Headmaster Monokuma Posted June 6, 2010 Report Share Posted June 6, 2010 Okay, I just built this deck on YN, and while it works okay, it's not consistent enough for me. I don't want to build something completely different, and I despise Synchro monsters. Just letting you know. Monsters x21Levels 1-4Charm of ShabtiSanganGravekeeper's PriestessGravekeeper's Curse (It's fun to annoy them by bringing him back over and over)Gravekeeper's AssailantGravekeeper's Spy x2Gravekeeper's Spear Soldier x2Gravekeeper's Guard x2Gravekeeper's DescendantGravekeeper's Commandment x2Mystic Tomato x3 Levels 5-6Gravekeeper's Chief x2Caius the Shadow Monarch Levels 7-8Gravekeeper's Visionary Spells x11Necrovalley x3Gravekeeper's Stele [i can't decided if I should add another]Gravekeeper's Servant [i tend to have to stall every now and again.]Allure of Darkness [since I almost always have a Dark monster]Magical Dimension x2 [i'm thinking about taking one out for something else, but it has come in handy, as just about all Gravekeepers are Spellcasters.Burden of the Mighty [i love this card. Not the best, but it has helped a lot.]Trade In [is being Traded Out. I haven't used it at all. What should I add in it's place?]Heavy Storm [staple] Traps x10Magician's Circle x2 [same deal as with Magical Dimension]Bottomless Trap Hole x2 [i thought this was Limited..]Rite of Spirit x3 [Major Help. Bring back a Guard when Necro is on the field and a get a nice shield for a little while.]Judgment of Anubis x2 [i want to remove one. What should I add in it's place?] A note about this deck. I built around 12:40 something at night, so I was tired as I built it. I'm not too good at the game, that's why I'm posting here in the first place. Also, please don't post saying something like "run something entirely different." What I want to use is Gravekeeper's. Aside from that, I welcome criticism. Link to comment Share on other sites More sharing options...
Eibon1307 Posted June 6, 2010 Report Share Posted June 6, 2010 maybe put a counter counter in inplace of one Judgement of Anubis, and maybe add a MST. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 6, 2010 Author Report Share Posted June 6, 2010 Thank you. I don't know about Counter Counter, but MST I need for sure. How often are Counter Traps used now anyway? Link to comment Share on other sites More sharing options...
Bringerofcake Posted June 6, 2010 Report Share Posted June 6, 2010 -Trade-In+MST -2 Judgment of Anubis+2 Bottomless Trap Hole/Starlight Road Judgment of Anubis is far too situational to run, as there are only a few decktypes that run more than Heavy and MST to destroy Spells and Traps. I personally want to put Bottomless in, but if you want to keep the protection thing going, there's no better card than Starlight. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 6, 2010 Author Report Share Posted June 6, 2010 Sorry, I already have two Bottomless put in. I have a very basic knowledge of the game, but I know Bottomless is a great card. Trade In, I am glad to get rid of. Do you have another suggestion for what to add in place of Anubis? I may have to go with Starlight Road... Link to comment Share on other sites More sharing options...
Eibon1307 Posted June 7, 2010 Report Share Posted June 7, 2010 Counter Counter is mainly used for counter-chains from what I have heard but I run it just in case. Starlight road is another good one. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 8, 2010 Author Report Share Posted June 8, 2010 Unless I get another suggestion about Counter Counter, I don't think I'll use it. It's a little too situational. Now, I have another problem. I want to make this faster, but I am not truly sure what to add. I have Allure of Darkness, but I never tend to draw it. Is their something else you can recommended to help speed this up? Link to comment Share on other sites More sharing options...
SephirothKirby Posted June 8, 2010 Report Share Posted June 8, 2010 [18] MONSTERS 2 Gravekeeper's Visionary 3 Gravekeeper's Descendent3 Gravekeeper's Commandant3 Gravekeeper's Spy1 Gravekeeper's Assailant1 Gravekeeper's Guard1 Gravekeeper's Spear Soldier1 Blackwing - Gale the Whirlwind1 Cat of Ill Omen1 Sangan1 Plaguespreader Zombie [14] SPELLS 3 Necrovalley3 Book of Moon2 Gravekeeper's Stelle2 Royal Tribute1 Allure of Darkness1 Brain Control1 Heavy Storm1 Mystical Space Typhoon [8] TRAPS 2 Bottomless Trap Hole2 Deck Devastation Virus2 Royal Oppression1 Starlight Road1 Torrential Tribute Link to comment Share on other sites More sharing options...
~Oleon~ Posted June 8, 2010 Report Share Posted June 8, 2010 Thank you. I don't know about Counter Counter' date=' but MST I need for sure. How often are Counter Traps used now anyway?[/quote'] Solemn Judgment run ins.And the occassional Dark Bribe.But, you mainly only have 1 Trap to worry about, so it's not even sideable. Link to comment Share on other sites More sharing options...
-Griffin Posted June 8, 2010 Report Share Posted June 8, 2010 Thank you. I don't know about Counter Counter' date=' but MST I need for sure. How often are Counter Traps used now anyway?[/quote'] Solemn Judgment run ins.And the occassional Dark Bribe.But, you mainly only have 1 Trap to worry about, so it's not even sideable. Divine Warning could be around a lot next format. Either way I'd go with Seph's build, although I might drop the Cat for a High Priest, or look at Rescue Cat + Airbellum because Arcanite is so amazingly awesome. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 8, 2010 Author Report Share Posted June 8, 2010 Thank you. I don't know about Counter Counter' date=' but MST I need for sure. How often are Counter Traps used now anyway?[/quote'] Solemn Judgment run ins.And the occassional Dark Bribe.But, you mainly only have 1 Trap to worry about, so it's not even sideable. Divine Warning could be around a lot next format. Either way I'd go with Seph's build, although I might drop the Cat for a High Priest, or look at Rescue Cat + Airbellum because Arcanite is so amazingly awesome. I avoid Synchro's like the plague, but thank you. I will test that build out, and if it works well, I probably stick with it. I see that Rite of Spirit wouldn't work as well in it, that sort of sad to me, but oh well. Solemn Judgement, I completely forgot about it. Although, Seph, if you don't mind me asking, what is Plaguespreader doing in there? Is it for the resurrection ability only? Link to comment Share on other sites More sharing options...
-Griffin Posted June 8, 2010 Report Share Posted June 8, 2010 Thank you. I don't know about Counter Counter' date=' but MST I need for sure. How often are Counter Traps used now anyway?[/quote'] Solemn Judgment run ins.And the occassional Dark Bribe.But, you mainly only have 1 Trap to worry about, so it's not even sideable. Divine Warning could be around a lot next format. Either way I'd go with Seph's build, although I might drop the Cat for a High Priest, or look at Rescue Cat + Airbellum because Arcanite is so amazingly awesome. I avoid Synchro's like the plague, but thank you. I will test that build out, and if it works well, I probably stick with it. I see that Rite of Spirit wouldn't work as well in it, that sort of sad to me, but oh well. Solemn Judgement, I completely forgot about it. Although, Seph, if you don't mind me asking, what is Plaguespreader doing in there? Is it for the resurrection ability only? It's for synchros, because synchros are a part of the game now, just like spell or trap cards, and not using them out of some random objection is pointless =/ Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 8, 2010 Author Report Share Posted June 8, 2010 To you it may be a pointless objection, but to me, they take the fun out of the game. That's the main reason I play it, is to try and have fun. Link to comment Share on other sites More sharing options...
-Griffin Posted June 8, 2010 Report Share Posted June 8, 2010 How on earth do they take the fun out of it? They give many otherwise mediocre Decks a viable win condition. That makes more Decks playable and gives more variety in the sort of engines running around. I don't get people who avoid synchros, they're great for the game IMO =/ Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 8, 2010 Author Report Share Posted June 8, 2010 Their are just some people who don't believe the same. I am one of them. They just, overwhelm everything that doesn't use them, and I just don't like them. To each their own. That's why I started using Gravekeeper's in the first place. I may go for a RFP / Mill thing soon anyway. Link to comment Share on other sites More sharing options...
~Oleon~ Posted June 8, 2010 Report Share Posted June 8, 2010 To you it may be a pointless objection' date=' but to me, they take the fun out of the game. That's the main reason I play it, is to try and have fun.[/quote'] Synchros are most of the point now - they have tons of support, and to not really use them is pointless. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 8, 2010 Author Report Share Posted June 8, 2010 To you it may be a pointless objection' date=' but to me, they take the fun out of the game. That's the main reason I play it, is to try and have fun.[/quote'] Synchros are most of the point now - they have tons of support, and to not really use them is pointless. I know that. Konami has been obsessed with them for too long. I don't like them, so I don't use them. It's that simple. I don't use what I don't like. I gave them a try, and I didn't like them. So I stopped. Link to comment Share on other sites More sharing options...
DeckCreater722 Posted June 8, 2010 Report Share Posted June 8, 2010 u could add cat of il omen in this deck. Link to comment Share on other sites More sharing options...
Vkcy Posted June 9, 2010 Report Share Posted June 9, 2010 Support u TS on pure fun deck ;pI like grave keeper a lot. This is a deck that i posted some time ago. But no one comment about it. See if it give u any ideas on strengthening your current deck. 202 Visionary2 Chief2 Spy2 Descendant2 Commandant2 Guard2 Spear Soldier2 Assailant2 Gravekeeper priestess2 Tomato 112 Necrovalley1 Heavy Storm1 Giant Trunade1 Mystical Space Typhoon2 Book of Moon2 Stele2 Royal Tribute 92 Bottomless Trap Hole1 Mirror Force1 Torrential Tribute1 Solemn Judgment2 Rite of Spirit2 Magical Circle I never tried it before after adding in the new grave keeper cards. Link to comment Share on other sites More sharing options...
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