Sephiroth_The_Legend Posted April 18, 2010 Report Share Posted April 18, 2010 Monsters 18 3 x Raiza 3 x Dream Clown2 x Blade Rabbit3 x Elemental Hero Wildheart1 x Sangan2 x Giant Rat1 x Summoner Monk3 x AD Changer Spells 14 3 x Stumbling3 x Wave-Motion3 x Guard Penalty2 x Nightmare Steelcage1 x Level Limit Area-B1 x Swords1 x Rota Traps 8 1 x Zero Gravity1 x Solemn Judgment2 x Starlight Road1 x G-Bind1 x Phoenix Wing Wind Blast2 x Anti Spell Fragrance Link to comment Share on other sites More sharing options...
El Majishan Posted April 19, 2010 Report Share Posted April 19, 2010 Clown Control For the F***ing Win, you just went up in cool points. Maybe -1 PWWB+1 G-Bind Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 19, 2010 Report Share Posted April 19, 2010 -2 Dark Bribe+2 Zero Gravity? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 19, 2010 Author Report Share Posted April 19, 2010 Clown Control For the F***ing Win' date=' you just went up in cool points. Maybe -1 PWWB+1 G-Bind[/quote'] Was thinking it, that was one of the cards originally in there, but i needed room for that new changer monster.ill switch it back. G Bind is just too fun. -2 Dark Bribe+2 Zero Gravity? Hmm, ill have to pass.Although Zero Gravity is good an all, Dark Bribe here is a must, need to protect my Spell Fragrances and Stumblings among other things. Link to comment Share on other sites More sharing options...
El Majishan Posted April 19, 2010 Report Share Posted April 19, 2010 Starlight? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 19, 2010 Author Report Share Posted April 19, 2010 mm, i was thinking it..but more than likely, dust tornado would be sided against this, thus starlight wouldnt be really effective..as it currently, im thinking Bribe > Starlighti might try 1 and see how it goes... Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 19, 2010 Report Share Posted April 19, 2010 -1 Wave Motion Cannon-1 Guard Penalty +2 Zero Gravity? I am trying to mostly find cards that don't fit in to the theme, although Wave Motion Cannon is probably your win condition. So, what about..? -1 Phoenix Wing Wind Blast-1 Nightmare Steelcage +2 Zero Gravity? I'm adamant on Zero Gravity going in there - it's total nukage when you're stocked with Dream Clowns/Blade Rabbit(s). Also - maybe make room for Card Rotator?I don't know - the choices you have already seem all so good. >_> Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 19, 2010 Author Report Share Posted April 19, 2010 Wave Motion is practically a win condition... although i can win in a variety of ways.Guard Penalty is 1 4 1 draw. Steelcage is for protection, which i need alot ofPWWB is too good. It dumps Changer and Spins any card i want and is chainable. Zero Gravity isnt as good in here as you would think. The way the deck runs, your opponent wont have more than 1 monster to destroy anyways... Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 19, 2010 Report Share Posted April 19, 2010 Sorry - but I don't know what Changer is. o.O Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 20, 2010 Author Report Share Posted April 20, 2010 Its a weak little monster that i can remove from my grave to change a monster's battle position. I.e: Remove it, change Dream Clown, destroy 1 monster. If the ruling that allows it to be removed during my opponent's turn is kept, i will continue to run it, if not, i will drop them for 2 No Entry!! and 1 PWWB or Bribe. Link to comment Share on other sites More sharing options...
The ReBeL Posted April 20, 2010 Report Share Posted April 20, 2010 Try to fit ground collapse in their Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 21, 2010 Author Report Share Posted April 21, 2010 Why? Link to comment Share on other sites More sharing options...
The ReBeL Posted April 21, 2010 Report Share Posted April 21, 2010 shut zones down as you destroy monsters a perfect strategyalso clowns and penguin soldiersand maybe dengenerate curcuit Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 21, 2010 Author Report Share Posted April 21, 2010 ....No Link to comment Share on other sites More sharing options...
The ReBeL Posted April 21, 2010 Report Share Posted April 21, 2010 just try man it aint hard to tryjust t Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 21, 2010 Author Report Share Posted April 21, 2010 That would ruin the build. There's no point in running cards that dont effectively help what im trying to achieve. Link to comment Share on other sites More sharing options...
The ReBeL Posted April 21, 2010 Report Share Posted April 21, 2010 true well i'm starting from srcatch i want to bring an old deck into paly. I will try burning laughter.Clowns and effect damage of Waves of Laughter with bouncing cards with water of=r destroy with clownswould bouncing cwould bouncing clowns be a good deck or is this the best and only way it should be played Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 22, 2010 Author Report Share Posted April 22, 2010 you can try it, but usually just basic control is the easy way to go. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted April 22, 2010 Report Share Posted April 22, 2010 Sexy deck is sexy. From my experience, Starlight Road is >>>> Bribe in backrow heavy decks. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 22, 2010 Author Report Share Posted April 22, 2010 true. just a straight swap then? but i find bribe is useful because when people side they side dust. ill try 1 road in here over a bribe. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted April 22, 2010 Report Share Posted April 22, 2010 I'd just swap them all out, but if you want to test that's fine. To me, it just boils down to, Bribe is -1 and Starlight road is +1, and guarantees future protection in the form of one use of stardust. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 22, 2010 Author Report Share Posted April 22, 2010 but. generally, most of the cards that are mained for backrow destruction are heavy storm. all other cards are 1 4 1 removal which gets around starlight. still, there's always celestia, icarus and gyz... so should i main 3 starlights or 2 and 1 bribe? or 2 and something else? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted April 22, 2010 Report Share Posted April 22, 2010 I'd just main two, that should be enough protection. Run, IDK, zero gravity or something for the third. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 22, 2010 Author Report Share Posted April 22, 2010 ok. changes made. -3 Bribe+2 Starlight+1 Z-Gravity Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted April 24, 2010 Author Report Share Posted April 24, 2010 bump Link to comment Share on other sites More sharing options...
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