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=Icy= Fierce Spell Crush


Icy

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Guest JoshIcy

Every card needs a drawback? Since when?

 

Do you know how few critical cards there Exists that this card wouldn't be broken? Not to mention, it's a normal spell that requires the activation of ANOTHER Spell first. Image proportions are wrong, boo-hoo it's barely distorted if at all, just squished as I direct linked it. And I am aware that the image BARELY works, but in this sense it's tossing another Spell Counter. I can rename it to "Fierce Spell Counter" and it would mean the same. But that would take more time than worth.

 

Disappointed? No. I'm the one that's disappointed in YOU.

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Guest JoshIcy

Should be a Quickplay so it can activate at the right time?

 

Other than that' date=' it seems interesting, and I can't think of many dangerous targets, nice card.

[/quote']

 

Thanks, and yea... Thats why I have the note at the bottom.

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Should be a Quickplay so it can activate at the right time?

 

Other than that' date=' it seems interesting, and I can't think of many dangerous targets, nice card.

[/quote']

 

Thanks, and yea... Thats why I have the note at the bottom.

 

 

you could always remake it.

But seriously icy, good card. OP though. You could add countless cards with this. I suggest a drawback.

8.8/10

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Guest JoshIcy

Name cards that this card can target that would cause a Legit problem' date=' and I'll change it in a heartbeat.

[/quote']

 

adds to power of Spell Counter OTK =O

 

-1 from hand (first spell card)

-1 this from hand

+1 from grave

 

It's a -1, that adds 1500dmg to the Spell Counter OTK. If not a little less.

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O.o

 

Josh I'm surprised, this card isn't as good and the many you've made.

 

I like the pic though

 

and

I think the text should be

 

"Add 1 card from your Graveyard to your hand, (then along with the rest of it)"

 

Still its a good card. =^.^=

 

6/10

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Wrong Icy.

 

Quick-Play? U 2 lazy to just put QuickPlay on it and post it again? okay...

 

Umm, OCG is fine.

 

But balancing is needed. It looks like a minus 1? No. This that you activate will be a -1 in the hand, but the card will gain 1 more Spell Counter. 0 Right there. Then WORSE is that you can add a card to your hand, as long as there is Spell Counter in its text. This just makes this kinda broken. ANY card. Not just Monsters or Traps or Spells but ANY! The card that you get is the broken part. You could just reget another card to reuse its effect. It makes OTK possibilities for Decks like this have a BETTER chance. I could see this card limited.

 

Art and name are okay. Sorry. :/

 

6.5/10

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ITT: People can't count advantage. Spell Counters don't count as advantage and you don't lose advantage for the condition - since it's assumed the card you activated is +0. The card is "lose this, get card", +0.

 

There isn't anything this can recover, to my knowledge, that would make this OP'd. The only way I see that happening is if it could grab a spell to activate instantly and go for something fast, but I don't believe there are many dangerous spells that include that text. Feel free to prove that wrong.

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I can see abuse with Magical Citadel of Endymion (as it's basically a guaranteed way to activate this card) to recycle Breaker (a personal favorite). The effect seems okay, although for some reason I could see this as a Counter Trap (but that's just me). [see, I read your little disclaimer and treated it as such. Now where's my treat?]

 

You don't care for OCG corrections, so we'll move on (even though there are no corrections that need to be made). I DO like how you balanced the card by saying that you cannot pull another copy of this from the Graveyard. Since it has a condition that needs to be fulfilled before it can be activated, it's not that OP.

 

Personally, I don't see anything wrong with the image. It looks perfectly aligned to me - and I can see how it fits the theme of the card (as the girl looks like she's reaching into a magical portal with that weapon and getting something out of it on the end - or destroying it, whatever. You get what I mean).

 

My rating for this card - I'd say a 9.5/10. The reason for the half point is (and this is just my personal opinion. Please don't get bent out of shape) that it just doesn't feel like a Josh card. It's hard to explain, but every card that you make has a kind of signature that lets everyone know that YOU made it - usually for your out-of-the-box creative mechanics that break the norm. This one just doesn't have that (to me).

 

And there you go, that's my rating. If anyone doesn't like it, that's their problem.

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