Zexel Posted June 23, 2010 Report Share Posted June 23, 2010 DES 'Ancient ritual' card + The Three Mages of chaos to summon.This card cannot be set.once per turn sacrifice 1000 life points to special summon 1 DARK type monster from your deck.Every turn sacrifice 100 life points to keep this monster.If this monster destroys a monster by battle it gains 200 ATK and DEF points.Once per turn if this card is destroyed sacrifice 1000 life points to keep it alive. DES:'Ancient ritual' card + The Three Mages of chaos to summon.If this card is attacked you can pay 1000 life points to destroy the attacking Monster.This card is not destroyed.The turn you Summon this card you cannot Set or Activate any Spell or Trap card. DES:'Ancient ritual' card + The Three Mages of chaos to summon.once per turn sacrifice one card from your Deck for this monster to gain its effect(s):Once per turn: if this card is attacked it is not destroyed and it gains the attack of the attacking monster. A new one has arrived!!! DES:'Ancient ritual' card + The Three Mages of chaos to summon.If you have any Beast-Type monsters in your Graveyard Special Summon one of them. Ill add more ancient beasts Link to comment Share on other sites More sharing options...
~Black~ Posted June 23, 2010 Report Share Posted June 23, 2010 lol the first image is already used in a card..*explodar dragon* i think the name is Link to comment Share on other sites More sharing options...
Rosuke Posted June 23, 2010 Report Share Posted June 23, 2010 its Exploder Dragonwing , sorry but you have a looooooooot of OCG errors to fix and some are OP. Link to comment Share on other sites More sharing options...
Zexel Posted June 23, 2010 Author Report Share Posted June 23, 2010 please tell me what is OCG and OP Link to comment Share on other sites More sharing options...
carloso999 Posted June 23, 2010 Report Share Posted June 23, 2010 Mages overpowered much? 5000DEF? There stronger than ritual summon card itselfMages=Sword&Shield=DEATH 5/10 Link to comment Share on other sites More sharing options...
Zexel Posted June 24, 2010 Author Report Share Posted June 24, 2010 New one has arrived!!! the mages are OP'D because they cannot be destroyed itll be hard to take them back from the graveyard Link to comment Share on other sites More sharing options...
Guest Merciful Idiot Posted June 24, 2010 Report Share Posted June 24, 2010 The DEF is too high by natural standards. Also, the stars are too low for Werewolf Soldier, change the star number to 7. Also, the first card's picture is already used by a real card. Link to comment Share on other sites More sharing options...
leo5780 Posted June 25, 2010 Report Share Posted June 25, 2010 The 2 rituals are not over powered in my oppion but the mages have 5000 def at lvl thats very overpowered Link to comment Share on other sites More sharing options...
Zexel Posted June 25, 2010 Author Report Share Posted June 25, 2010 ok Ill change the mages to have 1500 DEF and Ill try to change the image of the first card:) Link to comment Share on other sites More sharing options...
Numbers Posted June 25, 2010 Report Share Posted June 25, 2010 For the mages, don't do that. You seem to want to be able to keep them out on the field? Give them 2000 DEF. For a low level monster, that's high, but it's not unheard of. See Soul Tiger, or Charcoal Inpachi. Link to comment Share on other sites More sharing options...
Zexel Posted June 25, 2010 Author Report Share Posted June 25, 2010 I added one more :) and fixed the problems with the pic and DEF of mages:) Link to comment Share on other sites More sharing options...
Ataichi Posted June 25, 2010 Report Share Posted June 25, 2010 That Ancient Beast card is already a real card called Assault Wolf. Link to comment Share on other sites More sharing options...
Zexel Posted June 25, 2010 Author Report Share Posted June 25, 2010 mannn!!!! so much cards :) XD Link to comment Share on other sites More sharing options...
Zexel Posted June 26, 2010 Author Report Share Posted June 26, 2010 New card added :) Im just working on a spell that will enable you to stop the ritual card from being activated Link to comment Share on other sites More sharing options...
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