Mr. Ð Posted April 25, 2010 Report Share Posted April 25, 2010 Been awhile since I've been on YCM and actually made a card, so be nice :D [align=center]- - - -Divine Cannon, Aniketos | LIGHT | *******Machine / Fusion / Effect[spoiler=[b]Lore[/b]]"Satellite Cannon" + "Ancient Gear Cannon" This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. If this card attacks a monster that your opponent controls, after the Damage Step, increase the ATK and DEF of this card equal to half of the total sum of the ATK and DEF of the attacked monster. If this card destroys a monster in battle, your opponent must remove 1 Spell OR Trap from his/her Deck. ATK/ 0 | DEF/ 0 Image Credit: JazinKay's Image ArchiveOCG Help: JIMMYTRON [/align] Link to comment Share on other sites More sharing options...
Jarl Ballin Posted April 25, 2010 Report Share Posted April 25, 2010 The effect is balanced, the OCG is good, the pic is sweet. Overall a good card. 9/10 and welcome back :D Link to comment Share on other sites More sharing options...
Mr. Ð Posted April 25, 2010 Author Report Share Posted April 25, 2010 Thanx for welcoming me back there edman1123! only a 9 out of 10...HAHA i'm just being modest; thanx for the rate Link to comment Share on other sites More sharing options...
JIMMYTRON Posted April 26, 2010 Report Share Posted April 26, 2010 Welcome back my old friend...looks like you took my advice about the OCG :D...NICE Great image 9/10 (nothing's perfect)~AMAZING JOB!! Link to comment Share on other sites More sharing options...
Mr. Ð Posted April 26, 2010 Author Report Share Posted April 26, 2010 thanx a lot man... actually i think that i have come a long way with your help (if you can remember my first cards that i showed you a long time ago...in a galaxy far far away)...but anyways, thanx again and hopefully i can make a support or something soon :D Link to comment Share on other sites More sharing options...
TableCloth358 Posted April 26, 2010 Report Share Posted April 26, 2010 Nice card bro! I've seen you around. But that was when i wasn't regesterd lol so welcome back D!X! Card; i only see 1 OCG error and thats the word "OR" it doesn't need to caped 10/10.1 Link to comment Share on other sites More sharing options...
Lexadin Posted April 26, 2010 Report Share Posted April 26, 2010 I can't really see why these people say it is ballanced, it is incredible OP. It can only be destroyed by effects, you lose no LP from using it, and can gain a lot of ATK, becouse the increase is perminent.Even if it is a Fusion if it is Summoned, you are almost unstoppable with some Spell/Trap support.OCG looks ok.Pic is good and the name is fitting.A 7/10, Original Idea. Link to comment Share on other sites More sharing options...
TableCloth358 Posted April 26, 2010 Report Share Posted April 26, 2010 Oh good point... Well still the odds of someone acctulay haveing a Satilite Cannon is Slim to None. But there is Fusion Sub. monnsters. So maybe of you have it so it stopsgaining when it gets pass a point. Link to comment Share on other sites More sharing options...
Lexadin Posted April 26, 2010 Report Share Posted April 26, 2010 And don't forget Future Fusion. That could also speed things up. Link to comment Share on other sites More sharing options...
TableCloth358 Posted April 26, 2010 Report Share Posted April 26, 2010 True. I'll have to change my ratingto 8/10 (It's Still a Good and an Original Idea) Link to comment Share on other sites More sharing options...
brillewan1 Posted April 26, 2010 Report Share Posted April 26, 2010 nice pic cool card but I would give it 8/10:P Link to comment Share on other sites More sharing options...
.:Traceur:. Posted April 26, 2010 Report Share Posted April 26, 2010 I can't really see why these people say it is ballanced' date=' it is incredible OP. It can only be destroyed by effects, you lose no LP from using it, and can gain a lot of ATK, becouse the increase is perminent.Even if it is a Fusion if it is Summoned, you are almost unstoppable with some Spell/Trap support.OCG looks ok.Pic is good and the name is fitting.A 7/10, Original Idea.[/quote']what he said...but you could make it more balanced when you would take damage when you attack with it or is attacked..IMO rate:7/10 Link to comment Share on other sites More sharing options...
Mr. Ð Posted April 26, 2010 Author Report Share Posted April 26, 2010 Seeing all of these amazing comments, I would have to ask: How could I make this effect more balanced? Link to comment Share on other sites More sharing options...
.:Traceur:. Posted April 26, 2010 Report Share Posted April 26, 2010 like I sad remove the part when you take no damage when this card battles..so it should look like this:This card cannot be destroyed by battle. If this card attacks a monster that your opponent controls, after the Damage Step, increase the ATK and DEF of this card equal to half of the total sum of the ATK and DEF of the attacked monster. If this card destroys a monster in battle, your opponent must remove 1 Spell OR Trap from his/her Deck. and maybe just raise it's ATK by 1000 or something like that.. Link to comment Share on other sites More sharing options...
Mr. Ð Posted April 26, 2010 Author Report Share Posted April 26, 2010 Thanx .:Traceur:. ... When I was making this card, I was looking at the last version of yubel (I can't remember the name of it...) Link to comment Share on other sites More sharing options...
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