jayjack Posted June 11, 2010 Report Share Posted June 11, 2010 [align=center]LOREThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 WIND monsters from anywhere on the field and removing from play 5 WIND monsters from either players' Graveyard. When this card is Special Summoned, you can return all other cards on the field to their owners' Decks. You cannot conduct your Battle Phase the turn you activate this effect. Negate the effects of all face-up non-WIND monsters on the field. Once per turn, by discarding 1 WIND monster, take control of 1 face-up Level 4 or lower monster your opponent controls. That monster is treated as a WIND monster and gains 1000 ATK. During the End Phase, return that monster to your opponent's hand.[/align] Link to comment Share on other sites More sharing options...
zancrow the flame god Posted June 11, 2010 Report Share Posted June 11, 2010 nice, I've always liked charmers. 9/10 now you just gotta make one for hiita and one for eria Link to comment Share on other sites More sharing options...
Card_Critic24 Posted June 11, 2010 Report Share Posted June 11, 2010 Ditto. Charmers are good cards and the Gold Rare effect is perfect. Keep it up! Link to comment Share on other sites More sharing options...
jayjack Posted June 11, 2010 Author Report Share Posted June 11, 2010 nice' date=' I've always liked charmers. 9/10 now you just gotta make one for hiita and one for eria[/quote'] I guess aussa has no place here. Link to comment Share on other sites More sharing options...
zancrow the flame god Posted June 11, 2010 Report Share Posted June 11, 2010 nice' date=' I've always liked charmers. 9/10 now you just gotta make one for hiita and one for eria[/quote'] I guess aussa has no place here.yep. lol Link to comment Share on other sites More sharing options...
Lord Smeagle Posted June 11, 2010 Report Share Posted June 11, 2010 Aussa's so underappreciated. I think it must be the glasses. Anyhoo, card is good. Nice photoshop job on the name, btw. Link to comment Share on other sites More sharing options...
Jamesgent111 Posted June 11, 2010 Report Share Posted June 11, 2010 a bit powerfull dont ya think, considering you can tribute and remove from play your Opponents monster take control of one of his monsters and remove all cards he has to his deck, and the costs are very low because you can use opponents monsters very OP card, 6/10 because of gold and picture and perfect ocg, woul dof been 10 if it wasnt so powerfull Link to comment Share on other sites More sharing options...
jayjack Posted June 11, 2010 Author Report Share Posted June 11, 2010 a bit powerfull dont ya think' date=' considering you can tribute and remove from play your Opponents monster take control of one of his monsters and remove all cards he has to his deck, and the costs are very low because you can use opponents monsters very OP card, 6/10 because of gold and picture and perfect ocg, woul dof been 10 if it wasnt so powerfull[/quote'] Well, it's actually more of an antimeta (against wind) if you put it into your perspective. Also, it negates all non-Wind monsters, so it wouldn't work well with a wind deck either way. To tell you the truth, wind monsters these days are pretty much unused and unsupported. This card brings more potential to wind decks. So no, not OP, since wind monsters are quite unsupported. In addition, not many s/t support. All in all, your opponent will likely not be using a wind deck, and you will likely need to supply the Tributes for this card. Even with DNA transplant, this card won't be very good since it's negating effect will be useless. Link to comment Share on other sites More sharing options...
jayjack Posted June 12, 2010 Author Report Share Posted June 12, 2010 bump Link to comment Share on other sites More sharing options...
Limited Edition KING Posted June 12, 2010 Report Share Posted June 12, 2010 You'd be screwed if you took control of a monster with 1500 or more ATK because if I read the effect right the 1000 ATK gain stays when it is returned to your opponents field right? Unless of course you were going in for the kill then your opponent would be screwed. Link to comment Share on other sites More sharing options...
byak Posted June 12, 2010 Report Share Posted June 12, 2010 Hatin' on Stardust.But I can't think of any other good wind targets besides Simorgh and Raiza. Link to comment Share on other sites More sharing options...
jayjack Posted June 12, 2010 Author Report Share Posted June 12, 2010 You'd be screwed if you took control of a monster with 1500 or more ATK because if I read the effect right the 1000 ATK gain stays when it is returned to your opponents field right? Unless of course you were going in for the kill then your opponent would be screwed. Returns to opponent's hand not field ;) Link to comment Share on other sites More sharing options...
Limited Edition KING Posted June 12, 2010 Report Share Posted June 12, 2010 Oh guess I thought it was like brain control's effect while I was posting. Link to comment Share on other sites More sharing options...
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