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Please Lock-Needs re-working


Master White

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Loving Gemini's

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Lore

2 Tuners + 1 or more non-Tuner monsters.

This card is treated as a Normal Synchro Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Synchro Summon it to have it be treated as an Synchro Effect Monster with this effect: During each of your End Phases, increase this cards ATK/DEF by the 800. Once per turn, you can destroy two cards OR add 2 cards from your Deck to your hand. When this card is destroyed and removed from the field, you can pay 2000 Life points to Special Summon it to your Side of the Field or Give control of it to your opponent.

 

Now, the explanation how a Synchro Gemini works.

It works just like the normal gemini's, you have to summon it once again to apply their effects. Well, as a Synchro, to use its effect, you have to Synchro Summon it again, which is hard to do b/c of the fact that you have to use Tuners and non-Tuner monsters to Synchro Summon it again.

 

Example: I Synchro Summon Loving Gemini's. Four turns passed, I Synchro Summon it again by sending the appropiate monsters to the Graveyard.

 

Hope that explains it. And most gemini's don't Have drawbacks b/c of Second Summon ruled.

 

I hope you enjoy.

 

Please Use Constructive Criticism. Thanks.

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[insert Gemini text here][Give control to boost ATK or loose it][Destroy 2 cards or add 2 cards][When leaving, remove it]

 

I'm feeling it UPed, as said before at least you're loosing 6 monsters for a Synchro that:

 

-It's first effect isn't sure.

-Just destroy 2 cards (forced) on the field, so you can destroy yours...

-Add 2 cards from your Deck that can be useful...

-If it's removed you loose it...

 

uuh... adding 2 cards could be helpful but not worthy...

Force the first effect maybe? Just 1 monster?

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The sheer fact that it says "ADD TWO CARDS FROM YOUR DECK TO YOUR HAND" once per turn with no qualifiers makes it amazingly powerful. That means:

 

2 Exodia Pieces = 2/5ths of an instant win.

A Lightning Vortex and a Dandylion = nuke opponent's field + two tokens

A Lightning Vortex and a Heavy Storm = easy field clear

Breeze The Zephyr and Gale the Whirlwind = Instant Brionac/Goyo

Honest and any LIGHT Monster = take down anything

 

So the cost of a Double Synchro Summon is worth it, I think. I still can't tell if it's OP'd or not, though.

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