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Alien Deck


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this deck runs pretty well so far

 

anyways here the build any tips to make it better are welcome

 

Monsters(18)

ammonite x3

Dog x2

Grey x2

overload x2

mother

kid x3

warrior x3

telepath x2

 

Spells(11)

solidarity x2

A Cell Scatter Burst

Code A Ancient Ruins x2

Otherworld - A zone x2

mysterious triangle x2

heavy storm

MST

 

Traps(14)

alien brain x2

snake whistle x2

mass hypnosis

planet pollunat virus x2

BTH x2

Offering to the snake deity x3

starlight road x2

 

Extra deck(5)

Cosmic fortess Gol'gar x3

Stardust x2

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Kid is worth it. Skull's effect won't get off enough to make him more than a 1600 beatstick, and Kid fills that job just as well.

 

Actually, if you plan on running Solidarities, then this fix should be more appropriate:

 

-2 Scatter Burst

-2 A-Zone

 

+2 Solidarity

+2 Viper's Rebirth

 

Honestly, you should be fine with Offerings, and standard battle and card destruction for Code A. And PPV has a lot of potential. In fact, as I think of it...

 

-2 Crop Circles

+2 Snake Whistle

OR

+1 Offerings to the Snake Deity

+1 PPV

 

I've always hated Crop Circles. The best search you'll get with this is another Alien. You can do a lot more with Snake Whistle in terms of search, or you can get more bang with Offerings and PPV.

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A zone has more than 1 use in this deck

A)makes monsters that battle my aliens weaker

B)return it w/ Gol'gar to get some A counters

 

 

n i already fit in kid n solidarity

 

n there are already 3 Offering to the snake deity in there

 

i'm not sure if i need 3 PPV's 2 seems efficient as it is

 

took out crop circles n threw in the snake whistles

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A zone has more than 1 use in this deck

A)makes monsters that battle my aliens weaker

B)return it w/ Gol'gar to get some A counters

 

The decrease with Zone isn't worth it, as its effect is precisely 1 A-Counter: exactly what Gol'Gar gives you when you return anything that it can with its effect. Also, it dead draws a lot more than you'd expect. Viper's Rebirth, on the other hand, can pull any of your monsters out of the grave, and kills them at the End Phase, perfect for Code A. Or, if you still want a Gol'Gar target, run A-Cell Incubators. They are excellent A-Counter generators, simply because they can never run out.

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