Deck to your side of the field"The other effects are unnecessary. Link to comment Share on other sites More sharing options...
Adogadog8 Posted April 17, 2010 Author Report Share Posted April 17, 2010 Thanx for the comments, but i myselft think that Special Summoning a Fusion Monster is awesome because you could Special Summon Absolute Zero and then when it's destroyed, so r your opponents monsters. Thanx again guys for actual feedback. Link to comment Share on other sites More sharing options...
Skyson Posted April 17, 2010 Report Share Posted April 17, 2010 "Lore: When this card is removed from play from your side of the field, your hand, or your Graveyard for a Fusion Summon, Special Summon 1 Level 4 or lower "Elemental hero" monster from your Deck to your side of the field." This is ridiculous. Special Summon any Elemental Hero from your Deck while you're already in the middle of bringing out another Elemental Hero Fusion. I would love to Polymerization this out of the hand for one fusion, use it for Miracle Fusion, make another fusion, and get a free special summon from the Deck. Oh, let's bring in Stratos just for laughs and grab ANOTHER Elemental Hero just to make it seem like we didn't net enough card advantage from practically nowhere. Okay. "When this card is destroyed by battle Special Summon 1 Fusion Material Monster used for a Fusion Summon from your Graveyard to the field in Attack Position. The Special Summoned monster is destroyed next turn." When next turn? Unless it's the Draw Phase or Standby Phase of next turn, this is another broken effect. Bring up a fusion material monster for a turn just so you can use it for.. another fusion! Thankfully the last line implies that you can't bring another copy of himself out, but no matter how you seem to get rid of this guy, he brings up someone else to make things worse. "This card cannot be sent from the Graveyard to the Deck, hand, or field." Foolish Burial. Stuff gets done. Everything this card can do creates dumb amounts of advantage for you, and Elemental Hero Absolute Zero has enough idiotic combos for himself to not need another card that gives him a combo that creates MORE advantage. >_> 3/10. Link to comment Share on other sites More sharing options...
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