Psycho Shocker Android Posted May 3, 2010 Report Share Posted May 3, 2010 [spoiler=Huge Rant]This card is a nightmare. It's wrong on so many levels. Let's start with Heavy Storm. Heavy Storm is a nice card that once stopped players from being complete noobs and learn not to overextend S/Ts. But now, with Starlight Road, you can't play a duel where there isn't 4 cards set in both players backfield. It completely destroys the game. Every move you make is threatened to be stop and you know what, there's nothing you can do about it. If you are unlucky enough to play that heavy storm you have to face that unstoppable dragon and backed with so many traps it's easier to just scoop because let's face it you're going to lose. Next is Mirror Force. I know a lot of players don't like Gorz because if you can't deal with it and your opponent has an empty field you can't attack. But at least Gorz is a fair card since you can just wait until you draw an answer for it to attack directly while giving the player who drew Gorz a chance to get back into the game. Now, with Mirror Force you once could stop an onslaught or force your opponent to think and put some of his monster to defense position. But not anymore, if your opponent is beating you down with an army and you flip that Mirror Force you've just lost even more because, not only does he have an army but now, he even has a big dragon to go with it. It's not a joke, last tournament I went, my opponent attacked me with 2 monsters. You know what, I dimensional prisoned the first before activating my mirror force on the 2nd. And I won because of that, my opponent showed me his dead starlight road after that game. And finally torrential tribute. That one is hopeless. Now that starlight road is upon us this is just a way to kill your monster(s). If your lucky you're going to score your sangan/dandylion effect with it. I mean why play a card that gives a stardust dragon to your opponent or kill all your monsters. If you check the last shonen jump top 16 you'll see that a bunch of player stopped playing it. You're better off using it as a trap hole that works on special summon. Pro tip, if you're running lightning vortex please switch it for a smashing ground. If you want a sure way to get rid of backrows use giant trunade or cold wave and don't synchro summon that black rose dragon to nuke unless you saw your opponent's card with a trap dustshoot. Now there are virtually no way to generate card advantage by destroying your oppoent's card. You have to summon that gadget, play that pot of avarice or pray that breaker doesn't fall into the bottomless pit. everybody can foolishly overextend without fear because the only bad thing that can happen is that you score a stardust dragon. With that thing around you could unban dark hole raigeki and harpie's feather duster and it wouldn't even hurt. People would just run triple starlight road and murder anyone who tries to gain advantage out of those cards. Seriously, starlight road is that ridiculous. tl;dr version -> Please konami ban starlight road. (banning stardust dragon would also solve the problem) Link to comment Share on other sites More sharing options...
El Majishan Posted May 3, 2010 Report Share Posted May 3, 2010 Allows you to set your entire hand and doesn't scared of anything. Funny side note Stardust can negate this. Link to comment Share on other sites More sharing options...
Zauls Posted May 3, 2010 Report Share Posted May 3, 2010 Lol, Stardust can negate Starlight Road. This card is just too broken. Limiting it would help a bit, but then everybody would start running MBaaS again. It is impossible to destroy cards any more! BRD should be back at 2 because of this card. Link to comment Share on other sites More sharing options...
Aximil Posted May 3, 2010 Report Share Posted May 3, 2010 Lol' date=' Stardust can negate Starlight Road. This card is just too broken. Limiting it would help a bit, but then everybody would start running MBaaS again. It is impossible to destroy cards any more! BRD should be back at 2 because of this card.[/quote'] That's like saying CED-EotE should be at 3 because of Royal Oppression. Link to comment Share on other sites More sharing options...
White Void Posted May 3, 2010 Report Share Posted May 3, 2010 I currently have six Starlight Roads...I collect them <_< On-Topic: I honestly am going to have to disagree with the notion that it should be banned. It has the same psychological effect on a player as Heavy Storm, just in reverse. Heavy Storm made players fear over-extending and single-handedly helped to create the mentality that continuous spells and traps are almost entirely worthless. Starlight Road makes a player wary of blatantly blowing up everything constantly. It actually forces players to play alternatives to just all out destruction. Also, before anyone else says it...it's a JD counter <_< Link to comment Share on other sites More sharing options...
BDKMRV Posted May 3, 2010 Report Share Posted May 3, 2010 Not really unfair. Stardust gains its effect to negate, but can't be special summoned during end phase if its effect is used. It works well for AM decks and pretty good staple. Link to comment Share on other sites More sharing options...
Master Hyperion Posted May 3, 2010 Report Share Posted May 3, 2010 This card is basicly just another MBaaS, except its cost is more difficult to fulfill. Doesn't seem like a problem at all. However, Special Summoning a 1-useage only MBaaS with 2500 ATK that doesn't require to be decked and already has laughable Summon Conditions to begin with, is indeed very problematic. Ban Stardust Dragon, leave this at 3. BTW, Gorz should also be banned, as Summoning a giant 2700 ATK beatstick that generates a possible stronger token just because a terrible player left his field open is in no way balanced. Also' date=' before anyone else says it...it's a JD counter <_<[/quote'] Judgment Dragon should be banned shouldn't exist to begin with. Link to comment Share on other sites More sharing options...
El Majishan Posted May 3, 2010 Report Share Posted May 3, 2010 This card is basicly just another MBaaS' date=' except its cost is more difficult to fulfill. Doesn't seem like a problem at all. However, Special Summoning a 1-useage only MBaaS with 2500 ATK that doesn't require to be decked and already has laughable Summon Conditions to begin with, is indeed very problematic. Ban Stardust Dragon, leave this at 3. BTW, Gorz should also be banned, as Summoning a giant 2700 ATK beatstick that generates a possible stronger token [b']just because a terrible player left his field open[/b] is in no way balanced. Also' date=' before anyone else says it...it's a JD counter <_<[/quote'] Judgment Dragon should be banned shouldn't exist to begin with. While I totally get your point, I'm still going to be a smart ass and point out the fact that having a clear field does not mean you're a bad player. People do get bad hands you know. Link to comment Share on other sites More sharing options...
Scatty Posted May 3, 2010 Report Share Posted May 3, 2010 This card is so OP it would be used by players even if it didn't SS Stardust. Link to comment Share on other sites More sharing options...
evilfusion Posted May 3, 2010 Report Share Posted May 3, 2010 This card is so OP it would be used by players even if it didn't SS Stardust. I disagree. What makes Starlight Road overpowered is that it can Summon a 2500 monster for no cost that can negate another destruction effect. I do agree that people would play it, though. It's a very useful card against mass destruction, just like Solemn Judgment is useful against anything. This card's trigger is just more specific. I like Starlight Road. Finally, decks that once were unplayable because a Heavy Storm screwed their deck can now be played because mass destruction's danger is a little less. To me, that's good for the game because it encourages more deck diversity, even just casually, and as mentioned, has a psychological effect. After my first run-in with Starlight Road, I was a little more discriminate before thinking "Play Heavy and probably win". OTK-focused decks, often considered the bane of the game, can't simply wait until they get Heavy Storm before they wipe the opponent out, because there's the chance this will go off and stop it, plus add another pest to the field. If Stardust could still use its effect and revive itself, this thing would be broken beyond belief, instead of just overpowered. With all the destruction effects around, Stardust is almost necessary to maintain game balance without limiting all the one-for-one removal cards, which have gradually been reallowed at 3. I don't think Stardust should be banned. This card could take a limiting, but honestly, how many people run this at 3, anyway? This card slightly balances the effect of mass destruction, which may be a reason all mass destruction hasn't been banned (JD, *cough*). It doesn't work against single destruction, so DAD gets by and snickers the whole time, and the prevalance of basic removal makes this card's activation requirements tricky. Mirror Force, Torrential, and Heavy Storm, as well as cards like Icarus Attack and JD are the main triggers, which means this card could sit dead on the field for half a duel. This card is just as annoying as most of the other negation effects, like Solemn Judgment, Dark Bribe, etc. This one is just keyed towards mass destruction and summons Stardust. Summoning Stardust is where the problem lies. But you know Konami's not going to kill Stardust. It's Yusei's key Synchro, it'll mean a loss of money for them because of all their Stardust Dragon support. A HUGE loss of money. I guess we should mildly appreciate that for once a protagonist has a key card that's actually playable and most of the support is decent. In exchange, we have to put up with revamping our strategies for the game to learn how to not rely so heavily on mass destruction effects, just like Mirror Force taught us not to summon four monsters and attack into a single facedown card. Link to comment Share on other sites More sharing options...
Aximil Posted May 3, 2010 Report Share Posted May 3, 2010 This card is basicly just another MBaaS' date=' except its cost is more difficult to fulfill. Doesn't seem like a problem at all. However, Special Summoning a 1-useage only MBaaS with 2500 ATK that doesn't require to be decked and already has laughable Summon Conditions to begin with, is indeed very problematic. Ban Stardust Dragon, leave this at 3. BTW, Gorz should also be banned, as Summoning a giant 2700 ATK beatstick that generates a possible stronger token [b']just because a terrible player left his field open[/b] is in no way balanced. Also' date=' before anyone else says it...it's a JD counter <_<[/quote'] Judgment Dragon should be banned shouldn't exist to begin with. While I totally get your point, I'm still going to be a smart ass and point out the fact that having a clear field does not mean you're a bad player. People do get bad hands you know. There's also the fact that JD, Torrential + Heavy, BRD, and other cards exist that make clearing the opponent's side very possible. Link to comment Share on other sites More sharing options...
werewolfjedi Posted May 3, 2010 Report Share Posted May 3, 2010 the card is not op'd, because it only stops wiper cards. that is a great thing. and it doesn't stop arcanite from killing your entire field, 1 card at a time. this is the exact kind of card we need to keep people from wiping out any sort of setup. Link to comment Share on other sites More sharing options...
ihop Posted May 3, 2010 Report Share Posted May 3, 2010 Put it at 1, problem solved.I'd actually Starlight my own TT here. Link to comment Share on other sites More sharing options...
Aximil Posted May 3, 2010 Report Share Posted May 3, 2010 Put it at 1' date=' problem solved.I'd actually Starlight my own TT here.[/quote'] Since when can you chain to yourself? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted May 3, 2010 Report Share Posted May 3, 2010 I've been saying that it's design is horrible since the day it was shown in the anime. Link to comment Share on other sites More sharing options...
evilfusion Posted May 3, 2010 Report Share Posted May 3, 2010 Put it at 1' date=' problem solved.I'd actually Starlight my own TT here.[/quote'] Since when can you chain to yourself? The only requirement is that the card Starlight Road is chained to has to be about to destroy 2 of your cards. You can chain to your own effects if your opponent does not. Hypothetical scenario: Opponent summons something. You activate Torrential Tribute while you have 2+ monsters. Ask if opponent wishes to respond. If no, you can activate Starlight Road in response to your own Torrential. Torrential is negated and you summon Stardust Dragon. Link to comment Share on other sites More sharing options...
ihop Posted May 3, 2010 Report Share Posted May 3, 2010 Correct, thank you.Also works with Icarus to dump Vayu. Link to comment Share on other sites More sharing options...
darkwolf777 Posted May 3, 2010 Report Share Posted May 3, 2010 Put it at 1' date=' problem solved.I'd actually Starlight my own TT here.[/quote'] Since when can you chain to yourself? As long as the card would destroy 2 cards you control, it doesn't matter who played it. Edit: Slow poster is slow. Link to comment Share on other sites More sharing options...
werewolfjedi Posted May 3, 2010 Report Share Posted May 3, 2010 Put it at 1' date=' problem solved.I'd actually Starlight my own TT here.[/quote'] Since when can you chain to yourself? The only requirement is that the card Starlight Road is chained to has to be about to destroy 2 of your cards. You can chain to your own effects if your opponent does not. Hypothetical scenario: Opponent summons something. You activate Torrential Tribute while you have 2+ monsters. Ask if opponent wishes to respond. If no, you can activate Starlight Road in response to your own Torrential. Torrential is negated and you summon Stardust Dragon. talking about that, I find that when I play it in WC2010, to heavy storm in question, if I chain another spell on top of it, the heavy storm spell still give me spell counters. quite the interesting glitch, or is it a true feature of this card? I don't think so, but you never know. Link to comment Share on other sites More sharing options...
darkwolf777 Posted May 3, 2010 Report Share Posted May 3, 2010 talking about that' date=' I find that when I play it in WC2010, to heavy storm in question, if I chain another spell on top of it, the heavy storm spell still give me spell counters. quite the interesting glitch, or is it a true feature of this card? I don't think so, but you never know.[/quote'] That's because Starlight Road only negates the effect of the card, not the activation. The Spell Card is still successfully activated and therefore a Spell Counter will be added. Link to comment Share on other sites More sharing options...
werewolfjedi Posted May 3, 2010 Report Share Posted May 3, 2010 talking about that' date=' I find that when I play it in WC2010, to heavy storm in question, if I chain another spell on top of it, the heavy storm spell still give me spell counters. quite the interesting glitch, or is it a true feature of this card? I don't think so, but you never know.[/quote'] That's because Starlight Road only negates the effect of the card, not the activation. The Spell Card is still successfully activated and therefore a Spell Counter will be added. oh, so the real glitch is when it doesn't!lol Link to comment Share on other sites More sharing options...
Toffee. Posted May 3, 2010 Report Share Posted May 3, 2010 @TC: If the ban Stardust, they can still use Starlight Road.The effect to Special Summon a Stardust is optional. Link to comment Share on other sites More sharing options...
-Griffin Posted May 3, 2010 Report Share Posted May 3, 2010 IMO, good for the game. Discourages nukes and advantage is still entirely possible to get - Reptokens, Flamvells and Scraps do it fine, and that's just from my playing. This card isn't a problem to me at all since I don't bother with anything that can trigger it in most builds except BRD and maybe Heavy. Link to comment Share on other sites More sharing options...
Expelsword Posted May 3, 2010 Report Share Posted May 3, 2010 I generally keep my backrow to two cards when playing with Stardust/Assault (especially if the other is Assault Mode Activate) Link to comment Share on other sites More sharing options...
Scatty Posted May 3, 2010 Report Share Posted May 3, 2010 @TC: If the ban Stardust' date=' they can still use Starlight Road.The effect to Special Summon a Stardust is [i']optional[/i]. As I said, Stardust makes this card broken, but even without him, it would still be balanced.I generally keep my backrow to two cards when playing with Stardust/Assault (especially if the other is Assault Mode Activate) Dude, you play Assault Modes? Link to comment Share on other sites More sharing options...
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