Jump to content

WOW PROJECT: SCURGEWAR (REWORKED AGAIN) PLEASE RATE


eldest

Recommended Posts

After months of hard work my first WoW SET is completed. This cards centre on the undead warrior of the Scourge one of the most fearsome factions in the Warcraft Universe. I have rework the image of some cards and some of their effects. PLEASE RATE AND LEAVE ME SOME HINTS so I can do a better work next time.. I Hope you will like it

 

NAXXRAMAS PACK IS ALMOST DONE

NAXXRAMAS PACK IS ALMOST DONE

 

Starter Pack

Starter Pack

scourgewar.jpg

scourgewar.jpg

Set Scourgewar Starter Block

Fisrt Release Date:, April 23, 2010

Set Size: 83 Cards

The Power of Frost and Death!

• With the Wrath of the Lich King expansion, online players were able to play the first new class since the original release in 2005! With the Scurge War Starter, players will be able to start wielding the power of the Death Knights in the cardboard arena.

• Infect your opponents with deadly diseases.

• Send powerful minions to do your bidding.

• Freeze your opponents right out of the game with the power of the Lich King himself!

 

[spoiler=Scourge War] [spoiler=Monster Card] [spoiler=Death Knight]

72921460.jpg48308620.jpg64124697.jpg31970743.jpg56799267.jpg42364341.jpg98233438.jpg96747922.jpg80255213.jpg53478103.jpg79114398.jpg30776326.jpg88373480.jpg75563058.jpg98504356.jpg60123720.jpg

40981145.jpg

While this card is face-up on the field its Type is also treated as Zombie. Your opponent cannot select another Zombie-Type monster you control as an attack target. When this card is destroyed by battle and sent to the Graveyard. Special Summon 1 Level 4 or lower "Death Knight" monster from your hand or Deck.

42334744.jpg

Until this card is face-up on the field it's Type is also treated as Zombie. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster. If this card would be destroyed you can remove 2 Zombie-Type monsters from your Graveyard insted.

43416523.jpg

While this card is face-up on the field its Type is also treated as Zombie. Each time this card attack a monster with a highter level than this card, end the Battle Phase and inflict to your opponent damage equal to the differnce betwen the level of the attacked monster and this card x100.

81178359.jpg

While this card is face-up on the field its Type is also treated as Zombie. This card cannot be Tributed. When this card is Normal or Flip Summoned, it is changed to Defense Position. Remove form play 1 monster in your Graveyard to Special Summon 1 Level 3 Zombie-Type monster from your Hand. It cannot attack this turn.

40128464.jpg

While this card is face-up on the field its Type is also treated as Zombie. Increase the ATK of all "Death Knight" monsters by 200 points. Once per turn you can pay 500 Life Points to Special Summon a level 4 or lower "Death Knight" monster form your Hand. If this card is destroyed, destoy also the monsters Special Sommuned by this effect.

90843492.jpg

While this card is face-up on the field its Type is also treated as Zombie. During each of your Standby Phase you can pay 500 Life Points to Special Summon 1 Level 3 or lower Zombie-Type monster from your Graveyard. The monsters Summoned by this effect cannot be used for a Tribute Summon unless it is for a "Death Knight" monster.

40083496.jpg

While this card is face-up on the field its Type is also treated as Zombie. When this card destroys an opponent's monster by battle, inflict 400 damage to your opponent. When this card is sent from the Field to the Graveyard, you can Special Summon 1 level 3 or lower Zombie-Type monster from your Graveyard.

27645495.jpg

While this card is face-up on the field its Type is also treated as Zombie. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.When this card is selected as an attack target by your opponent's monster, switch the attack target to another monster.

createcardphpv.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Helm Of Domination". During your Main Phase pay 1000 Life Points to Special Summon 3 monsters from your Graveyard on the field. That monsters ATK is halved, they cannot activate or apply their effect and they are destroyed during the End Phase. This card cannot attack the turn you activate this effect.

 

[spoiler=Abomination] createcardphph.jpgcreatecard2.jpgcreatecard3.jpg91849471.jpg86906064.jpg62980908.jpg75525634.jpg

11535057.jpg

Any opponent's Monster Card sent to the Graveyard is removed from play instead. For each Monster Card removed from play by this effect increase the ATK and the DEF of this card by 100.When this card is send to the Graveyard all monster removed from play return to their owner's Graveyard.

13706741.jpg

Until this card is in Attack Position, it cannot be destroyed by battle. (Damage calculation is applied normally). When this card is send to the Graveyard is removed from play instead and your opponent must discard 1 card from his Hand.

39028563.jpg

When this card attaks, put 1 Plague Counter on the attacked monster during each of your Standby Phases. A Monster with a Plague Counter lose 200 ATK for each Plague Counter on it. Destroy that monster if its ATK becomes 0 by this effect.

 

[spoiler=Spirit] 78026548.jpg

76632929.jpg60093307.jpg77911997.jpg17170250.jpg32772580.jpg

13056481.jpg

If there a "Spirit" monster is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as a "Spirit" monster remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until the your 4th turn after this card is activated.

48906146.jpg

This card can attack your opponent's Life Points directly. Each time this card inflicts battle damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field.

 

[spoiler=Zombie] 28094453.jpg81126327.jpg90929930.jpg75683926.jpg43156638.jpg

20331275.jpg

When this card is Normal Summoned, place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters from this card to make your opponent discard 1 random card.

22207352.jpg

This card cannot be destroyed by the effect of a Spell Card that does target it. Once per turn pay 500 Life Points. Select e level 3 or lower monster on your opponent's side of the Field. Take controla of that monster until the End Phase. When this card is send to the Graveyard add from your Deck to your hand 1 monster with "Spirit" in it's name.[/ spoiler]

 

 

[spoiler=Spell Card] MAGIC CARD

54873578.jpg83177562.jpg99533666.jpg46339587.jpg21182379.jpg81190904.jpg20494176.jpg67388552.jpg57687625.jpg42996828.jpg48215369.jpg28710955.jpg57901377.jpg93221654.jpg73027070.jpg37547608.jpg69686334.jpg

96601464.jpg

Pay 1500 LIfe Points. Remove from play 1 of your opponent's monsters. Then Special Summon 1 "Soul Token" that has the same Level, Type, Attribute, ATK, and DEF as the removed monster. That Token cannot be Tributed for a Tribute Summon. When this Token is destroyed, your opponent Special Summon the removed monster on his side of the Field. You must skip your Battle Phase the turn you activate this card

 

[spoiler=Trap Card] 17425473.jpg20785340.jpg76730712.jpg69372370.jpg24612065.jpg59963529.jpg40358589.jpg56775885.jpg56276952.jpg26754461.jpg55118259.jpg26770516.jpg

createcardphpj.jpg

Select 1 level 7 or highter DARK monster on your Field. All monsters you control are changed to Attack Position, cannot change their Battle Position nor be destroyed as battle. (Damage calulation is still applied). When the selected monster is destoyed,destroys this card also. If this card is in your Graveyard, you can remove it from play to select 1 monster. That card can attack twice during the Battle Phase this turn.

88025239.jpg

Activate only when a "Death Knight" monster on your side of the Field declares an attack. Until the end of this turn, that monster gains 600 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent.

35609538.jpg

After activation, this card is treated as an Equip Card, and equip it to a "Death Knight" monster on your side of the field. The equipped monster gains 300 ATK. When the equipped monster battles with a monster of your opponent reduce the ATK and the DEF of that monster by 400 only during the Battle Phase.

99551890.jpg

After activation, this card is treated as an Equip Card, and equip it to a "Deth Knight" monster on your side of the field. The equipped monster gains 700 ATK. When the equipped monster destroys a monster your opponent controls by battle and sends it to the Graveyard, inflict 500 Points of Damage to your opponent. When this card is destroyed you must discard 1 card from your Hand or recive 500 Points of Damage.

 

 

 

Link to comment
Share on other sites

  • 2 months later...

Somehow those cards were familiar to me from the beginning. Not only the artworks, but most of the effects belonging to the artworks.

 

Well, simply put, it's the WoW Card Game (which is a pretty good one btw., combines the strengths of some of the most famous card games (Magic, Yu-Gi-Oh and more) and blends in some originality, with quests as ressources and stuff... I still prefer it over any other, though I don't play any card games at all). However, the transition is made quite well, the artworks look amazing and there's still a lot of work behind it. Some of the effects are indeed different and original, so I'm not accuse you for simply copying everything.

 

I didn't look at all of them (because I technically know them), but maybe you should proofread just once more. It's called "Bloody Mary" and in the very last Trap card it states "Deth Knight". Just something you should take care off.

 

To wrap it up: 8.5/10.

 

So long,

 

Spoon

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...