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The Enemy of my Enemy is my Ally of Justice


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I'll refrain from making monsters, but if somebody wants to add some they can go ahead.

 

Ally Saber

DARK

Level: 4

[Machine/Effect]

When this card destroys a LIGHT Monster by battle, it gains 500 ATK.

ATK/ 1700

DEF/ 1200

 

Ally Technician

DARK

Level: 4

[Machine/Effect]

When this card is destroyed by battle with a LIGHT Monster and sent to the Graveyard, Special Summon 1 Level 4 or lower "Ally" Monster from your Deck.

ATK/ 1600

DEF/ 1600

 

Ally Process

Normal Spell

Activate only while you control an "Ally of Justice" Monster and your opponent controls a LIGHT Monster. Draw 2 cards.

 

Ally Field

Field Spell

"Ally of Justice" Monsters you control gain 200 ATK for each LIGHT Monster your opponent controls. LIGHT Monsters lose 500 ATK and DEF.

 

Ally Stun

Quick-Play Spell

Activate only while you control an "Ally of Justice" Monster. All LIGHT Monsters your opponent controls are changed to face-up Attack Position, and their ATK become 0 until the End Phase. You cannot attack during this turn.

 

Justice barrier

Continuous Spell

LIGHt Monsters cannot destroy "Ally of Justice" Monsters by battle, and any Battle Damage the controller of the "Ally of Justice" Monster takes becomes 0.

 

Ally Force

Normal Trap

Activate only when your opponent declares an attack against an "Ally of Justice" Monster with a LIGHT Monster. Destroy all face-up monsters your opponent controls.

 

Ally Mine

Normal Trap

Remove from play 2 "Ally of Justice" Monsters from your Graveyard. Special Summon 2 "Ally Mine Tokens" (LIGHT/Machine-Type/Level 1/0/0) to your opponent's side of the field. These Tokens cannot be Tributed or used as Synchro Material Monsters.

 

Allied Refect

Counter Trap

Discard 2 "Ally of Justice Monsters". Negate the Summon of a LIGHT Monster, or the activation of a LIGHT Monster's effect, and remove it from play. Then, your opponent removes from play all monsters in their hand and Deck with the same name. For each card removed from play this way, your opponent takes 500 damage.

 

Blind Justice

Continuous Trap

If you control an "Ally of Justice" monster, your opponent's monsters are treated as LIGHT.

 

More to come.

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