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[Single...sort of] Building an Archetype...


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...one card at a time.

 

Instead of listing off a billion cards at once, I figure I'll make one card a day for an Archetype. You comment on the card, then the next day I make another. Of course I'll have it archived in a spoiler, but I'm going to try feeding WC an Archetype in manageable chunks, rather than all at once.

 

Card #1:

 

Key Change: Key of C

Continuous Spell

If you control a "Key Change" Spell or Trap Card (except "Key Change: Key of C"), you can activate this Set card as a Quick-Play Spell Card by sending that card to the Graveyard. Negate the effects of cards that increase or decrease ATK and/or DEF, except "Concerto" monsters.

 

Yes, it's a musical Archetype, but it's more up the alley of Spells and Traps this time around. I figured this effect based on the fact that the key of C has absolutely no sharps or flats, or increases or decreases of certain notes.

 

Go go go.

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