Jump to content

Macro Monarchs. Strange Tech is a MUST SEE!


Zauls

Recommended Posts

Monsters: 19

Caius X3

Raiza X2

Thestalos

Cyber Valley X3

Battle Fader X2

D.D. Survivor X3

D.D. Scout Plane X2

Morphing Jar

Eatos X2

 

Spells: 12

D.D.R X2

D-Fissure X3

MST

Trunade

B-Con

Allure

Gold Sarco X2

Ectoplasmer

 

Traps: 9

Macro Cosmos X2

Mirror Force

Torrential

Bottomless X2

RFaDD

Solemn

Starlight Road

 

Ectoplasmer: Basically, the idea is to Tribute your scout planes/Survivors who will come back immediately after you Tribute them (as far as I know, anyway) if you have D-Fissure/Macro on the field. Also, it completetly diminishes your opponent's field presence. If they have an Armor Master on the field, they would normally think themselves safe, but it would get Tributed/Removed during their End Phase. WIthin testing, the deck has worked absolute wonders with this thing, comstantly depleting your opponent's field presence while you keep yours strong. If I am wrong about the Scout Planes/Survivors coming straight back after you Tribute them with Plasmer and remove them with D-Fissure, then tell me. But as far as I can see, it should work. I negged the E-Tele engine because of Ectoplasmer, and the fact that you need Krebons to stay on the field really. Also, I couldn't think of anything else to neg for the Jar and Allure.

Link to comment
Share on other sites

Have you tried Cyber Valley in here?

 

I haven't even tested the deck' date=' so I don't know. I will test it with and without Valleys, and see what is better. What would I neg though?

[/quote']

 

-1 Fader

-2 D.D. Warrior Lady

 

You mainly use the Valleys for draw power with Survivor and Scout Plane.

 

OK I will do that. Thanks for your help.

Link to comment
Share on other sites

You know' date=' with 3 Macros you could tech a Grand Convergence...

[/quote']

 

I will keep it as it is for now, but when I can get round to testing the deck, I will test 3 Cosmos and a Grand Convergence, and see how it works.

Link to comment
Share on other sites

Hey, guys! Two things:

1-I have made some changes and made this deck completely pro!

2-BUMP!

Seriously, I just beat Machina Gadgets with this thing sooo embarrasingly. I just swarmed Survivors and stopped them activating Rai-Oh and Fortress and anything that involves the Grave. IT IS SO AMAZING!

EDIT: Made some more changes. I now have Allure and Morphing Jar to speed things up and I have negged the Psychic engine (explanation on first post). Also, you will see a never before thought of tech in the deck that actually works wonders from testing it. Explanation on top post.

Link to comment
Share on other sites

what about card trooper for the scouts maybe and for return later

 

You cannot activate "Card Trooper's" first effect if "Dimensional Fissure" or "Macro Cosmos" is face-up on the field.

 

Official rulings are hard to argue with and the second Effect won't work either.

 

tl;dr: no point in using it.

 

Back on topic, Solemn would be nice in here and Starlight Road won't hurt. Neg the Cyber Dragons for them.

Link to comment
Share on other sites

yea so i would not say solemn. my a d wrath

 

Solemn >>> Divine Wrath.

 

what about card trooper for the scouts maybe and for return later

 

You cannot activate "Card Trooper's" first effect if "Dimensional Fissure" or "Macro Cosmos" is face-up on the field.

 

Official rulings are hard to argue with and the second Effect won't work either.

 

tl;dr: no point in using it.

 

Back on topic' date=' Solemn would be nice in here and Starlight Road won't hurt. Neg the Cyber Dragons for them.

[/quote']

 

OK so:

-2 CyDra

+1 Solemn

+1 SLR

 

Done, thanks!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...