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Power Breaker


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Stop saying all cards are terrible.

 

Not all cards are terrible. Just a majority of them. I'd say about 2/3 of all cards are terrible' date=' and that's a very conservative estimate.

[/quote']

 

What I've seen: 2/3 of times you say "Terrible. Next". The rest of the time you say "Ban. Next"

 

It's not my fault a good percent of the time the only cards people feel like discussing are either terrible or bannable.

 

But it is your fault that you only say those words, in order for mass +1 post count. It's not contributing to the discussion at all. Just because you're supposedly "Legendary" doesn't mean you can spam the TCG section with "_____. Next". And I highly doubt you actually made 5000 legit posts.

 

OT: It only destroys Continuous or Field Spell/Traps, which are few except in burn. I would have sided it if Lock-Burn Decks were meta, but the only deck using those in the current meta are burn frogs.

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How to use this card: Summon it, run over a monster and then switch it to defense mode. On the next turn, when it is destroyed, get rid of a face-up s/t.

 

How to use Breaker: Summon it, run over a monster and then, on the same turn, reduce it's ATK by 300 to destroy any s/t.

 

The only good thing about this card is it's ability to work under Skill Drain and it's type.

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How to use this card: Summon it, run over a monster and then switch it to defense mode. On the next turn, when it is destroyed, get rid of a face-up s/t.

 

How to use Breaker: Summon it, run over a monster and then, on the same turn, reduce it's ATK by 300 to destroy any s/t.

 

The only good thing about this card is it's ability to work under Skill Drain and it's type.

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Pretty sure this doesn't get under Drain' date=' actually.

[/quote']

 

This is correct in regards to it being destroyed by battle.

 

"When this card is destroyed by an opponent's attack or card effect, select 1 face-up Spell or Trap Card your opponent controls and destroy it" while Skill Drain is active will only work if this card were to be destroyed by an opponent's card's Effect.

 

Due to the nature of the Damage Step, a monster is destroyed by battle during Damage Calculation and they are sent to the Graveyard by battle near the end of the Damage Step. This card's Trigger is simply "being destroyed by the opponent.", and will activate when destroyed by battle right after Damage Calculation, before it is sent to the Graveyard. In this case, Power Breaker will activate and resolve while face-up on the field and will be negated by Skill Drain.

 

If destroyed by an opponent's card's effect, it will be in the Graveyard and activate and resolve from there successfully.

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Can you show me something to confirm the last bit about card effect destruction not allowing things to activate in the pre-Graveyard limbo?

 

I'm not sure what you mean by that question x.o; I haven't said anything to where something is "not allowed to activate" as it will activate each time. The question is whether or not Skill Drain negates it :<

 

If it were destroyed by a card effect, there is no "limbo". Being destroyed by a card effect would cause it to go immediately to the Graveyard at that point. No matter when it was destroyed by a card effect, it will activate in the Graveyard (since Power Breaker will be in the Graveyard by the time the effect resolves).

 

Only battle has this space of time where "destruction" and "sent to the Graveyard" occur. Since the Trigger is only "destruction" and not "destruction and sent to the Graveyard", it would activate and resolve while face-up on the field after Damage Calculation, before being sent to the Graveyard x.o

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Yeah...

I meant, do you have a link to an official source that says, "Only battle has this space of time where "destruction" and "sent to the Graveyard" occur."

Because I'd been led to believe that if a card says "destroy" (but not "send to the Graveyard" or "remove from play"), it did the same.

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Yeah...

I meant' date=' do you have a link to an official source that says, "Only battle has this space of time where "destruction" and "sent to the Graveyard" occur."

Because I'd been led to believe that if a card says "destroy" (but not "send to the Graveyard" or "remove from play"), it did the same.

[/quote']

 

If any card said "destroy" as an effect, that would mean any new effects would have to wait until the current chain resolves before they can activate. The monster would be in the Graveyard by the time the effect finished resolving. Where would the gap appear in?

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