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BEST ORIGINAL CONTEST!!.FINAL RESULT POSTED | OVER


MibeR

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Here's my second contest,i'll make it simple and easy to you to understand.

 

[spoiler=Prize]

1 place = 3 reps

2 place = 2 reps

3 place = 1 reps

 

 

there will be 2 round contest,

 

[spoiler=First round]

-.make your best card

-.Original effect is most wanted cards

 

[spoiler=Second round]

-.

 

 

Judges me and i need 1 again,PM me if you interested in. must be 4 stars or up member.

 

[spoiler=My ratings for this contest]

1.Original and creativeness =?/20

2.OCG =?/15

3.Pics,balanced, and name =?/10

4.if it can be Used =?/10

TOTAL =?/55

 

 

 

I didnt mention how many contestant will be eliminated on first round, you can through the first round if your first card have 80 or more rate based on above ratings system(80 or more is combined ratings between me and other judge rating).

 

there will be no limitations for the contestant.

[spoiler=Contestant]

-.Wero-Vasto

-.Max Darkness

-.Psycholera

-.Thermatic

-.ICE DRAGO10

-.Mewtozz

-.usetheforchehan

 

 

[spoiler=FEE's depending on the stars]

1-2 stars=5

3 =10

4 =15

5 or more=20

 

 

end of making cards is May 25th.PM or just PUT CARDS HERE.ENJOY AND SIGN IN...

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I'll Join..

 

[align=center]481192en.jpg

 

This card is also threaded as a Spellcaster-Type monster. This card cannot be effected by Trap Cards. For every Trap Card in either players Graveyard this card gains 200 ATK and DEF. Once per turn, you can select 1 face-down card in your opponent's Trap and Spell Card zone and flip it. If it is a Trap Card destroy it. If it is a Spell Card return it at its original position. [/align]

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185605s.jpg

 

Lore:

 

"When this card is Summoned, you can Special Summon 1 level 4 or lower Fiend-Type monster from your Graveyard other than "Fiend Marauder". Oncer per turn, you can add 1 of your removed from play cards to your Graveyard. If this card is removed from play while is in your Graveyard, Special Summon it during your next Stanby Phase."

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Why not?

 

[spoiler=]

20h7dwy.jpg

 

Effect: This card can be Special Summoned by sending 2 Machine-Type monsters from the field or your hand to the Graveyard. (This Special Summon is treated as a Normal Summon.) When this card is Special Summoned, select and activate the appropriate effect based on the sent monsters:

- 2 from your hand: Once per turn, during your opponent's turn, if your opponent activates a Normal Spell or Trap Card, you can reduce this card's ATK and DEF by 1000, until the End Phase, to negate that card's effect and destroy it. - 2 from the field: If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. - 1 from your hand and 1 from the field: If you control a different face-up Machine-Type monster, this card is unaffected by the effects of Trap Cards.

 

 

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Ok well I just made this but I edited the image in GIMP and I like the card so I guess it is my best for now.

 

Stock Image:

 

 

 

WALLPAPER_archer_by_UndineCG.jpg

 

 

 

 

After Edit:

 

 

 

rainbowarcher.png

 

 

 

 

 

Actual Card:

 

 

 

 

RainbowArcher-1.jpg

 

Effect:

 

When this monster is normal summoned, flip summoned of special summoned you can choose what attribute it has. Any monster sent to the graveyard with the attribute of this card costs its owner 800 life points. If this card is sent to the graveyard its owner will also lose 800 life points. If this cards effect isn't activated on the turn it is summoned then its attribute remains as 'light' by default.

 

 

 

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The points have been donated.

 

Here is my card:

 

[spoiler=Estrix, the Triple Wurm]

521618.jpg

[spoiler=Lore]

Lore:This card's Type is also treated as Reptile. The Fusion Material Monsters for this card are any 3 Dragon or Reptile-Type monsters. While this card is face-up on the field, you can Normal Summon it to give it this effect:

This card gains 150 ATK for each Dragon or Reptile-Type monster in your Graveyard.

While this card is face-up on the field, you can Normal Summon it again to give it this additional effect:

This card is not affected by the effects of Spells, Traps or Effect Monsters which do not specifically target a Dragon or Reptile-Type monster.

 

 

 

 

It's like a Gemini....but must be summoned three times to unlock its full potential. It took me fudging ages to make, with such a unique, long, and complicated lore, and I still don't think it's quite right...

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ill join here is my card

[spoiler=card]

342869.jpg

[spoiler=lore]

This card cannot be Normal Summoned or Set. These card can only be special summoned by paying 500 Life Points and removing 4 DARK monsters from your side of the field or your hand from play. When this card is Summoned, increase this card's ATK and DEF for each Monster in the Graveyard by 100. When this card is sent to your Graveyard by cards effect, pay 500 life points to add this card to your hand with an ATK and DEF of 2000 and special summon it by removing 1 monster.

 

 

 

 

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Wait! I want to join too if allowed.

 

Points and card will be sent shortly. Done! :D

 

[align=center]2rxd3kn.jpg

 

Scythe Witch

This card can only be Special Summoned from your hand if a card's effect is going to be activated. Negate the effect of all cards on the field until this card is Summoned to your field and activated its effect (this Special Summon is treated as an Interrupt Summon). When this card is Summoned, destroy 1 monster your opponent control whose Level is higher than the Level of this card.[/align]

 

 

 

My best card in term of originality. Kinda like my signature card. ;)

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