Zauls Posted June 7, 2010 Report Share Posted June 7, 2010 Monsters: 19Caius X3 Raiza X2ThestalosCyber Valley X3 Battle Fader X2D.D. Survivor X3 D.D. Scout Plane X2 Morphing Jar Eatos X2 Spells: 12D.D.R X2 D-Fissure X3 MST Trunade B-Con Allure Gold Sarco X2Ectoplasmer Traps: 9Macro Cosmos X2 Mirror Force Torrential Bottomless X2 RFaDDSolemnStarlight Road Ectoplasmer: Basically, the idea is to Tribute your scout planes/Survivors who will come back immediately after you Tribute them (as far as I know, anyway) if you have D-Fissure/Macro on the field. Also, it completetly diminishes your opponent's field presence. If they have an Armor Master on the field, they would normally think themselves safe, but it would get Tributed/Removed during their End Phase. WIthin testing, the deck has worked absolute wonders with this thing, comstantly depleting your opponent's field presence while you keep yours strong. If I am wrong about the Scout Planes/Survivors coming straight back after you Tribute them with Plasmer and remove them with D-Fissure, then tell me. But as far as I can see, it should work. I negged the E-Tele engine because of Ectoplasmer, and the fact that you need Krebons to stay on the field really. Also, I couldn't think of anything else to neg for the Jar and Allure. Link to comment Share on other sites More sharing options...
chardy Posted June 7, 2010 Report Share Posted June 7, 2010 macro at 3 maybee? Link to comment Share on other sites More sharing options...
Zauls Posted June 7, 2010 Author Report Share Posted June 7, 2010 macro at 3 maybee? No. NEXT! Link to comment Share on other sites More sharing options...
ihop Posted June 8, 2010 Report Share Posted June 8, 2010 -3 D. Prison+3 Battle Fader.In this Deck, fader is better than D. Prison. Link to comment Share on other sites More sharing options...
Zauls Posted June 10, 2010 Author Report Share Posted June 10, 2010 OK then, done. Any other suggestions? Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted June 11, 2010 Report Share Posted June 11, 2010 Have you tried Cyber Valley in here? Link to comment Share on other sites More sharing options...
Zauls Posted June 11, 2010 Author Report Share Posted June 11, 2010 Have you tried Cyber Valley in here? I haven't even tested the deck, so I don't know. I will test it with and without Valleys, and see what is better. What would I neg though? Link to comment Share on other sites More sharing options...
.dek Posted June 11, 2010 Report Share Posted June 11, 2010 Faders. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted June 11, 2010 Report Share Posted June 11, 2010 Have you tried Cyber Valley in here? I haven't even tested the deck' date=' so I don't know. I will test it with and without Valleys, and see what is better. What would I neg though?[/quote'] -1 Fader-2 D.D. Warrior Lady You mainly use the Valleys for draw power with Survivor and Scout Plane. Link to comment Share on other sites More sharing options...
Zauls Posted June 12, 2010 Author Report Share Posted June 12, 2010 Have you tried Cyber Valley in here? I haven't even tested the deck' date=' so I don't know. I will test it with and without Valleys, and see what is better. What would I neg though?[/quote'] -1 Fader-2 D.D. Warrior Lady You mainly use the Valleys for draw power with Survivor and Scout Plane. OK I will do that. Thanks for your help. Link to comment Share on other sites More sharing options...
RyanAtlus Posted June 13, 2010 Report Share Posted June 13, 2010 You know, with 3 Macros you could tech a Grand Convergence... Link to comment Share on other sites More sharing options...
Zauls Posted June 13, 2010 Author Report Share Posted June 13, 2010 You know' date=' with 3 Macros you could tech a Grand Convergence...[/quote'] I will keep it as it is for now, but when I can get round to testing the deck, I will test 3 Cosmos and a Grand Convergence, and see how it works. Link to comment Share on other sites More sharing options...
Zauls Posted June 17, 2010 Author Report Share Posted June 17, 2010 Hey, guys! Two things:1-I have made some changes and made this deck completely pro!2-BUMP!Seriously, I just beat Machina Gadgets with this thing sooo embarrasingly. I just swarmed Survivors and stopped them activating Rai-Oh and Fortress and anything that involves the Grave. IT IS SO AMAZING!EDIT: Made some more changes. I now have Allure and Morphing Jar to speed things up and I have negged the Psychic engine (explanation on first post). Also, you will see a never before thought of tech in the deck that actually works wonders from testing it. Explanation on top post. Link to comment Share on other sites More sharing options...
Zauls Posted June 19, 2010 Author Report Share Posted June 19, 2010 BUMP! Link to comment Share on other sites More sharing options...
Mister Sir Posted June 19, 2010 Report Share Posted June 19, 2010 How are you planning on stopping them from destroying your Ectoplasmer/D.Fissure/Macro Cosmos? Link to comment Share on other sites More sharing options...
The ReBeL Posted June 19, 2010 Report Share Posted June 19, 2010 what about card trooper for the scouts maybe and for return later Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted June 19, 2010 Report Share Posted June 19, 2010 what about card trooper for the scouts maybe and for return later You cannot activate "Card Trooper's" first effect if "Dimensional Fissure" or "Macro Cosmos" is face-up on the field. Official rulings are hard to argue with and the second Effect won't work either. tl;dr: no point in using it. Back on topic, Solemn would be nice in here and Starlight Road won't hurt. Neg the Cyber Dragons for them. Link to comment Share on other sites More sharing options...
.Leo Posted June 19, 2010 Report Share Posted June 19, 2010 You should main some Dust Tornados to take out the pesky Oppressions, Imperial Walls and such. Link to comment Share on other sites More sharing options...
The ReBeL Posted June 19, 2010 Report Share Posted June 19, 2010 yea so i would not say solemn. my a d wrath Link to comment Share on other sites More sharing options...
Zauls Posted June 19, 2010 Author Report Share Posted June 19, 2010 yea so i would not say solemn. my a d wrath Solemn >>> Divine Wrath. what about card trooper for the scouts maybe and for return later You cannot activate "Card Trooper's" first effect if "Dimensional Fissure" or "Macro Cosmos" is face-up on the field. Official rulings are hard to argue with and the second Effect won't work either. tl;dr: no point in using it. Back on topic' date=' Solemn would be nice in here and Starlight Road won't hurt. Neg the Cyber Dragons for them.[/quote'] OK so: -2 CyDra+1 Solemn+1 SLR Done, thanks! Link to comment Share on other sites More sharing options...
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