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The Mis-Tears [11/??] (Please Rate & Comment, i beggin ya)


D.A._Sakuyamon

Hows the idea  

1 member has voted

  1. 1. Hows the idea

    • Wow now thats handy, good job
      1
    • Hmm your on to something but it needs some more thought
      1
    • meh its okay
      0
    • dude this is so not good
      0
    • YOU SUCK AT THIS
      0


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Guest Dark-Azkrin666

The Mis-Tears are a group of Female Mages that can be instantly be sent to your hand if you have the right amount of cards. But thats just there normal power, Each one has a devastating effect that can get you out of a jam big time (this is the Beta Version , please Rate and comment) [All image credit goes to photobucket]

As you can see they can be sent to your hand instantly if you have a certain amount of cards in your hand, in fact you can chain the effects to get all of them to your hand in one turn

 

[spoiler=Isashi the Purple Mis-Tear]221807s.jpg

[spoiler=Effect]If you have no cards in your hand, you can add this card from your Deck to your hand, then the Deck is shuffled, this monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can pay 500 Life points, select 1 card on your opponents side of the field and remove it from play during the end of your next Standby Phase. This monster cannot be destroyed as a result of battle.

 

 

[spoiler=Onra, the Yellow Mis-Tear]221807a.jpg[spoiler=Effect]If there is 1 card in your hand, you can add this card from your Deck to your hand, then the Deck is shuffled, this monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Battle Phases you can select 1 monster on your opponents side of the field and decrease its ATK and DEF by 200 x the number of monsters on the field. This monster can attack twice

 

 

[spoiler=Feva, the Red Mis-Tear]221807h.jpg

[spoiler=Effect]If you have 2 cards in your hand, you can add this card from your deck to your hand, Then the Deck is shuffled, this monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can pay 500 Life Points to activate the following effect, Select 1 Spell card from your Graveyard and remove it play until your second Standby Phase, then add it to your hand

 

 

 

[spoiler=Mori, the Green Mis-Tear]221807.jpg

[spoiler=Effect]If you have 3 cards in your hand, you can add this card from your Deck to your hand, then the Deck is shuffled, this monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. During each of your Standby Phases while this monster is face up on your side of the field you gain 400 Life Points for each "Mis-Tear" monster on your side of the field. Once during each of your Standby Phases you can discard 1 card from your hand negate all Battle damage you would take this turn

 

 

 

[spoiler=Ame, the Blue Mis-Tear] 221807g.jpg[spoiler=Effect]If you have 4 cards in your hand, you can add this card from your Deck to your hand, then the Deck shuffled, this monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can pay 500 Life Points to draw 1 card from your Deck, select 1 face down card on your opponents fide of the field and declare its card type (Monster, Spell, or Trap) flip it over (effects do not activate) if called correctly inflict 1000 Life Points to your opponent, the card is then set.

 

 

[spoiler=Dis, the Orange Mis-Tear]221807f.jpg[spoiler=Effect]If you have 5 cards in your hand, you can add this card from your Deck to your hand, then the Deck is shuffled, this monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can removefrom play 1 card from your Deck, Until your second Standby Phase after this effect was activated your opponent can only attack once per turn. This monster destroys any monster that battles with it

 

 

 

[spoiler=Ame's Mis-Tear Index of Spirits]221807.jpg[spoiler=Effect]This card can only be played if you have 1 face up "Ame, the Blue Mis-Tear" on your side of the the field. Draw 3 cards and select 1 face-down card on your opponents side of the field, declare its card type (Monster, Spell, or Trap) flip it over (effects do not activate) if called correctly inflict 1500 Life Points to your opponent if called incorrectly remove the 3 drawn cards from play, the flipped card is then set

 

 

[spoiler=Mera, the Black Mis-Tear]221807d.jpg[spoiler=Effect]If you have 6 cards in your hand and 2 of them are DARK "Mis-Tear" monsters, you can add this card from your Deck to your hand unless you have "Kinsa, the White Mis-Tear" in your hand, then the Deck shuffled, this monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can pay 500 Life Points to remove 2 cards from your opponents Graveyard from play. When this monster is destroyed as a result of Battle decrease your opponents Life Points equal to half of the monster that destroyed this card

 

 

[spoiler=Kinsa, the White Mis-Tear]221807q.jpg[spoiler=Effect]If you have 6 cards in your hand and 2 of them are LIGHT "Mis-Tear" monsters, you can add this card from your Deck to your hand unless you have "Mera, the Dark Mis-Tear" in your hand, then the Deck shuffled, this monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can discard 1 card from your hand to the Graveyard to destroy 2 monsters on your opponents side of the field, if this effect was used this monster cannot attack this turn

 

 

 

New Cards

[spoiler=Called Forth]221807m.jpg[spoiler=Effect]This card can only be activated when a "Mis-Tear" monster on your side of the field is declared as an attack target. Negate the attack and Special Summon 1 "Mis-Tear" monster from your hand in face up attack position, then search your Deck for 1 "Mis-Tear" monster, reveal the card, and add it to your hand. the Deck is then shuffled

 

 

[spoiler=Perseverance]221807p.jpg[spoiler=Effect]This card is destroyed during your 3rd Standby Phase after this card was activated. Select 1 level 4 or lower monster on your side of the field, as long as this card is face up on the field the selected monster cannot be destroyed as a result of battle and gains 500 ATK & DEF for every monster that battles with it and does not destroy

 

 

 

I couldn't Word "Perseverance" effect right so if some one would help with OCG i would be most great full.

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Isashi the Purple Mis-Tear

 

If you have no cards in your hand, you can add this card from your Deck to your hand. Then the Deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once per turn, you can pay 500 Life Points, this monster cannot be destroyed by battle. You can select 1 card on your opponent's side of the field and remove it from play during the end of your next Standby Phase

 

Onra, the Yellow Mis-Tear

 

If there is 1 card in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once per turn, during each of your Battle Phases you can select 1 monster on your opponents side of the Field and decrease its ATK and DEF by 200 x the number of monsters on the field. This monster can attack twice during this Battle Phase.

 

Feva, the Red Mis-Tear

 

If you have 2 cards in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once per turn, you can pay 500 Life Points to activate the following effect. Select 1 Spell Card from your Graveyard and remove it play during your second Standby Phase,( after this effect was activated, then add it to your hand.) <--- this one I don't know how to fix it....

 

Mori, the Green Mis-Tear

 

If you have 3 cards in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. During each of your Standby Phases, while this monster is face-up on your side of the field you gain 400 Life Points for each "Mis-Tear" monster on your side of the field. Once during each of your Standby Phases you can discard 1 card from your hand to the Graveyard to negate all Battle Damage you would take this turn.

 

Ame, the Blue Mis-Tear

 

If you have 4 cards in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can pay 500 Life Points to draw 1 card from your Deck. Select 1 face-down card and flip it over (effects do not activate) if the drawn card is the same as the Set Card inflict 1000 damage to your opponent's Life Points.

 

Dis, the Orange Mis-Tear

 

If you have 5 cards in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can remove from play 1 card from your Deck. Until your second Standby Phase, after this effect was activated, your opponent can only attack once per turn. This monster destroys any monster that battles with it.

 

no bad...8/10

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Guest Dark-Azkrin666

[spoiler=GiovannyCapone]

Isashi the Purple Mis-Tear

 

If you have no cards in your hand' date=' you can add this card from your [b']D[/b]eck to your hand. Then the Deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once per turn, you can pay 500 Life Points, this monster cannot be destroyed by battle. You can select 1 card on your opponent's side of the field and remove it from play during the end of your next Standby Phase

 

Onra, the Yellow Mis-Tear

 

If there is 1 card in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once per turn, during each of your Battle Phases you can select 1 monster on your opponents side of the Field and decrease its ATK and DEF by 200 x the number of monsters on the field. This monster can attack twice during this Battle Phase.

 

Feva, the Red Mis-Tear

 

If you have 2 cards in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once per turn, you can pay 500 Life Points to activate the following effect. Select 1 Spell Card from your Graveyard and remove it play during your second Standby Phase,( after this effect was activated, then add it to your hand.) <--- this one I don't know how to fix it....

 

Mori, the Green Mis-Tear

 

If you have 3 cards in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. During each of your Standby Phases, while this monster is face-up on your side of the field you gain 400 Life Points for each "Mis-Tear" monster on your side of the field. Once during each of your Standby Phases you can discard 1 card from your hand to the Graveyard to negate all Battle Damage you would take this turn.

 

Ame, the Blue Mis-Tear

 

If you have 4 cards in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can pay 500 Life Points to draw 1 card from your Deck. Select 1 face-down card and flip it over (effects do not activate) if the drawn card is the same as the Set Card inflict 1000 damage to your opponent's Life Points.

 

Dis, the Orange Mis-Tear

 

If you have 5 cards in your hand, you can add this card from your Deck to your hand. Then the deck is shuffled. This monster cannot be Normal Summoned or Set the turn it was added to your hand by this effect. Once during each of your Standby Phases you can remove from play 1 card from your Deck. Until your second Standby Phase, after this effect was activated, your opponent can only attack once per turn. This monster destroys any monster that battles with it.

 

no bad...8/10

I thank you for the OCG fixes, though i didn't use all of them due to how i wanted the effects

Anyways there are now 3 new cards up also if u have looked at this thread before then you will notice that all the monsters that were up have there pics changed except for "Feva, the Red Mis-Tear"

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