RyanAtlus Posted June 28, 2010 Report Share Posted June 28, 2010 All the alternate wins are banned.That's lame.There are things I aggree with, but some cards on this list shouldn't be on it. The Fool limited? hell no Link to comment Share on other sites More sharing options...
Cypress Posted June 28, 2010 Report Share Posted June 28, 2010 wait, which official atmes list is the most uptodate? Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 28, 2010 Report Share Posted June 28, 2010 also' date=' darkworlds would be REALLY dead without jar.[/quote'] If an Archetype needs broken cards to function, it deserves to die. your problem seems to be that you hate ftk decks. which is fair' date=' because ftk decks are f***ing stupid. mill decks, however, are fine. there is nothing wrong with an alternate win condition deck. the problem is ftk decks.[/quote'] Deckout decks can essentially FTK in that they win in your opponent's Draw Phase before they can do anything, just like Tundo FTK, even if they don't actually "First Turn Kill", they assume the problem with FTKs. There're a good deal of deckout decks out there too designed specifically with "FTK"ing in mind. Link to comment Share on other sites More sharing options...
CrabHelmet Posted June 28, 2010 Report Share Posted June 28, 2010 wait' date=' which official atmes list is the most uptodate?[/quote'] To my knowledge, Atem hasn't made a list for two years. There is no up-to-date version. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted June 28, 2010 Report Share Posted June 28, 2010 Book of Moon/Starlight/Solemn > BRD There are very splashable counters' date=' I don't see them as ruining the game in the slightest.[/quote'] Pro-Tip 1: Book doesn't stop Black Rose DragonPro-Tip 2: Stralight Road and Solemn also stop Harpie's Feather Duster, Raigeki, and Dark Hole. Does that mean those cards should be banned either? Link to comment Share on other sites More sharing options...
TechnoDoomedOne Posted June 28, 2010 Report Share Posted June 28, 2010 There are only 2 ways of gaining card advantage: via battle, and via card effects. If you're going to take out cards that create advantage because it doesn't promote skill, you're just letting 1-for-1s and battle as the only options. That means Monarchs will reign, then if you deal with them with the banlist, Hopeless Dragon decks or some other Beaststick Swarming deck will reign. Peoples will play massive 1-for-1s as they will be the only options left, but that alone will not make people win more games no matter how much skill you put in. If your opponent has the edge because of *whatever reason* and has 3 or 4 cards more than you, you will much less likely to make a comeback than in today's format, because last-resort cards that help you control the game will all be banned, or will require so much setup that they will be unplayable. Maybe some people find this good, but I do not. There are always cards for all kinds of situations, and taking them away means that the game will sure more skillful, yet so much unfair for those that don't play X way. (not like today's format is any different, but if a fair list was to be made, I would expect almost any type of deck to top regionals). I don't discuss some of your picks in the list, but I personally don't like others. Not as it matters though, as it's a user-made list that will never be IRL. Link to comment Share on other sites More sharing options...
Static Posted June 28, 2010 Author Report Share Posted June 28, 2010 first' date=' i'd like to ask that you bold or otherwise indicate which listing changes are yours and which are atems.[/quote'] http://forum.tcgplayer.com/archive/index.php/t-134949.html Here's where I found Atem's list. Also, the TCGplayer noob comments are the funniest I've ever seen ever. Link to comment Share on other sites More sharing options...
YamiMario Posted June 28, 2010 Report Share Posted June 28, 2010 Here is my perfect, non-broken banlist. BANNED: Everything released after Metal Raiders UNLIMITED: Everything released in and before Metal Raiders Link to comment Share on other sites More sharing options...
Tronta Posted June 29, 2010 Report Share Posted June 29, 2010 ^^nub also' date=' darkworlds would be REALLY dead without jar.[/quote'] If an Archetype needs broken cards to function, it deserves to die. your problem seems to be that you hate ftk decks. which is fair' date=' because ftk decks are f***ing stupid. mill decks, however, are fine. there is nothing wrong with an alternate win condition deck. the problem is ftk decks.[/quote'] Deckout decks can essentially FTK in that they win in your opponent's Draw Phase before they can do anything, just like Tundo FTK, even if they don't actually "First Turn Kill", they assume the problem with FTKs. There're a good deal of deckout decks out there too designed specifically with "FTK"ing in mind. 1st, darkworlds do not deserve to die. what they need is more support. ever since they released those gorts they've been really careful not to release any card every that could possibly be used to support darkworlds. it blows. 2nd, you totally missed the purpose of my comment you gort. ftk decks in all forms are bad for the game. that doesn't mean the alternate win condition of milling is inherently broken and bannable. that just means that mill decks that use ftk engines need to be crippled in some way to stop the ftk engine. burn and exodia are other alternate win conditions, but does that mean that exodia and all burn cards are bannable just because there are ftk decks using them? Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 29, 2010 Report Share Posted June 29, 2010 ^^nubalso' date=' darkworlds would be REALLY dead without jar.[/quote'] If an Archetype needs broken cards to function, it deserves to die. your problem seems to be that you hate ftk decks. which is fair' date=' because ftk decks are f***ing stupid. mill decks, however, are fine. there is nothing wrong with an alternate win condition deck. the problem is ftk decks.[/quote'] Deckout decks can essentially FTK in that they win in your opponent's Draw Phase before they can do anything, just like Tundo FTK, even if they don't actually "First Turn Kill", they assume the problem with FTKs. There're a good deal of deckout decks out there too designed specifically with "FTK"ing in mind. 1st, darkworlds do not deserve to die. what they need is more support. ever since they released those gorts they've been really careful not to release any card every that could possibly be used to support darkworlds. it blows. 2nd, you totally missed the purpose of my comment you gort. ftk decks in all forms are bad for the game. that doesn't mean the alternate win condition of milling is inherently broken and bannable. that just means that mill decks that use ftk engines need to be crippled in some way to stop the ftk engine. burn and exodia are other alternate win conditions, but does that mean that exodia and all burn cards are bannable just because there are ftk decks using them? 1) Yeah, sure, I'm all for releasing new cards to fix archetypes, but assuming we're limited to a banlist, archetypes which need broken cards to function deserve to die. 2) Obviously. 2b) Exodia's actually completely banworthy and you're horrible if you think otherwise. Random burn Decks don't tend to miraculously FTK, but burn does of course have certain problem cards like Bad Reaction, Nurse, and Mass Driver. Oh, and having just Googled "Gort", I don't think I'd much mind being a badass fictional beam-firing robot thing. Link to comment Share on other sites More sharing options...
Toffee. Posted June 29, 2010 Report Share Posted June 29, 2010 Here is my perfect' date=' non-broken banlist. BANNED: Everything released after Metal Raiders UNLIMITED: Everything released in and before Metal Raiders[/quote'] No, its more like:ULTIMIATE B& LIST, METAL HYPER STYLEEverything in and after Cybernetic Revoloution is B&, except for the Cyber Dragons.Everything els is @3. Link to comment Share on other sites More sharing options...
Tronta Posted June 29, 2010 Report Share Posted June 29, 2010 -well in a perfect game darkworlds would be useful. sadly they blow. at least until the fabled come out. -it was used to prove a point. exodia is banworthy, of course. luck should be minimized to promote skill. -i didnt realize gort was an actual word. wow thats actually funny. i was just using it as one more word in the long series of words i use that dont have actual meanings. they just kind of convey a feeling or idea. Link to comment Share on other sites More sharing options...
-Griffin Posted June 29, 2010 Report Share Posted June 29, 2010 Book of Moon/Starlight/Solemn > BRD There are very splashable counters' date=' I don't see them as ruining the game in the slightest.[/quote'] Pro-Tip 1: Book doesn't stop Black Rose DragonPro-Tip 2: Stralight Road and Solemn also stop Harpie's Feather Duster, Raigeki, and Dark Hole. Does that mean those cards should be banned either? 1: Book the tuner. Stop the problem before it happens.2: I said I didn't see them ruining the game, partially because there are viable splashable counters. Not that having a viable splashable counter makes anything balanced. Link to comment Share on other sites More sharing options...
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