Jump to content

The Blackest Night Set(Updated) --PLEASE COMMENT


SomeGuy117

Recommended Posts

Okay, so i made a set of cards based off of DC Comic's "Blackest Night" event...

 

21ltr2a.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "The Embodiment of Life". This card cannot be destroyed by battle(Damage calculation is still applied). If there is a "Nekron, Lord of the Unliving" on the field, you can pay 2000 life points to destroy it. You can tribute all Monster cards with "Lantern" in it's name. This monster's ATK is doubled until the End Phase of your turn.

 

jaunh5.jpg

You can pay 1000 Life Points to select 1 "Tresspasser...RISE" in your deck and put in your hand. Shuffle your deck immediatly afterwards.

 

160yhwn.jpg

If there is a "Jordan, The Lantern of Willpower" on your side of field, increase the ATK of this card and "Jordan, The Lantern of Willpower" by 500 points.

 

2yyayar.jpg

If "The Blackest Night" is not on the field, destroy this card immediatly. As long as this card remains face-up on the field, all monsters with "Black Lantern" in their name cannot be destroyed in battle.

 

72vwph.jpg

This card can only by Spaecial Summoned by the effect of "The Guardians of the Universe". Increase the ATK and DEF of this card for very monster on the field x500. If there is "The Anti-Monitor, The Guardian of Fear" on the field, its ATK is treated as 0.

 

2znr2h4.jpg

Pay 900 Life Points. Special Summon 1 "Ferris, the Lantern of Love", or select 1 "Sinestro, The Lantern of Fear' from your deck to your hand. Shuffle your deck immediatly afterwards.

 

18bqjr.jpg

As long as this card is on the Feild, it's controller must pay 500 Life Points during each turn. This card cannot be targetted by the effects of Spell cards. As long as this card remains face-up on the face-up on the Feild, all Zombie-type monster's names are treated as "Black Lantern". All Zombie-type monsters ATK and DEF are incresed by 500, and cannot be targetted by the effects of Spell cards. Only cards with "Lantern" in their name can attack. You can remove from play two Zombie-type monsters in your graveyard to take 1 "Rise of the Black" from your deck to your hand.

 

a0ug5y.jpg

This card can only be Ritual Summoned by "Tresspasser...RISE." Summon this card in face-up Defense position. This card cannot attack. If there is a "Nekron, Lord of the Unliving" on your opponent's side of the field, you can tribute this card to Special Summon 1 "Sinestro, The Immortal Lantern of Life" from your hand or deck, onto your side of the field.

 

1693sr5.jpg

While face -up on the field, this card is treated as a Normal Monster, but by paying 500 Life Points you can activate this card's effect. Select 1 monster on the field. This card is treated as the selected card and has the same effect as the selected card until the end phase the turn this effect was activated.

 

2gvso5h.jpg

Once per turn, when this card destroys a monster on your opponents side of the field, Special Summon 1 "Orange Lantern Token"-LIGHT/FIEND/4 stars, ATK/1000-DEF/1000,on your side of the field.

 

x51mq0.jpg

Increase the ATK of "Jordan, the Lantern of Willpower" by 400 points. Decrease the ATK of "Atrocitus, the Lantern of Rage' by 400 points.

 

333akd1.jpg

This card cannot be Normal Summoned or Set. This card can only be Specail Summoned by the effect of "The Sinestro Corps". As long as this card remains on your side of the field, you must discard 1 card from your hand to your graveyard. This card's ATK and DEF is equal to the number of Monster cards in your graveyard x500. If "The Blackest Night" is on the field, this card cannot attack.

 

2uqyp76.jpg

This card can only be Ritual Summoned by the effect of "Rise of The Black". As long as this card remains face-up on the field, the ATK and DEF of all monsters with "Lantern" in their name are halfed (Exept "Sinestro, The Immortal Lantern of Life"). If "Black Hand" is on the field, this card cannot be targetted by the effect's of Spell, Trap, or Monster cards.

 

2vnmazk.jpg

As long as this card remains Face-up on the Field, all other cards with "Lantern" in their name cannot attack, and all battle damage is reduced to 0.

 

 

 

 

 

Okay...I don't have a clue what happened there, but all the cards are back up...Christ...

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...