Akira Posted April 24, 2010 Report Share Posted April 24, 2010 ( 18 )5 Exodia3 Dekoichi3 Emissary2 Mask of Darkness1 Armageddon Knight1 Necro Gardna1 Sangan1 Spirit Reaper1 Marshmallon ( 7 )3 Upstart Goblin2 Dark Eruption1 Allure of Darkness1 Level Limit - Area B ( 15 )3 Jar of Greed3 Reckless Greed3 Legacy of Yata Garasu3 Threatening Roar2 Waboku1 Gravity Bind Meh. I built it for the lulz and played some friendlies at the tourney today. Can actually generate so much advantage, with all the draw power but loses really easily to stuff like GBs when they bring out Herak etc. I don't think it'll ever be competitive but it's still a damn fun deck to play. Link to comment Share on other sites More sharing options...
Yankee Posted April 24, 2010 Report Share Posted April 24, 2010 Lol, I'd rather go for the Exodia FTK deck XD (Yes, I made a legal version =D) Anyway, I have a random "lol" love for Spiderwebs. Might be useful, if you like the idea of stopping the opponent from doing anything for a while. Idk.Seems okay I guess, lol Link to comment Share on other sites More sharing options...
Akira Posted April 24, 2010 Author Report Share Posted April 24, 2010 FTK oriented builds, while potentially fast, often fall completely flat on their face when they draw badly. I just prefer playing it this way because it's really consistent. Saying that, what's your build like? Spider Web... eh, could be ok if you needed the extra stall but I'd probs run Messenger of Peace to stop their attack altogether. Link to comment Share on other sites More sharing options...
Yankee Posted April 24, 2010 Report Share Posted April 24, 2010 True, peace works, but Spiderwebs does put them in defense, making them possible to be killed. Idk My build:http://forum.yugiohcardmaker.net/thread-176414.html Link to comment Share on other sites More sharing options...
Akira Posted April 24, 2010 Author Report Share Posted April 24, 2010 True' date=' peace works, but Spiderwebs does put them in defense, making them possible to be killed. Idk My build:http://forum.yugiohcardmaker.net/thread-176414.html[/quote'] Ah yeah, that version. Shame D-Draw and Allure at 1 now though =/ Link to comment Share on other sites More sharing options...
Yankee Posted April 24, 2010 Report Share Posted April 24, 2010 I know, it's painful...KONAMI SAW MAH THREAD DX Anyway, ya, Idk what exactly to do for this deck. lolI just like Spiderwebs XD Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted April 24, 2010 Report Share Posted April 24, 2010 Consider Foolish and Maxing Dark Eruption? Link to comment Share on other sites More sharing options...
Akira Posted April 25, 2010 Author Report Share Posted April 25, 2010 Consider Foolish and Maxing Dark Eruption? Maybe. I found that Eruption is actually really cool for Sangan, Dekoichi, Mask etc as well as the Exodia pieces. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted April 25, 2010 Report Share Posted April 25, 2010 Thats why I suggested maxing it... :P Link to comment Share on other sites More sharing options...
Akira Posted April 25, 2010 Author Report Share Posted April 25, 2010 Herp derp Emissary should have 1500 atk =/ Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted April 25, 2010 Report Share Posted April 25, 2010 That would make it awesome. Then tomatoes would be viable. Also, I see th trolling swords in the video. I think it would be good here because of dekos. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted April 26, 2010 Report Share Posted April 26, 2010 The funny thing is that I can actually see this working. Especially after the JUMP. >.> How does it test? Oh, and I remember back in 07 (A very similar format), Burn decks that looked almost exactly like this one (- Exodia + Burn), sided in Soul Control. You have to try it. :P Link to comment Share on other sites More sharing options...
Akira Posted April 26, 2010 Author Report Share Posted April 26, 2010 Yeah the similar burn decks basically just mod it into Chain Burn (self explanatory =P) And it tests well but like I said there are some things like Gottoms in X-Sabers and Herak in GBs which totally wreck it because the deck is completely passive. It's amazing against aggressive decks which don't have such outs though. Link to comment Share on other sites More sharing options...
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