~Oleon~ Posted April 23, 2010 Report Share Posted April 23, 2010 [align=center]That's right.Turn away now. Or you must comment. Eh. I warned you. D< Monsters: [37]3x Magical Merchant2x Phantom of Chaos1x Mezuki3x Zombie Master2x Sky Scourge - Norelas1x Blackwing - Gale the Whirlwind2x The Dark Creator3x Blackwing - Sirroco the Dawn3x Blackwing - Vayu the Emblem of Honour1x Blackwing - Elphin the Raven1x Plaguespreader Zombie1x Gorz the Emissary of Darkness2x Wulf, Lightsworn Beast2x Destiny Hero - Malicious1x Sangan2x Mystic Tomato3x Battle Fader1x Tragoedia1x Necro Gardna2x Krebons1x Pyramid Turtle Spells: [2]1x Heavy Storm1x Cold Wave Traps: [1]1x Starlight Road Extra Deck: [14]3x Blackwing - Armed Wing3x Blackwing - Armor Master1x Goyo Guardian2x Ally of Justice Catasor1x Brionac, Dragon of the Ice Barrier2x Stardust Dragon1x Doomkaiser Dragon1x Revived King Ha Des Lolz - I remember when the true power of Magical Merchant was discovered. Chicky and I were going through Pojo's reviews of cards, (you'll know who Chicky is if you go on Yugiohnetwork), and found this card called 'Magical Merchant'. He was explaining to me what vast uses it could bring - but I didn't get most of it, so I left him to make the VERY FIRST OFFICIAL Magical Merchant Deck, which was released in Yugiohnetwork around 2009, one of the first Decks which were 'indestructable'. I haven't ran this yet, just made it up on the spot, but it's similar to Chicky's Build, which he had shared with me a long time ago, but I can't remember the exact recipe.[/align] Link to comment Share on other sites More sharing options...
SmallieBigs Posted April 23, 2010 Report Share Posted April 23, 2010 question: why starlight road? seems a little silly... Link to comment Share on other sites More sharing options...
T3RA PROWL3R Posted April 23, 2010 Report Share Posted April 23, 2010 Oh, when you suggested this to me/everybody in my [CHARITY] post, I thought you were calling the title of my post 'misleading'. Lul on me. Anyways, I see a mix of BW-Zomb's-LS. And don't liek the idea very much. Mainly because I have had bad experiences with Zombie-LS hybrids in the past. I have never heard of Magical Merchant. OR, I have, and it simply didn't stick. Link to comment Share on other sites More sharing options...
Bringerofcake Posted April 24, 2010 Report Share Posted April 24, 2010 Needs moar Spells/Traps. Seriously, at the rate this deck looks like it mills, a single misplayed Merchant could screw the deck over completely.Not too many, but like 1 or 2 more S/T could give it some breathing room. Link to comment Share on other sites More sharing options...
~Marluxia~ Posted April 24, 2010 Report Share Posted April 24, 2010 Good deck. Link to comment Share on other sites More sharing options...
jayjack Posted April 24, 2010 Report Share Posted April 24, 2010 Needs moar Spells/Traps. Needs WAY moar Spell/TrapBuddy, you're never gonna win a duel with this lame deck (No offense)As the anime stated many times... A deck NEEDS S/T to survive. Otherwise it sucks Link to comment Share on other sites More sharing options...
.dek Posted April 24, 2010 Report Share Posted April 24, 2010 Needs moar Spells/Traps. Needs WAY moar Spell/TrapBuddy' date=' you're never gonna win a duel with this lame deck (No offense)As the anime stated many times... A deck NEEDS S/T to survive. Otherwise it sucks[/quote']You're stupid. This needs 2-3 more spells and traps MAX. Read Magical Merchant again. Link to comment Share on other sites More sharing options...
SmallieBigs Posted April 24, 2010 Report Share Posted April 24, 2010 -something useless+solemn judgment also does wulf work with magical merchant? Link to comment Share on other sites More sharing options...
Coffee Black Posted April 24, 2010 Report Share Posted April 24, 2010 Imagine drawing your 3 spells and traps first turn. merchant is completley useless after that.Also, consistency is impossible for a deck like this. I have no idea why you would take this seriously... Link to comment Share on other sites More sharing options...
jayjack Posted April 24, 2010 Report Share Posted April 24, 2010 Needs moar Spells/Traps. Needs WAY moar Spell/TrapBuddy' date=' you're never gonna win a duel with this lame deck (No offense)As the anime stated many times... A deck NEEDS S/T to survive. Otherwise it sucks[/quote']You're stupid. This needs 2-3 more spells and traps MAX. Read Magical Merchant again. LOL! I honestly did not see thatSorry bro Link to comment Share on other sites More sharing options...
SmallieBigs Posted April 24, 2010 Report Share Posted April 24, 2010 Imagine drawing your 3 spells and traps first turn. merchant is completley useless after that.Also' date=' consistency is impossible for a deck like this. I have no idea why you would take this seriously...[/quote']exactly why you run a minimum of 6 spells or traps... Link to comment Share on other sites More sharing options...
BehindTheMask Posted April 24, 2010 Report Share Posted April 24, 2010 Monsters: [34]3x Magical Merchant3x Blackwing - Sirroco the Dawn3x Blackwing - Vayu the Emblem of Honour3x Wulf' date=' Lightsworn Beast3x Jinzo - Returner3x Jinzo3x Battle Fader3x Gokipan3x Ryko, Lightsworn Hunter1x Sangan1x Blackwing - Elphin the Raven1x Necro Gardna1x Chaos Sorcerer1x Tragoedia1x Gorz, Emissary of Darkness1x Plaugespreader Zombie Spells: [6']3x Pot of Avarice1x Heavy Storm1x Cold Wave1x Card Destruction Extra Deck: [14]3x Blackwing - Armed Wing3x Blackwing - Armor Master1x Goyo Guardian2x Ally of Justice Catasor1x Brionac, Dragon of the Ice Barrier2x Stardust Dragon1x Doomkaiser Dragon1x Revived King Ha Des Link to comment Share on other sites More sharing options...
.dek Posted April 24, 2010 Report Share Posted April 24, 2010 Run BtM's build Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 24, 2010 Author Report Share Posted April 24, 2010 Needs moar Spells/Traps. Needs WAY moar Spell/TrapBuddy' date=' you're never gonna win a duel with this lame deck (No offense)As the anime stated many times... A deck NEEDS S/T to survive. Otherwise it sucks[/quote']You're stupid. This needs 2-3 more spells and traps MAX. Read Magical Merchant again. Good boy.Yes, I realised that if you draw all 3 S/T you're pretty screwed. That's why Heavy+Road come although you need all 3 for that turn. And its a strict 3 because I can use PoC = Norelas, nukes, then Vayu/Dark Creator for an impressive swarm, and you can get Mezuki on Zombie Master to swarm and Synch like crazy. This DOES actually happen, think through of how it works, statistics are 98% certain victory. And lol at how Jay fails for the first time. xD Link to comment Share on other sites More sharing options...
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