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Armored Turtle , it can Help in a real Duel ?


Rosuke

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Hello ^^ there are a card i maded .

 

537562r.jpg

Lore:This card cant be Special Summoned , You can Skip your Draw phase to Destroy a Spell or trap in the Field , by Removing from game this card you can Execute 1 of the Next effects:

-Destroy 1 monster your Opponents Control

-Inflict 1000 Damage to your Opponents Life Points .

if this card is destroyed by a card you Control draw 1 card and Discard 1 card in your hand .

 

 

 

i want OCG Help , because my OCG Is very Rusty , please Rate/comment and hope you Liekz it.

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OCG fix:

This card cannot be Special Summoned. Each turn, you can skip your Draw Phase to destroy 1 Spell or Trap card on the field. When this card is destroyed by the effect of a card you control, draw 1 card and then discard 1 card. You can remove this card on the field from play to activate 1 of the following effects:

-Destroy 1 monster your opponent controls

-Inflict 1000 damage to your opponent

 

 

Hmm... I think this card is actually underpowered. I would remove the Special Summoning restriction because the rest of the effects are already balanced.

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