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YCM Gold Series


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[align=center] Gold Series YCM

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[spoiler=Other Banners]

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Welcome to the YCM Gold Series.

Me and other card makers will be making cards for the YCM Gold Series.

 

You can submit a written card and you can add in an image link underneeth if you want to. If you don't Ill find the image.

 

If you post an image then please image credit.

 

There will be

10 Ultimate Gold Rares

10 Secret Gold Rares

20 Commons

 

Image Credits

Note that I forget where I get the images so I will just list out all the places I go to.

 

Father Wolfs Image Archive

Alcanders Image Archive

HP Dooms Image Archive

J-Max's Photobucket Page

Crunchyroll

LiAMs Image Archive

Jazin Kays Photobucket Page

 

[spoiler=YCM Gold Series Cards]

----- Ultimate Gold Rare 001

 

Syzygial Seraph Ultimate Gold Rare 002

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Effect

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 DARK monsters and removing 3 LIGHT monsters in your Graveyard from play. When this card is successfully Special Summoned, send the top 7 cards from your Deck to your Graveyardd. Once per turn you can send the top 3 cards from your Deck to the Graveyard to destroy up to 2 cards on the field. When this card is destroyed, inflict damage to your opponent equal to the amount of cards in your hand x 300.

 

----- Ultimate Gold Rare 003

----- Ultimate Gold Rare 004

----- Ultimate Gold Rare 005

----- Ultimate Gold Rare 006

----- Ultimate Gold Rare 007

----- Ultimate Gold Rare 008

----- Ultimate Gold Rare 009

----- Ultimate Gold Rare 010

 

Thunder Girl Secret Gold Rare 011

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[spoiler=Effect]

If you control 1 or more face-up Defense Position monsters, this cards Level is treated as Level 5 while it is in your hand. During your opponents Standby Phase, you can have your opponent draw 1 card to send 1 Level 2 or lower monster from your Deck to your Graveyard. If you Tribute Summoned this card, when using this card as a Synchro Material Monster, the other Synchro Material Monsters can be in your Graveyard. If you use this card to Synchro Summon a Level 7 or lower monster, its unaffected by the effects of Trap Cards until your 2nd End Phase.

 

 

Mecha Warrior Secret Gold Rare 012

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[spoiler=Effect]

During your Battle Phase, if your opponent controls more Defense Position monsters than Attack Position monsters, this card can attack your opponent directly. Your opponent can discard 1 card to negate the attack. If your opponent negated this card's attack, you can discard 2 cards to draw 2 cards. If you drew a Machine-Type monster, by paying Life Points equal to its Level x 400, you can Special Summon that card from your hand. When your opponent activates a card which destroys a Spell or Trap Card, destroy this card. If this card battles with a monster, during the damage step send the top card of your deck to the graveyard. If it was a Trap Card select 1 Monster with 1500 ATK or less from your graveyard and add it to your hand. Your opponent can Remove From Play 2 Cards in their graveyard to change the battle position of a Monster they control.

 

Mecha Dog Secret Gold Rare 013

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[spoiler=Effect]

While this card is in face-up attack position, this card cannot be destroyed by battle. If this card is used for the Synchro Summon of a level 6 or lower Machine-Type monster, that monster can attack twice during the turn it was summoned.

 

 

----- Secret Gold Rare 014

----- Secret Gold Rare 015

----- Secret Gold Rare 016

----- Secret Gold Rare 017

----- Secret Gold Rare 018

----- Secret Gold Rare 019

----- Secret Gold Rare 020

 

Gladiator Beast Fear Common 021

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[spoiler=Effect]

When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 "Gladiator Beast" from your Graveyard to destroy 1 card on the field. If you destroyed a monster on your side of the field, Special Summon 1 Level 4 or lower "Gladiator Beast" other than "Gladiator Beast Fear" from your Deck. It cannot attack during your next Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 "Gladiator Beast" monster from your Deck except "Gladiator Beast Fear".

 

Enchanting Violinist Common 022

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[spoiler=Effect]

Once per turn, during your Standby Phase, you can pay 1000 Life Points to draw one card from the top of your Deck. If the card you draw is a Spell or Trap Card, discard it from your hand to the Graveyard. If the card you draw is a Level-4 or lower Monster Card, you can Normal Summon it to your side of the field. If you cannot Normal Summon it to your side of the field, discard it from your hand to the Graveyard. When this face-up Card is sent from the field to the Graveyard, both players draw two cards and discard one card from their hand to the Graveyard. If this is the only Card in your hand, you can Special Summon it and pay 500 Life Points to draw one card from the top of your Deck.

 

----- Common 023

----- Common 024

----- Common 025

----- Common 026

----- Common 027

----- Common 028

----- Common 029

----- Common 030

----- Common 031

----- Common 032

----- Common 033

----- Common 034

----- Common 035

----- Common 036

----- Common 037

----- Common 038

----- Common 039

----- Common 040

 

[spoiler=Card creators]

Death Sin

Thunder Girl 011

Mecha Warrior 012

Mecha Dog 013

Gladiator Beast Fear 021

 

Tigrē

Enchanting Violinist 022

 

lolwhy

Syzygial Seraph 002

 

 

 

 

You can make us banners and ill pay points and reps for it ;D

 

Enjoy and take time to rate the cards. ;D

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For this card I would like for you to post image and make a rarity.

I come up with Grand Solution (Trap Card)

 

It's effect (please correct OCG, I suck at that.)

 

If your opponent attacks one of your monsters, before the Damage Step, double the attack targets attack points until the end of the battle phase. You can draw 1 card if you increase that attack power to 5000 or above.

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For this card I would like for you to post image and make a rarity.

I come up with Grand Solution (Trap Card)

 

It's effect (please correct OCG' date=' I suck at that.)

 

If your opponent attacks one of your monsters, before the Damage Step, double the attack targets attack points until the end of the battle phase. You can draw 1 card if you increase that attack power to 5000 or above.

[/quote']

 

Seems OP.

Yeah lets say I have DaD.

They attack with Blue Eyes.

I activate that now my DaD is 5600 I draw a card, destroy blue eyes and inflict 2600 damage.

Any other card ideas?

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For this card I would like for you to post image and make a rarity.

I come up with Grand Solution (Trap Card)

 

It's effect (please correct OCG' date=' I suck at that.)

 

If your opponent attacks one of your monsters, before the Damage Step, double the attack targets attack points until the end of the battle phase. You can draw 1 card if you increase that attack power to 5000 or above.

[/quote']

 

If a monster you control is attacked, you can double the ATK of the that monster until the end of the battle phase. If a monster targeted by this effect ATK exceeds 5000 draw 1 card.

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For this card I would like for you to post image and make a rarity.

I come up with Grand Solution (Trap Card)

 

It's effect (please correct OCG' date=' I suck at that.)

 

If your opponent attacks one of your monsters, before the Damage Step, double the attack targets attack points until the end of the battle phase. You can draw 1 card if you increase that attack power to 5000 or above.

[/quote']

 

If a monster you control is attacked, you can double the ATK of the that monster until the end of the battle phase. If a monster targeted by this effect ATK exceeds 5000 draw 1 card.

 

Thats wrong OCG too.

 

BUMP

Cammon rate.

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then let's try Ice Viking

 

(Warrior/Effect)

This card is also considered AQUA-type.

Increase the attack points of all monsters you control by 300 and decrease the attack of all of the opponent's monsters by 300. You can remove this card from play to special summon exactly 3 warrior or aqua type monsters to your side of the field in attack position. They can't attack or change their battle position until your next turn. The 3 monsters cannot be used for synchro summon.

 

Level 5

 

ATK at 2200 at most original attack DEF your choice

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Looks and reads right to mee

 

This is the right OCG

You were close tho ;D

 

If a monster you control is selected as an attack target, double the ATK of that monster until the End Phase. If a monster ATK increases to 5000 or more by this cards effect, draw 1 card.

 

EDIT : stonecphillips : Seems a little OP if there were good aqua warrior monster for using to summon synchros.

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Looks and reads right to mee

 

This is the right OCG

You were close tho ;D

 

If a monster you control is selected as an attack target' date=' double the ATK of that monster until the End Phase. If a monster ATK increases to 5000 or more by this cards effect, draw 1 card.

 

EDIT : stonecphillips : Seems a little OP if there were good aqua warrior monster for using to summon synchros.

[/quote']

 

I'll edit.

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Ok, i want to submit a card. Or rather 2 cards. Can you post them as Secret Gold Rare?

 

Plaguespreader Avatar | *2 | DARK

[Zombie/Tuner]

When this card is destroyed, you can Special Summon 1 Zombie-Type monster from your Graveyard. It's ATK, DEF and Level are halved. While this card is in your Graveyard, you can remove from play 1 card from your hand and 1 card you control to Special Summon this card from your Graveyard. You can activate the effect of "Plaguespreader Avatar" only once per turn.

ATK/0 DEF/0

 

Image: gfdgsfaa.jpg

 

Power Enchance

Quick-Play Spell Card

You can activate this card only if you control face-up "Magical Citadel of Endymion". Remove from play all Spell Counters from your side of the field. Then, place the same number of Spell Counters on "Magical Citadel of Endymion".

 

Image: fdnjkhgsbgs.jpg

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What about this

 

Increase the ATK of all Aqua-Type monsters you control by 600 ATK and 800 DEF. By discarding 1 card and removing this card from play you can Special Summon 1 Level 5 or lower Aqua-Type monster from your Deck to your side of the field. By removing from play this card in your graveyard, Aqua-Type monsters cannot be destroyed by battle this turn.

 

I could get a Frog image because this does seem as its support for Frogs.

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Hey i made a common Banner if you want for the Gold Series.I am not much of a Graphic Designer but i made it quickly if you want it. If you don't think this one is good then after this one i might try to make one with 3 Monsters(either the 3 Egyptian God Cards or Dark Magician, Neos and Stardust) and Gold Sarcophagus in the middle.

 

Edit: Okay here is the banner:

 

000-2.jpg

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Hey i made a common Banner if you want for the Gold Series.I am not much of a Graphic Designer but i made it quickly if you want it. If you don't think this one is good then after this one i might try to make one with 3 Monsters(either the 3 Egyptian God Cards or Dark Magician' date=' Neos and Stardust) and Gold Sarcophagus in the middle.

 

Edit: Okay here is the banner:

 

[img']http://i288.photobucket.com/albums/ll189/stefannoshpal/000-2.jpg[/img]

Can you get rid of the bottom left corner text.

Ill give you 1 rep for it cos I was looking for a professional one.

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