Morgan LeFlay Posted May 20, 2010 Report Share Posted May 20, 2010 So, someone requested that I make a tutorial on how to get people to start playing out game. We have around 4-5 people actually playing the game so far, and hope to get more, so I'm going to create a quick tutorial on how to do that. Yu-Gi-Oh The Alternate Card Game is a collaborative card project in which anyone can make cards, and anyone can duel. You don't have to make cards for the project to play it and vice versa. If you wish to play, here are the steps to do so. 1. If you do not have YVD installed, go here to do so.2. Download our custom version of YVD here.3. Take the .zip file you downloaded and open it - Windows XP or later does it automatically, or for older computers you'll need a program like WinZip or WinRar.4. Extract all files into your main YVD folder - this is important because it shares some files.5. That's it! Just run the new YVD (TACG Mode) to open it and built your deck. Also make sure to click "Settings" and give yourself a nickname other than Newbie if you want, and also update your sets since those that come with it are outdated. The custom version 9.1 includes the following features: -Custom Ban List-Automatic card set updating for TACG-Uses separate acg.set file for custom cards Now, to find other people, we're trying to expand our IRC chat. It can be found here and once you get on, type /join #CCG - if we can get enough people to start idling there hopefully we can get a great duel base going. You can always get mIRC too, and if you can I recommend it instead of using the web-based chats, but if you can't then they will work. That's all for the tutorial. Now, this thread could also be used to discuss your duels here and tell us what you think about the balance of certain cards are, or certain strategies you find - since one or two people aren't going to test all the themes and cards :) Link to comment Share on other sites More sharing options...
chuerta6 Posted May 20, 2010 Report Share Posted May 20, 2010 perfect just added this page to favorites Link to comment Share on other sites More sharing options...
chuerta6 Posted May 20, 2010 Report Share Posted May 20, 2010 Alright i updated my deck, this is an updated version with new limited cards like SFD Saideto [align=center]When Shining Hope is nearSummon The power of The Flare Dragons!Burn!Reveal!Flare Realm Deck[spoiler=[b]Monsters 19[/b]]1 Shining Flare Dragon Saideto[spoiler=lore]Attrib: FireType: Dragon/EffectLevel:3Atk: 1700Def: 200When this card is Summoned, add 1 "Shining Flare Dragon" card from your Deck or Graveyard to your hand. 3 Shining Flare Dragon Kull[spoiler=lore]Attrib: FireType: Dragon/EffectLevel:4Atk: 1900Def: 1000When this card is Summoned, you can send 1 Dragon-type Tuner monster from your Deck to the Graveyard. Once per turn, you can Tribute 1 face-up "Shining Flare Dragon" monster to Special Summon 1 Level 4 or lower "Shining Flare Dragon" monster from your Graveyard, except "Shining Flare Dragon Kull". 3 Shining Flare Dragon Kimo[spoiler=lore]Attrib: FireType: Dragon/EffectLevel:8Atk: 2400Def: 1000You cannot Summon this card unless you control 2 "Shining Flare Dragon" cards. When this card is sent from your Deck to the Graveyard, Special Summon it. You can control only 1 "Shining Flare Dragon Kimo". 3 Shining Flare Dragon- Demi[spoiler=lore]Attrib: FireType: Dragon/Tuner/EffectLevel:2Atk: 700Def: 200When this card is Special Summoned from the Graveyard, you can Special Summon 1 Level 3 or lower Dragon-Type monster from your Graveyard in face-up Attack Position. 3 Mage of Lair[spoiler=lore]Attrib: FireType: Spellcaster/Tuner/EffectLevel:3Atk: 1200Def: 500This card is also treated as a Dragon-Type monster while it is in your hand, Deck, or Graveyard. 1 Devastated Realm Necron Magus[spoiler=lore]Attrib: FireType: Spellcaster/EffectLevel:4Atk: 1500Def: 1000Once per turn, you can send the top 3 cards of your Deck to the Graveyard to Special Summon 1 "Devastated Realm" monster from your Graveyard. If this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Devastated Realm" monster from your hand. 3 Devastated Realm Volcanic[spoiler=lore]Attrib: FireType: Spellcaster/Tuner/EffectLevel:2Atk: 500Def: 200When this card is destroyed by battle and sent to the Graveyard, send the top 2 cards of both players' Decks to the Graveyard. If one of the sent cards is a FIRE monster, you can Special Summon it. 3 Devastated Realm Magi[spoiler=lore]Attrib: FireType: Spellcaster/EffectLevel:4Atk: 1800Def: 1600When this card is Special Summoned by the effect of a "Devastated Realm" monster, send the top 3 cards of your opponent?s Deck to the Graveyard. If this card is destroyed by battle and sent to the Graveyard, you can send the top 3 cards of your Deck to the Graveyard. If one of the sent cards is a FIRE monster, you can Special Summon it. [spoiler=[b]Spells 18[/b]]2 Shining Hope[spoiler=Lore]Group: Spell CardType: SpellDiscard 1 "Shining Flare Dragon" card. Draw 2 cards, then send 1 "Shining Flare Dragon" monster from your Deck to the Graveyard. 3 Shining Flare Dragon Call[spoiler=lore]Group: Spell CardType: SpellIcon:ContinuousOnce per turn, you can Tribute 1 face-up Dragon-Type Tuner monster to Special Summon 1 level 4 or lower Dragon-Type monster from your Deck. During each of your End Phases, send 2 "Shining Flare Dragon" monsters from your Deck to the Graveyard. If you do not, destroy this card. 3 Solar Mirror Force[spoiler=lore]Group: Spell CardType: SpellIcon:Quick-PlayActivate only when your opponent declares an attack. Negate the attack and destroy 2 cards on the field. 3 Solid Illusion[spoiler=lore]Group: Spell CardType: SpellIcon:Quick-PlaySelect a Monster card in your Graveyard. Special Summon 1 card with the same name as the selected Monster from your Deck or Extra Deck. The Special Summoned monster's effect is negated, and it is returns to the Deck during your End Phase. 1 Giant Squall[spoiler=lore]Group: Spell CardType: SpellDestroy all Spell and Trap Cards on the field. Skip your next Draw Phase. 2 Swift Strike[spoiler=lore]Group: Spell CardType: SpellDestroy the monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.) 2 Devastated Realm Burning[spoiler=lore]Group: Spell CardType: SpellIcon:Quick-PlaySend the top 3 cards of both players' Decks to the Graveyard. Then you can Special Summon 1 FIRE monster sent to the Graveyard by this card's effect. The Special Summoned monster is treated as if it was Special Summoned by the effect of a "Devastated Realm" monster. 1 The Creation Spell[spoiler=lore]Group: Spell CardType: SpellPay 1000 Life Points. Pick up cards from your Deck until you pick up a Spell Card, and add it to your hand. Send any other cards picked up to the Graveyard. [spoiler=[b]Traps 3[/b]]3 Flare Up[spoiler=lore]Group: Trap CardType: TrapIcon:CounterActivate while you control a face-up "Shining Flare Dragon" card. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card. [spoiler=[b]Extra Deck 13[/b]]3 Shining Flare Manipulator[spoiler=lore]Attrib: FireType: Dragon/Synchro/EffectLevel:11Atk: 2450Def: 20001 Spellcaster-Type Tuner + 1 or more non-Tuner "Shining Flare Dragon" monsters Face-up Dragon-Type monsters are unaffected by the effects of Trap Cards. If a player controls at least 2 "Shining Flare Dragon" monsters, the controller(s) of the monsters can draw 1 extra card in addition to conducting his/her normal draw during the Draw Phase. 3 Defensive Style Dragon[spoiler=lore]Attrib: EarthType: Dragon/Synchro/EffectLevel:7Atk: 0Def: 10001 Tuner monster in Defense Position + 1 or more non-Tuner monster(s) Increase the DEF of this card by 400 for each Monster Card in your Graveyard. When a card you control, other then "Defensive Style Dragon" would destroyed, you can Tribute this card to negate that cards destruction. Then, inflict damage to your opponent equal to half the DEF of this card. 3 Shining Flare Dragon Pyrox[spoiler=lore]Attrib: FireType: Dragon/Synchro/EffectLevel:10Atk: 3300Def: 25001 Dragon-Type Tuner + 1 or more non-Tuner "Shining Flare Dragon' monsters When this card is Synchro Summoned, send up to 4 "Shining Flare Dragon" monster(s) from your Deck to the Graveyard. When this card is removed from the field, Special Summon up to 2 "Shining Flare Dragon" monster(s) from your Graveyard. 3 Offensive Style Dragon[spoiler=lore]Attrib: EarthType: Dragon/Synchro/EffectLevel:7Atk: 1600Def: 01 Tuner monster in Attack position + 1 or more non-Tuner monster(s) Increase the ATK of this card by 200 for each Monster Card in your Graveyard. This card inflicts Piercing damage. When this card declares an attack, destroy 1 Spell or Trap card on the field. 1 Devastated Realm Archruler[spoiler=lore]Attrib: FireType: Spellcaster/Synchro/EffectLevel:7Atk: 2500Def: 16001 "Devastated Realm" Tuner + 1 or more non-tuner FIRE monster(s) When this card is Summoned, send the top 6 cards of your opponent's Deck to the Graveyard. During your End Phase, you can look at the top 6 cards of your Deck and rearrange them in any order. If a "Devasted Realm" monster is destroyed by battle and sent to the Graveyard, send the top 3 cards of your opponent's Deck to the Graveyard. [/align] Ok to begin this deck was made from YVD that contain only cards made by card creators so credit goes to anyones cards that are posted hereThis YVD 9.1 TACG application was created by Guybrush Threepwood. Ok now to begin explaining the deck, first id like to say that everytime i used to see a Blackwing or Lightsworn deck i always wanted to see a deck that utilizes both milling effects and Swarm tactics, i literally used to drool in imagination of a deck like this not only is it a Dragon-Type themed deck but also FIRE! First to start off SFD Kull is what makes this deck very powerful. However, making a good play with this card is a bit harder than it seems. To get the most out of Kull you need to make sure there is the appropiate cards in your graveyard. Its very good to have level 4 or lower Dragon type monsters in your graveyard so that SFD Demi utlizes its SS from the grave ability.Combining both Kull and Demi will make powerful plays that will land you the syncro summons needed for that turn. Remember to think about the plays with these cards because unless you want to attack with weak monsters, syncro monsters in this deck are level 7,10 and 11 so its limited to the amount of plays you can make than if you were playing with a more variety. A solution to this is SFD Kimo ,who is a lvl 8 monster, sending this card to the graveyard will give you 2400 ATK beatstick who can otherwise be utilized for the high level syncro summoning. Deck engineThis deck uses Shining hope as the draw engine. The thing about SH is that its better to have SFD monsters on the field to make better plays because in addition to drawing it, sends cards from your deck to the graveyard, for example SFD Kimo. 3 Devestated Realm Magi, 3 Devastated Realm Volcanic, and 1 Devastated Realm Necron Magus will make the deck more explosive, milling cards like Kimo and sending more SFD cards to the Graveyard where they are needed. SFD Saideto is self explanitory, the card gives you an automatic plus 1 like Elemental hero Stratos except it this deck this card will be more powerful since there are multiple ways of summoning it. SFD Call it gives you a more explosive Swarm. Summon Kull then send Demi to the Graveyard. Specail Summon Demi then reapeat the Process until you have enough to syncro summon SFD Pyrox. Link to comment Share on other sites More sharing options...
Ghoulish Posted May 20, 2010 Report Share Posted May 20, 2010 i rekon solar mirror force needs limiting Link to comment Share on other sites More sharing options...
chuerta6 Posted May 20, 2010 Report Share Posted May 20, 2010 thats what i was thinking except it can only be activated during an attack and it must destroy exactly 2 cards, so it is limited in that way but still it is Very powerful maybe semi-limited Link to comment Share on other sites More sharing options...
Ghoulish Posted May 20, 2010 Report Share Posted May 20, 2010 yea thats whatim thinking, thats a good point to, maybe yea semi limited Link to comment Share on other sites More sharing options...
chuerta6 Posted May 20, 2010 Report Share Posted May 20, 2010 i might add, card gardna and greedy hand are good cards that can be used in this deck effectively. Link to comment Share on other sites More sharing options...
Ghoulish Posted May 20, 2010 Report Share Posted May 20, 2010 yea especially card garna alawya a good card to use, im thinking of trying to submit my "dragonian" set would u be able to comment on it for me/ Link to comment Share on other sites More sharing options...
chuerta6 Posted May 20, 2010 Report Share Posted May 20, 2010 definetly Link to comment Share on other sites More sharing options...
Ghoulish Posted May 20, 2010 Report Share Posted May 20, 2010 thx man Link to comment Share on other sites More sharing options...
chuerta6 Posted June 3, 2010 Report Share Posted June 3, 2010 crud, mibbits IRC chat wont work for me anymore. i type in my username and password but it wont connect anymore it just loads but never actually connects Link to comment Share on other sites More sharing options...
Chaos Flame Posted June 3, 2010 Report Share Posted June 3, 2010 crud' date=' mibbits IRC chat wont work for me anymore. i type in my username and password but it wont connect anymore it just loads but never actually connects[/quote'] It alwsy says my pass is incorrect and I have to put it in twice...Does anyone want to duel there? Link to comment Share on other sites More sharing options...
chuerta6 Posted June 3, 2010 Report Share Posted June 3, 2010 sure ill duel but i cant connect to the chat my nickname chuerta6 Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted June 3, 2010 Report Share Posted June 3, 2010 GuyBrush, you're my master +.+, i really hope to have my dragonbond set. I don't mind you having some of them to be in limit and semi limit and i'm sure some of them have to but that what make it interesting ^^ BTW are all the cards will remain pictureless?? I'm just curious. Link to comment Share on other sites More sharing options...
byak Posted June 3, 2010 Report Share Posted June 3, 2010 Alright i updated my deck' date=' this is an updated version with new limited cards like SFD Saideto[/b'] [align=center]When Shining Hope is nearSummon The power of The Flare Dragons!Burn!Reveal!Flare Realm Deck[spoiler=[b]Monsters 19]1 Shining Flare Dragon Saideto[spoiler=lore]Attrib: FireType: Dragon/EffectLevel:3Atk: 1700Def: 200When this card is Summoned, add 1 "Shining Flare Dragon" card from your Deck or Graveyard to your hand. 3 Shining Flare Dragon Kull[spoiler=lore]Attrib: FireType: Dragon/EffectLevel:4Atk: 1900Def: 1000When this card is Summoned, you can send 1 Dragon-type Tuner monster from your Deck to the Graveyard. Once per turn, you can Tribute 1 face-up "Shining Flare Dragon" monster to Special Summon 1 Level 4 or lower "Shining Flare Dragon" monster from your Graveyard, except "Shining Flare Dragon Kull". 3 Shining Flare Dragon Kimo[spoiler=lore]Attrib: FireType: Dragon/EffectLevel:8Atk: 2400Def: 1000You cannot Summon this card unless you control 2 "Shining Flare Dragon" cards. When this card is sent from your Deck to the Graveyard, Special Summon it. You can control only 1 "Shining Flare Dragon Kimo". 3 Shining Flare Dragon- Demi[spoiler=lore]Attrib: FireType: Dragon/Tuner/EffectLevel:2Atk: 700Def: 200When this card is Special Summoned from the Graveyard, you can Special Summon 1 Level 3 or lower Dragon-Type monster from your Graveyard in face-up Attack Position. 3 Mage of Lair[spoiler=lore]Attrib: FireType: Spellcaster/Tuner/EffectLevel:3Atk: 1200Def: 500This card is also treated as a Dragon-Type monster while it is in your hand, Deck, or Graveyard. 1 Devastated Realm Necron Magus[spoiler=lore]Attrib: FireType: Spellcaster/EffectLevel:4Atk: 1500Def: 1000Once per turn, you can send the top 3 cards of your Deck to the Graveyard to Special Summon 1 "Devastated Realm" monster from your Graveyard. If this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Devastated Realm" monster from your hand. 3 Devastated Realm Volcanic[spoiler=lore]Attrib: FireType: Spellcaster/Tuner/EffectLevel:2Atk: 500Def: 200When this card is destroyed by battle and sent to the Graveyard, send the top 2 cards of both players' Decks to the Graveyard. If one of the sent cards is a FIRE monster, you can Special Summon it. 3 Devastated Realm Magi[spoiler=lore]Attrib: FireType: Spellcaster/EffectLevel:4Atk: 1800Def: 1600When this card is Special Summoned by the effect of a "Devastated Realm" monster, send the top 3 cards of your opponent?s Deck to the Graveyard. If this card is destroyed by battle and sent to the Graveyard, you can send the top 3 cards of your Deck to the Graveyard. If one of the sent cards is a FIRE monster, you can Special Summon it. [spoiler=[b]Spells 18[/b]]2 Shining Hope[spoiler=Lore]Group: Spell CardType: SpellDiscard 1 "Shining Flare Dragon" card. Draw 2 cards, then send 1 "Shining Flare Dragon" monster from your Deck to the Graveyard. 3 Shining Flare Dragon Call[spoiler=lore]Group: Spell CardType: SpellIcon:ContinuousOnce per turn, you can Tribute 1 face-up Dragon-Type Tuner monster to Special Summon 1 level 4 or lower Dragon-Type monster from your Deck. During each of your End Phases, send 2 "Shining Flare Dragon" monsters from your Deck to the Graveyard. If you do not, destroy this card. 3 Solar Mirror Force[spoiler=lore]Group: Spell CardType: SpellIcon:Quick-PlayActivate only when your opponent declares an attack. Negate the attack and destroy 2 cards on the field. 3 Solid Illusion[spoiler=lore]Group: Spell CardType: SpellIcon:Quick-PlaySelect a Monster card in your Graveyard. Special Summon 1 card with the same name as the selected Monster from your Deck or Extra Deck. The Special Summoned monster's effect is negated, and it is returns to the Deck during your End Phase. 1 Giant Squall[spoiler=lore]Group: Spell CardType: SpellDestroy all Spell and Trap Cards on the field. Skip your next Draw Phase. 2 Swift Strike[spoiler=lore]Group: Spell CardType: SpellDestroy the monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.) 2 Devastated Realm Burning[spoiler=lore]Group: Spell CardType: SpellIcon:Quick-PlaySend the top 3 cards of both players' Decks to the Graveyard. Then you can Special Summon 1 FIRE monster sent to the Graveyard by this card's effect. The Special Summoned monster is treated as if it was Special Summoned by the effect of a "Devastated Realm" monster. 1 The Creation Spell[spoiler=lore]Group: Spell CardType: SpellPay 1000 Life Points. Pick up cards from your Deck until you pick up a Spell Card, and add it to your hand. Send any other cards picked up to the Graveyard. [spoiler=[b]Traps 3[/b]]3 Flare Up[spoiler=lore]Group: Trap CardType: TrapIcon:CounterActivate while you control a face-up "Shining Flare Dragon" card. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card. [spoiler=[b]Extra Deck 13[/b]]3 Shining Flare Manipulator[spoiler=lore]Attrib: FireType: Dragon/Synchro/EffectLevel:11Atk: 2450Def: 20001 Spellcaster-Type Tuner + 1 or more non-Tuner "Shining Flare Dragon" monsters Face-up Dragon-Type monsters are unaffected by the effects of Trap Cards. If a player controls at least 2 "Shining Flare Dragon" monsters, the controller(s) of the monsters can draw 1 extra card in addition to conducting his/her normal draw during the Draw Phase. 3 Defensive Style Dragon[spoiler=lore]Attrib: EarthType: Dragon/Synchro/EffectLevel:7Atk: 0Def: 10001 Tuner monster in Defense Position + 1 or more non-Tuner monster(s) Increase the DEF of this card by 400 for each Monster Card in your Graveyard. When a card you control, other then "Defensive Style Dragon" would destroyed, you can Tribute this card to negate that cards destruction. Then, inflict damage to your opponent equal to half the DEF of this card. 3 Shining Flare Dragon Pyrox[spoiler=lore]Attrib: FireType: Dragon/Synchro/EffectLevel:10Atk: 3300Def: 25001 Dragon-Type Tuner + 1 or more non-Tuner "Shining Flare Dragon' monsters When this card is Synchro Summoned, send up to 4 "Shining Flare Dragon" monster(s) from your Deck to the Graveyard. When this card is removed from the field, Special Summon up to 2 "Shining Flare Dragon" monster(s) from your Graveyard. 3 Offensive Style Dragon[spoiler=lore]Attrib: EarthType: Dragon/Synchro/EffectLevel:7Atk: 1600Def: 01 Tuner monster in Attack position + 1 or more non-Tuner monster(s) Increase the ATK of this card by 200 for each Monster Card in your Graveyard. This card inflicts Piercing damage. When this card declares an attack, destroy 1 Spell or Trap card on the field. 1 Devastated Realm Archruler[spoiler=lore]Attrib: FireType: Spellcaster/Synchro/EffectLevel:7Atk: 2500Def: 16001 "Devastated Realm" Tuner + 1 or more non-tuner FIRE monster(s) When this card is Summoned, send the top 6 cards of your opponent's Deck to the Graveyard. During your End Phase, you can look at the top 6 cards of your Deck and rearrange them in any order. If a "Devasted Realm" monster is destroyed by battle and sent to the Graveyard, send the top 3 cards of your opponent's Deck to the Graveyard. [/align] Ok to begin this deck was made from YVD that contain only cards made by card creators so credit goes to anyones cards that are posted hereThis YVD 9.1 TACG application was created by Guybrush Threepwood. Ok now to begin explaining the deck, first id like to say that everytime i used to see a Blackwing or Lightsworn deck i always wanted to see a deck that utilizes both milling effects and Swarm tactics, i literally used to drool in imagination of a deck like this not only is it a Dragon-Type themed deck but also FIRE! First to start off SFD Kull is what makes this deck very powerful. However, making a good play with this card is a bit harder than it seems. To get the most out of Kull you need to make sure there is the appropiate cards in your graveyard. Its very good to have level 4 or lower Dragon type monsters in your graveyard so that SFD Demi utlizes its SS from the grave ability.Combining both Kull and Demi will make powerful plays that will land you the syncro summons needed for that turn. Remember to think about the plays with these cards because unless you want to attack with weak monsters, syncro monsters in this deck are level 7,10 and 11 so its limited to the amount of plays you can make than if you were playing with a more variety. A solution to this is SFD Kimo ,who is a lvl 8 monster, sending this card to the graveyard will give you 2400 ATK beatstick who can otherwise be utilized for the high level syncro summoning. Deck engineThis deck uses Shining hope as the draw engine. The thing about SH is that its better to have SFD monsters on the field to make better plays because in addition to drawing it, sends cards from your deck to the graveyard, for example SFD Kimo. 3 Devestated Realm Magi, 3 Devastated Realm Volcanic, and 1 Devastated Realm Necron Magus will make the deck more explosive, milling cards like Kimo and sending more SFD cards to the Graveyard where they are needed. SFD Saideto is self explanitory, the card gives you an automatic plus 1 like Elemental hero Stratos except it this deck this card will be more powerful since there are multiple ways of summoning it. SFD Call it gives you a more explosive Swarm. Summon Kull then send Demi to the Graveyard. Specail Summon Demi then reapeat the Process until you have enough to syncro summon SFD Pyrox. Pyrox and Demi are @1, which is why SFD are Tier 2.Also, SFD practically play themselves, which is bad.Also, Divine Barrier, Abrupt Tempest, Summon Denied, Forest Scout, Recycling, and Interdimensional Explosion should be in most decks. Link to comment Share on other sites More sharing options...
FriendlyHost Posted June 3, 2010 Report Share Posted June 3, 2010 cool ! Link to comment Share on other sites More sharing options...
Spikeball Posted July 15, 2010 Report Share Posted July 15, 2010 Couldn't you make a image-zip for the TACG? That would be amaizing^^ Link to comment Share on other sites More sharing options...
SirtyStan Posted July 15, 2010 Report Share Posted July 15, 2010 Well... I see that a Tournament is starting... And yet I don't have a clue about this ".set" and ".dek" files... Or have even downloaded it... I might not even be able to complete the tournament, seeing as I'm not on next week... I'm getting my computer fixed XD Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted July 15, 2010 Report Share Posted July 15, 2010 so this is the discussion thread you talking about?? well let hope it's be organize for your Submission thread Guybrush. Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted August 21, 2010 Author Report Share Posted August 21, 2010 My website is currently down. Edited the first post. Both files needed are now in the 4shared: http://www.4shared.com/dir/CfyffpFX/sharing.html For now. Don't update your sets until the site and ban list are back up. Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted August 25, 2010 Author Report Share Posted August 25, 2010 The site with the ban lists, .exe and set updater is now back up. Link to comment Share on other sites More sharing options...
Spikeball Posted September 26, 2010 Report Share Posted September 26, 2010 I allready have YVD installed - should I now download the latest version and replace the old one??? Link to comment Share on other sites More sharing options...
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