Kyosuke Kiryu Posted May 7, 2010 Author Report Share Posted May 7, 2010 -goes away to test- Anything else? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted May 7, 2010 Report Share Posted May 7, 2010 Wasn't there an infernity trap that destroys stuff? I think that it will be needed considering that you lose if you don't have answers to my backrow (Infernity Barrier can't negate cards that are already activated 8) ). If you think that the rfp part is bad, you should use Dust Tornado. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted May 7, 2010 Author Report Share Posted May 7, 2010 Wasn't there an infernity trap that destroys stuff? I think that it will be needed considering that you lose if you don't have answers to my backrow (Infernity Barrier can't negate cards that are already activated 8) ). If you think that the rfp part is bad' date=' you should use Dust Tornado.[/quote'] Infernity Break? I have it sided, maybe I should have a look at it... I prefer Dust Tornado, the rfp just slows this down sooooo much :\ Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted May 8, 2010 Report Share Posted May 8, 2010 I want to duel against this to see how my Infernity deck stacks up. Link to comment Share on other sites More sharing options...
evilfusion Posted May 8, 2010 Report Share Posted May 8, 2010 I've tested this build (well, one or two changes) and it worked amazingly. Plague never really has a purpose though. Beetle does the Synching better. Well, I never DREW Plague, either. I personally don't like Hand Destruction. It's a little too conditional, except for very early game, and once the deck gets rolling, which takes maybe 1 turn, it doesn't usually have 2 cards in hand. It may just be my playing style with the build, though. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted May 8, 2010 Report Share Posted May 8, 2010 As always, brilliant deck, I understand the lone avenger's purpose in the deck because we need more options (and no trishula). Link to comment Share on other sites More sharing options...
.dek Posted May 8, 2010 Report Share Posted May 8, 2010 I dueled Infernities with Plague using my Volcanic Garden Zaloog deck. Lost. Cuz of Plague. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 8, 2010 Report Share Posted May 8, 2010 I dueled Infernities with Plague using my Volcanic Garden Zaloog deck. Lost. Cuz of Plague. No, I think the reason you lost is that you were running a Volcanic Garden Zaloog deck. Link to comment Share on other sites More sharing options...
.dek Posted May 8, 2010 Report Share Posted May 8, 2010 He swarmed first turn and I didn't draw Garden. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted May 8, 2010 Report Share Posted May 8, 2010 My deck got wall'd by SDD/AM. I would have OTK'd the turn after it was summoned >__> Link to comment Share on other sites More sharing options...
evilfusion Posted May 8, 2010 Report Share Posted May 8, 2010 Wait, a guy who wasn't using Infernities complained that the Infernity deck he was facing swarmed too quickly? But accounted the loss to Plague specifically? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 8, 2010 Report Share Posted May 8, 2010 Kiryu, post your side deck so I can test that as well. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted May 8, 2010 Author Report Share Posted May 8, 2010 Posted. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted May 8, 2010 Report Share Posted May 8, 2010 He swarmed first turn and I didn't draw Garden. Another reason to run a Terraforming. Even with 3 field spells, Terraforming isn't bad. OT: I've never been able to say anything bad about your decks Kiryu, ever, and I'm not starting now. Edit: What I find hilarious though is the fact that you started playing Infernities as a fun deck and it's now your main... Love it. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted May 8, 2010 Author Report Share Posted May 8, 2010 He swarmed first turn and I didn't draw Garden. Another reason to run a Terraforming. Even with 3 field spells' date=' Terraforming isn't bad. OT: I've never been able to say anything bad about your decks Kiryu, ever, and I'm not starting now. Edit: What I find hilarious though is the fact that you started playing Infernities as a fun deck and it's now your main... Love it.[/quote']I used to troll at locals with them when SOVR was just released, they must've seen me and made new support to suit me ;) Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 8, 2010 Report Share Posted May 8, 2010 I OTKd yesterday without using necromancer... hard as hell but shows this deck has some versatility. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted May 9, 2010 Author Report Share Posted May 9, 2010 How? Did you do this? Mirage into Archfiend and Beetle, Search LauncherTribute Beetle into 2 MoreSync with Archfiend for Gaia, then sync with gaia for stardustlauncher into Archfiend and beetle, search launchersync for goyolauncher into archfiend and beetle search launchersynchro briolauncher into archfiend and beetletune beetle to brio for RDA attack for game? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 9, 2010 Report Share Posted May 9, 2010 thats how i do it every game.insanely consistent. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted May 9, 2010 Author Report Share Posted May 9, 2010 Your supposed to search Necromancer and Beetle, then Necromancer grabs archfiend who grabs gun.Then you can go mist wurm for a field wipe :D Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 9, 2010 Report Share Posted May 9, 2010 ah, but they had an empty field already :Pi used a BRD the turn before. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 9, 2010 Report Share Posted May 9, 2010 How? Did you do this? Mirage into Archfiend and Beetle' date=' Search LauncherTribute Beetle into 2 MoreSync with Archfiend for Gaia, then sync with gaia for stardustlauncher into Archfiend and beetle, search launchersync for goyolauncher into archfiend and beetle search launchersynchro briolauncher into archfiend and beetletune beetle to brio for RDA attack for game?[/quote'] It was something like this: Mirage to Archfiend, Beetle, get launchertrib beetle, sync into goyo then doom dragonlaunch into archfiend, beetle, search necromancer (it could have been anything)sync for brio, bounce his card w/ the necromancerCotH the Goyo I had earlier. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted May 10, 2010 Author Report Share Posted May 10, 2010 This deck is ridiculous, played it IRL this weekend, went 8-0. :D Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 11, 2010 Report Share Posted May 11, 2010 I can't afford to play it IRL. If I could, It would definitely be awesome. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted May 11, 2010 Report Share Posted May 11, 2010 I can't afford to play it IRL. If I could' date=' It would definitely be awesome.[/quote'] I can, but i can't find a 3rd launcher or a 2nd Barrier.....ima so sad.i proxied it and havent lost a game yet.... O_O Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted May 11, 2010 Author Report Share Posted May 11, 2010 You NEED 3 Barrier... It's the best defence this deck has. Also, I need alot of s/t removal as oppression royallly screws this deckcwutididthar Link to comment Share on other sites More sharing options...
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