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~ Stop!


Zeaux

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[align=center]More powerful than Solemn Judgment? Balanced? :?

Comment peoples! :D

 

Stop!

 

~Counter Trap Card~

 

17Stop.png

 

~Card Effect~

 

Negate the effect of all cards your opponent controls until the End Phase. During the next turn after this card activation, negate the effect of all cards you control.[/align]

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Not bad' date=' except there's no such thing as a Quick-Play Trap.

[/quote']

 

Well, now there is.

;P

 

Looks balanced. Apart from, I'd favor Trap Stun over this by miles.

 

You activate this:

I activate Trap Stun.

 

You have 2 whole turns of negated cards.

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Not bad' date=' except there's no such thing as a Quick-Play Trap.

[/quote']

 

Well, now there is.

;P

 

Looks balanced. Apart from, I'd favor Trap Stun over this by miles.

 

You activate this:

I activate Trap Stun.

 

You have 2 whole turns of negated cards.

 

LOL. I can't believe I did this...

"Editing to Counter Trap Card*

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You activate this:

I activate Trap Stun.

 

You have 2 whole turns of negated cards.

 

Too bad Trap Stun won't help out here because it will be negated. Since Trap Stun is a Normal Trap Card (Spell Speed 2), it cannot negate Counter Trap Cards like Solemn Judgment (Spell Speed 3).

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