Jump to content

[Mothball] Marvel's "Runaways." - Not Where But When? (13 Cards) UPDATED


Mothball

Recommended Posts

Ah, seems not all my Pop Culture Cards are Japan based.

 

[align=center] Inspiration

My first exposure to the Marvel series "Runaways" was through issues 25 to 30, or the Joss Whedon arcs, and honestly, it was love at first sight. So here we go, I'll be starting with the characters and settings that show in those Issues, (Although some images might not match) so no Alex Wilder or Gertrude etc etc.

 

So without further ado;

 

Not Where, but When? - A "Runaways" Card Set.

 

[spoiler=[b]Monsters[/b]]

284058u.jpg284058vx.jpg

 

[spoiler=Lore [b]EN001 Chase Stein[/b]]

When this card destroys a monster in battle, Battle Damage your opponent takes is reduced to 0. Instead, inflict damage to your opponent equal to the Level of the destroyed monster x200.

 

[spoiler=Lore [b]EN002 Nico Minoru[/b]]

When this card is successfully Summoned, draw 2 cards. If you draw a Level 4 of lower monster with this effect Special Summon it to your side of the Field.

 

 

284058m.jpg284058hw.jpg

 

[spoiler=Lore [b]EN003 Molly Hayes[/b]]

When this card battles a monster with the same ATK increase this cards ATK by 500.

 

[spoiler=Lore [b]EN004 Victor Mancha[/b]]

When this card selects a Machine-Type monster as an attack target, you may negate this card's attack and take control of the targeted monster. This monster cannot attack as long as you control the selected monster. If this card would be destroyed, destroy a Machine-Type monster which had control switched by this effect.

 

 

284058i.jpg284058r.jpg

 

[spoiler=Lore [b]EN005 Karolina Dean[/b]]

When your opponent declares an attack you may pay 500 Life Points to reduce the attacking monster's ATK by 300. If a monster you control would be destroyed by a card effect, reduce this cards original ATK to 0 to negate the effect. During your 3rd Standby Phase after you use this effect, this monster's original ATK becomes 2000.

 

[spoiler=Lore [b]EN006 Xavin[/b]]

Once per turn, if this card is targeted by an attack reduce this cards ATK and DEF by 300. Select 1 monster in your Graveyard. Special Summon it in face-up Defense Position and change the target to the Summoned monster. If the Summoned monster is not destroyed, destroy it after Damage Calculation. You cannot use this effect again until your 3rd End Phase after you activate.

 

 

284058g.jpg

 

[spoiler=Lore [b]EN007 Klara Prast[/b]]

FLIP: Search your Deck for a Plant-Type monster and equip it to this card. (A card equipped to this card is treated as a Union monster.) As long as a Plant-Type monster is equipped to this card it cannot be removed from the Field.

 

 

284058o.jpg

 

[spoiler=Lore [b]EN??? Tristan[/b]]

You may Special Summon this card from your Hand by removing from play 1 WIND monster from your side of the field or your Graveyard. If this card is Summoned in this way it may not declare a direct attack.

 

 

284058d.jpg284058xf.jpg

 

[spoiler=Lore [b]EN??? The Punisher[/b]]

You may Tribute this card to destroy 1 face-up monster. Pay 500 Life Points to Special Summon this card from the Graveyard. If this card is Special Summoned by this effect it is treated as a Normal monster without it's effect.

 

[spoiler=Lore [b]EN??? The Ajudicator[/b]]

A member of the Upward Path, he seeks to rid streets of New York City of all traces of scum and villainy thriving there.

 

 

 

 

 

[spoiler=[b]Spells[/b]]

 

284058e.jpg284058.jpg

 

[spoiler=Lore [b]EN??? New York - Circa 1907[/b]]

When this card is activated all Countdowns are reduced by 1 turn. When this card is removed from the field select 1 of the following effects.

-Each Player may Summon 1 monster from his/her Hand.

-Each Player may draw 1 card.

 

[spoiler=Lore [b]EN??? Overdrive[/b]]

This card can only be Equipped to "Leapfrog." You can remove from play this card equipped to a monster when a monster you control is destroyed. Special Summon that monster in the same position it was in when destroyed. You may also pay 500 Life Points to select 1 "New York - Circa 1907" from your Deck and activate it.

 

 

 

 

 

[spoiler=[b]Traps[/b]]

 

284058ap.jpg

 

[spoiler=Lore [b]EN??? Molly's Mega Punch[/b]]

Activate when your opponent declares an attack while you control a face-up "Molly Hayes." Negate the attack and destroy the attacking monster. 1 "Molly Hayes" you control can not declare an attack until after your next End Phase.

 

 

 

 

 

 

Runaways is owned by Marvel Comics. No money is being made.

These cards are made for Entertainment purposes only.

No Copyright Infringement is intended.[/align]

Link to comment
Share on other sites

Really nice!

I'll read them more carefully later, OK?

Reserving this post for comments ^_^

 

EDIT: Here I go

 

Chase Stein: You used the improper way to say it :D It should be something like that:

When this card destroys a monster in battle, Battle Damage your opponent takes is reduced to 0. Instead, inflict damage to your opponent equal to the Level of the destroyed monster x200.

And I can say that this is some nice effect

 

Nico Minoru: forgot the commas here

When this card is successfully Summoned, draw 2 cards. If you draw a Level 4 of lower monster with this effect, Special Summon it immediately (that's not an OCG word I think) to your side of the field (this seems better).

Another interestinf effect

 

Molly Hayes:

I believe you forgot some Level Stars here or maybe you intentionally made her overpowered.

You choose how to fix it. Thee is a comma after ATK and and apostrophe in card's.

 

Victor Mancha:

When this card selects a Machine-Type monster as an attack target, you may negate this card's attack and take control of the targeted monster. This monster cannot attack as long as you control the selected monster. If this card would be destroyed, destroy a Machine-Type monster which had control switched by this effect.

This is the most amusing effect up until now. Moving on

 

Karolina Dean: 2 more commas missed here. I can say this is another great effect!

When your opponent declares an attack you may pay 500 Life Points to reduce the attacking monster's ATK by 300. If a monster you control would be destroyed by a card effect, reduce this cards original ATK to 0 to negate the effect. During your 3rd Standby Phase after you use this effect, this monster's original ATK becomes 2000.

 

Xavin:

Once per turn, if this card is targeted by an attack reduce this cards ATK and DEF by 300. Select 1 monster in your Graveyard. Special Summon it in face-up Defense Position and change the target to the Summoned monster. If the Summoned monster is not destroyed, destroy it after Damage Calculation. You cannot use this effect again until your 3rd End Phase after you activate it.

OK, it's not overpowered imo. It's actually quite balanced and really useful.

 

Nice job on these cards.

Keep on with making them! :D

9.5/10 ^_^

Link to comment
Share on other sites

Cheers as always Pharoana!

 

Quick question, concerning Victor, is amusing good or bad here?

 

Also UPDATE

 

Added Molly's Mega Punch and Changed Chase's and Nico's Pics as well as made the OCG changes given to me by Pharoana.

 

 

EDIT: Added to the update. Klara Prast, The Punisher and the Adjudicator (Vannila oh noes!)

Link to comment
Share on other sites

I can see you've changed the first 2 pictures. These are quite better indeed

 

Now for the new cards:

 

Klara Prast: FLIP: Search your Deck for a Plant-Type monster and equip it to this card. (A card equipped to this card is treated as a Union monster.) As long as a Plant-Type monster is equipped to this card, it cannot be removed from the field.

I know almost nothing about plants... so I really suck at commenting Plant-Type monsters... Sorry! :?

 

The Punisher: You may Tribute this card to destroy 1 face-up monster. Pay 500 Life Points to Special Summon this card from the Graveyard. If this card is Special Summoned by this effect, it is treated as a Normal monster without it's effect.

The punisher rules!!! I can't say anything but I'd use this card if I could

Really nicely done imo! :D

 

The Adjudicator: A Level 5 vanilla with not that high ATK. I have nothing against Normal Monsters, honestly, but I still think you can give him like 2400 ATK.. You decide.

 

Overdrive: This card can only be equipped to "Leapfrog." You can remove from play this card equipped to a monster when a monster you control is destroyed. Special Summon that monster in the same battle position. You can also pay 500 Life Points to select 1 "New York - Circa 1907" from your Deck and activate it.

Too many unfamiliar cards are mentioned here so I can just OCG check it for now. :?

 

Molly's Mega Punch: Activate when your opponent declares an attack while you control a face-up "Molly Hayes." Negate the attack and destroy the attacking monster. 1 "Molly Hayes" you control cannot declare an attack until after (without this) your next End Phase.

I guess it's like a Sakuretsu Armor with a price. Well it's good.

 

I'm waiting to see the "Leapfrog" and the "New York - Circa 1907" (I presume it's a Field Spell or something) to be able to judge the "Overdrive". Good job up until now!

Keep it up! ^_^

Link to comment
Share on other sites

Ah cheers

 

"New York - Circa 1907" is on the way, got the pic and the card is nearly ready but I'm stuck on the effect, but it should be up by the end of the day, also got another monster in the wings (MY GOD, THE INSIDE PUN -- You'll get it) so will have at least 2 new cards by days end, huzzah!

 

EDIT: Stunning update action

 

Alright, concerning NY-C1907's first effect, the OCG escapes me. Basicly what it's doing is turning back the clock on things like Swords of Revealing light etc, so help wth that would be wonderful.

 

And do you get the "On Wings" Pun now?

Link to comment
Share on other sites

New York - Circa 1907: When this card is activated, all Countdowns are reduced by 1 turn. When this card is removed from the field, select 1 of the following effects.

-Each player can Summon 1 monster from his/her hand.

-Each player can draw 1 card.

 

Honestly, I have no idea how to make the first part of the effect clearer... :?

I was thinking of returning all cards to their original effects not reducing the turn count, but still nothing. That's quite a situation we have here....

The other effects are good, but about that you will need someone else's help. Sorry! :-(

 

P.S.: I got the PUN joke the first time :D :-P

Link to comment
Share on other sites

  • 2 weeks later...

Tristan: You can Special Summon this card from your hand by removing from play 1 WIND monster from your side of the field or your Graveyard. If this card is Summoned in this way it cannot declare a direct attack.

He is kinda cheap to summon imo.

Maybe make it 2 WIND monsters. It seems kinda overpowered eaven with the drawback.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...