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Atem's Penultimate Ban List; Due for an Update ??


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also' date=' darkworlds would be REALLY dead without jar.

[/quote']

 

If an Archetype needs broken cards to function, it deserves to die.

 

your problem seems to be that you hate ftk decks. which is fair' date=' because ftk decks are f***ing stupid. mill decks, however, are fine. there is nothing wrong with an alternate win condition deck. the problem is ftk decks.[/quote']

 

Deckout decks can essentially FTK in that they win in your opponent's Draw Phase before they can do anything, just like Tundo FTK, even if they don't actually "First Turn Kill", they assume the problem with FTKs. There're a good deal of deckout decks out there too designed specifically with "FTK"ing in mind.

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Guest PikaPerson01

Book of Moon/Starlight/Solemn > BRD

 

There are very splashable counters' date=' I don't see them as ruining the game in the slightest.

[/quote']

 

Pro-Tip 1: Book doesn't stop Black Rose Dragon

Pro-Tip 2: Stralight Road and Solemn also stop Harpie's Feather Duster, Raigeki, and Dark Hole. Does that mean those cards should be banned either?

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There are only 2 ways of gaining card advantage: via battle, and via card effects.

 

If you're going to take out cards that create advantage because it doesn't promote skill, you're just letting 1-for-1s and battle as the only options. That means Monarchs will reign, then if you deal with them with the banlist, Hopeless Dragon decks or some other Beaststick Swarming deck will reign. Peoples will play massive 1-for-1s as they will be the only options left, but that alone will not make people win more games no matter how much skill you put in. If your opponent has the edge because of *whatever reason* and has 3 or 4 cards more than you, you will much less likely to make a comeback than in today's format, because last-resort cards that help you control the game will all be banned, or will require so much setup that they will be unplayable.

 

Maybe some people find this good, but I do not. There are always cards for all kinds of situations, and taking them away means that the game will sure more skillful, yet so much unfair for those that don't play X way. (not like today's format is any different, but if a fair list was to be made, I would expect almost any type of deck to top regionals). I don't discuss some of your picks in the list, but I personally don't like others.

 

Not as it matters though, as it's a user-made list that will never be IRL.

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^^nub

 

 

 

also' date=' darkworlds would be REALLY dead without jar.

[/quote']

 

If an Archetype needs broken cards to function, it deserves to die.

 

your problem seems to be that you hate ftk decks. which is fair' date=' because ftk decks are f***ing stupid. mill decks, however, are fine. there is nothing wrong with an alternate win condition deck. the problem is ftk decks.[/quote']

 

Deckout decks can essentially FTK in that they win in your opponent's Draw Phase before they can do anything, just like Tundo FTK, even if they don't actually "First Turn Kill", they assume the problem with FTKs. There're a good deal of deckout decks out there too designed specifically with "FTK"ing in mind.

 

1st, darkworlds do not deserve to die. what they need is more support. ever since they released those gorts they've been really careful not to release any card every that could possibly be used to support darkworlds. it blows.

 

2nd, you totally missed the purpose of my comment you gort. ftk decks in all forms are bad for the game. that doesn't mean the alternate win condition of milling is inherently broken and bannable. that just means that mill decks that use ftk engines need to be crippled in some way to stop the ftk engine.

 

burn and exodia are other alternate win conditions, but does that mean that exodia and all burn cards are bannable just because there are ftk decks using them?

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^^nub

also' date=' darkworlds would be REALLY dead without jar.

[/quote']

 

If an Archetype needs broken cards to function, it deserves to die.

 

your problem seems to be that you hate ftk decks. which is fair' date=' because ftk decks are f***ing stupid. mill decks, however, are fine. there is nothing wrong with an alternate win condition deck. the problem is ftk decks.[/quote']

 

Deckout decks can essentially FTK in that they win in your opponent's Draw Phase before they can do anything, just like Tundo FTK, even if they don't actually "First Turn Kill", they assume the problem with FTKs. There're a good deal of deckout decks out there too designed specifically with "FTK"ing in mind.

 

1st, darkworlds do not deserve to die. what they need is more support. ever since they released those gorts they've been really careful not to release any card every that could possibly be used to support darkworlds. it blows.

 

2nd, you totally missed the purpose of my comment you gort. ftk decks in all forms are bad for the game. that doesn't mean the alternate win condition of milling is inherently broken and bannable. that just means that mill decks that use ftk engines need to be crippled in some way to stop the ftk engine.

 

burn and exodia are other alternate win conditions, but does that mean that exodia and all burn cards are bannable just because there are ftk decks using them?

 

1) Yeah, sure, I'm all for releasing new cards to fix archetypes, but assuming we're limited to a banlist, archetypes which need broken cards to function deserve to die.

 

2) Obviously.

 

2b) Exodia's actually completely banworthy and you're horrible if you think otherwise. Random burn Decks don't tend to miraculously FTK, but burn does of course have certain problem cards like Bad Reaction, Nurse, and Mass Driver.

 

Oh, and having just Googled "Gort", I don't think I'd much mind being a badass fictional beam-firing robot thing.

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Here is my perfect' date=' non-broken banlist.

 

BANNED: Everything released after Metal Raiders

 

UNLIMITED: Everything released in and before Metal Raiders

[/quote']

 

No, its more like:

ULTIMIATE B& LIST, METAL HYPER STYLE

Everything in and after Cybernetic Revoloution is B&, except for the Cyber Dragons.

Everything els is @3.

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-well in a perfect game darkworlds would be useful. sadly they blow. at least until the fabled come out.

 

-it was used to prove a point. exodia is banworthy, of course. luck should be minimized to promote skill.

 

-i didnt realize gort was an actual word. wow thats actually funny. i was just using it as one more word in the long series of words i use that dont have actual meanings. they just kind of convey a feeling or idea.

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Book of Moon/Starlight/Solemn > BRD

 

There are very splashable counters' date=' I don't see them as ruining the game in the slightest.

[/quote']

 

Pro-Tip 1: Book doesn't stop Black Rose Dragon

Pro-Tip 2: Stralight Road and Solemn also stop Harpie's Feather Duster, Raigeki, and Dark Hole. Does that mean those cards should be banned either?

 

1: Book the tuner. Stop the problem before it happens.

2: I said I didn't see them ruining the game, partially because there are viable splashable counters. Not that having a viable splashable counter makes anything balanced.

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