VolTama Posted April 25, 2010 Report Share Posted April 25, 2010 I found a new locals. Lots of these guys actualy know what they're doing now, which makes it more fun for me. =D [spoiler=Solid Machina]2x Road Synchron2x Machina Sniper2x Machina Soldier2x Machina Gearframe2x Machina Peacekeeper2x Machina Fortress2x Heavy Mech Platform2x Scrap Recycler2x Cydra1x Gorz 2x Solidarity1x Swords1x Vortex1x Shrink1x Limiter1x Machina Armored Unit1x MST1x Brain Control1x Frontline Base 2x Starlight Road2x Roll Out!2x Waboku1x Call1x Solemn1x Tuner's Scheme1x Magic Drain1x Dimensional Prison Side:1x DUCKER1x Needle Ceiling1x Trunade1x D.D.Designator1x Card Destruction1x BoM1x Fissure1x Shrink1x Waboku1x Dangerous Machine Type-6 [align=center]Round 1: Gadget OpressionGame 1: He opens with Peace, Yellow, and a Face-down. I open with Soldier and Sniper and set, which gets killed by his Barbaros. Thankfully, I topdecked Cydra and proceeded to beating him down again until he LV's me and plays another damn MoP. Summoned my first Scrap Recycler, milled Mech, and set Roll Out which all takes him by surprise. He keeps summoning Gadgets hoping to draw into Barbaros, which he does just to get killed by Starlight Road. Then he tries to sweep my backfield, which also gets Starlight Roaded. I summon another Recycler, mill another Mech, and set my second Roll. From there on out, he keeps getting bad draws and I control the field with my pair of Scraps. =pGame 2: Bah. He sides Skill Drain on me and actualy gets out Opression. Cydra and Gorz both become dead draws and Fortress in my grave became useless. I waste MST on Skill Drain and messed up on an OTK. Instead, I Roll a Mech on to Road Synchron break out Limiter Removal and end with a set Call. Unfortunately, he nuked with Barbaros and swung for game. Bastard even summoned the rest of his field full of gadgets to make sure I couldn't come back.Game 3:He syncs for Stardust and opens up with Peace. The entire duel is him basicly just stalling with Peace while I build up my field with 2600 beaters and Starlight in my back. He gets rid of Peace when he tries to nuke with Barbaros again. With Peace gone and no wall of Gadgets protecting him, I swing for would-be OTK. Round 2: MonarchsGame 1: Opened with Gearframe, which ran into D-Prison, and pulled out Fortress after. He's too afraid of killing Fortress (with Ryko pressumably), which easily lets me get at him in no time.Game 2: Solidarity or Gorz? As I struggle to make that desicion, I answered wrong. He SSs Quick Synchron and summons Caius to remove Solid from play. I counter attack w/ Gorz, but he keeps pulling Battle Fader out of nowhere. He finally tributes one for another Caius and attacks for game.Game 3: I side in D.D. Designator, which actually got some action in by rfping his Raiza (Thank God). Of course, he turns the tables on me and and uses Soul Exchange to tribute Fortress for Caius, rfp my set Waboku, and kill me off. Round 3: X-SabersGame 1: Set Starlight. Sync'd Road and Scrap for Catastor. After he fails (three times with 2 Sber Slash and an LV) to kill of Catastor, he scoops.Game 2: He tries to pull off Faultrol loop, but I stop it dead in its tracks with Tuner Scheme. He scoops again. I =3 Tuner's Scheme. Round 4: Machinas 0.oGame 1: He gets annoying with all the Unions out of nowhere. Both my Fortresses run into D-Prison and he busts Solidarity to get me to 200. Thankfully, I top decked Cyber Dragon and had Limiter in my hand and proceeded to OTK with Chimeratech Fortress. =DGame 2: Same as above, except this time, I made him scoop with Catastor. Round 5: Sin Malefic HopelessGame 1: She pops BEWD and REDRUM right when my field is vulnerable. I try to fight back with Limiter, but she stopped me with Cold Wave and pulled Malefic out of her ass.Game 2: I side in Needle Ceiling, hoping that I could stall her and catch her off guard. It didn't work. Instead, she Futures into FGD and Mirrors into BEUD just to screw with me. Round 6: D.D. ToolboxGame 1: Annoying as hell. The only thing he DIDN'T rfp was my Cydra, which ended up staying on the field since turn 1.Game 2: Fortress, Roll Out, Unit, Scrap, Peacekeeper, Solidarity, all useless... Thankfully, I get out Cydra and Gorz to make him feel the pain. Strange how he hasn't countered with anything. Round 7: Malefics (Damnit!)Game 1: Same person. This time, I manage to outswarm her first with Solidarity and Gearframes/Fortress. She tries to clear my backfield, but this time I have Starlight Road stopping her and D-Prison rfping her Red-Eyes.Game 2: She opens with Skill Drain, Solidarity, and sets Starlight Road. I try to LV her later, which fails and I easily get run over by her swarm of Dragons.Game 3: I set up my field with two Fortess, Soldier, and PTD with Solidarity, PTD equipped w/Mech, a Fortress with Peacekeeper. Going for the kill, I play Limiter and charge into her sided Battle Fader. She SS's DAD, nukes my field, and does proceeds to raping me by overextending the hell out of her monsters.[/align] Sigh. I get 2nd place and got my regular Absolute Powerforce and three Kaiba packs. Now I have to save my money for a Bottomless... >_< Link to comment Share on other sites More sharing options...
White Void Posted April 25, 2010 Report Share Posted April 25, 2010 Locals with seemingly competent players and some of whom are of the female persuasion....where the hell do you live? Link to comment Share on other sites More sharing options...
VolTama Posted April 25, 2010 Author Report Share Posted April 25, 2010 Oceanside, CA. About a third of the duelists are good here. The other two thirds are terrible... Link to comment Share on other sites More sharing options...
.Frostpaw Posted April 25, 2010 Report Share Posted April 25, 2010 Oceanside' date=' CA. About a third of the duelists are good here. The other two thirds are terrible...[/quote'] I'm so moving to Oceanside. :lol: I can't think of as much as one girl anywhere in the state of WV that plays Yu-Gi-Oh. Link to comment Share on other sites More sharing options...
werewolfjedi Posted April 25, 2010 Report Share Posted April 25, 2010 not bad.and it's not everextending if you win ;) Link to comment Share on other sites More sharing options...
ihop Posted April 25, 2010 Report Share Posted April 25, 2010 Oceanside' date=' CA. About a third of the duelists are good here. The other two thirds are terrible...[/quote'] I'm so moving to Oceanside. :lol: I can't think of as much as one girl anywhere in the state of WV that plays Yu-Gi-Oh. There's plenty here, but all are terrible. How did you lose 3 matches and come second? Link to comment Share on other sites More sharing options...
Azmodius Posted April 25, 2010 Report Share Posted April 25, 2010 My locals were okay. I played my Zeta-DAD monarchs and got second place. There were not many people there this time. Link to comment Share on other sites More sharing options...
VolTama Posted April 25, 2010 Author Report Share Posted April 25, 2010 Oceanside' date=' CA. About a third of the duelists are good here. The other two thirds are terrible...[/quote'] I'm so moving to Oceanside. :lol: I can't think of as much as one girl anywhere in the state of WV that plays Yu-Gi-Oh. There's plenty here, but all are terrible. How did you lose 3 matches and come second? I was supposed to duel the guy with monarchs again too cuz we both lost 3. Thankfully, that match was cancelled due to afternoon winds getting stronger. We couldn't duel, so we just took a tie for 2nd. =D Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted April 25, 2010 Report Share Posted April 25, 2010 No offence, but how that deck did well is beyond me +_+ Link to comment Share on other sites More sharing options...
b0b3rt Posted April 25, 2010 Report Share Posted April 25, 2010 Hint: Side in D-Fissures and actually summon stardust when opp is running oppression. Link to comment Share on other sites More sharing options...
.Nu-13 Posted April 26, 2010 Report Share Posted April 26, 2010 2x Road Synchron Lolwut? Road in Machinas? Link to comment Share on other sites More sharing options...
Scatty Posted April 26, 2010 Report Share Posted April 26, 2010 That's...solid?! Link to comment Share on other sites More sharing options...
ihop Posted April 26, 2010 Report Share Posted April 26, 2010 No offence' date=' but how that deck did well is beyond me +_+[/quote'] I've noticed that everybody here always seems to do really, really well.Is my locals the only one with good players or something? Link to comment Share on other sites More sharing options...
.Nu-13 Posted April 26, 2010 Report Share Posted April 26, 2010 That's...solid?! "Solid" in deck name means that this deck runs Solidarity. It's just shorter form. Solidarity Machinas = Solid Machinas Link to comment Share on other sites More sharing options...
VolTama Posted April 27, 2010 Author Report Share Posted April 27, 2010 2x Road Synchron Lolwut? Road in Machinas? Cuz Quick-Span isn't TCG, I wanna sync for Catastor/PTD/other AOJ (when released), and there were no other Machine tuners that'd work for Solidarity... Link to comment Share on other sites More sharing options...
Scatty Posted April 27, 2010 Report Share Posted April 27, 2010 That's...solid?! "Solid" in deck name means that this deck runs Solidarity. It's just shorter form. Solidarity Machinas = Solid Machinas So you admit it sucks. Link to comment Share on other sites More sharing options...
.Nu-13 Posted April 27, 2010 Report Share Posted April 27, 2010 Yes, I do. Link to comment Share on other sites More sharing options...
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