EAK63 Posted July 4, 2010 Report Share Posted July 4, 2010 MONSTERS: 222x Aurkus, Lightsworn Druid 1x Celestia, Lightsworn Angel 1x Ehren, Lightsworn Monk 1x Garoth, Lightsworn Warrior 1x Lumina, Lightsworn Summoner 1x Lyla, Lightsworn Sorceress 2x Ryko, Lightsworn Hunter 1x Shire, Lightsworn Spirit 3x Wulf, Lightsworn Beast 2x Judgment Dragon 2x Honest 1x Rai-Jin 1x Necro Gardna 1x Plaguespreader Zombie 1x Tragoedia 1x Chaos Sorcerer SPELLS: 123x Solar Recharge 1x Charge of the Light Brigade 1x Foolish Burial 2x Pot of Avarice 1x Gold Sarcophagus 1x Brain Control 1x Lightning Vortex 1x Mystical Space Typhoon 1x Heavy Storm TRAPS: 61x Vanquishing Light 2x Beckoning Light 1x Mirror Force 1x Torrential Tribute 1x Starlight Road EXTRA DECK: 102x Stardust Dragon1x Red Dragon Archfiend1x Thought Ruler Archfiend1x Goyo Guardian1x Colossal Fighter1x Ally of Justice Catastor1x Brionac, Dragon of the Ice Barrier1x Mist Wurm1x Black Rose Dragon SIDE DECK: 151x Kycoo the Ghost Destroyer 1x Herald of Creation 1x Shield Warrior 1x Shiny Black “C” 1x Outstanding Dog Marron 1x Kinetic Soldier 1x G.B. Hunter 1x Summoner Monk 1x Magical Merchant 1x Thunder King Rai-Oh 1x Card Trooper 1x Prohibition 1x Corridor of Agony 1x Monster Reincarnation 1x Needlebug Nest Link to comment Share on other sites More sharing options...
lord dmoc Posted July 4, 2010 Report Share Posted July 4, 2010 No I was wrong, this is the worst LS build I've seen all format... Take a look at my build for a refrence on what you did wrong. Shire is only decent when you run Kris. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted July 5, 2010 Report Share Posted July 5, 2010 1 Celestia. Wut? 1 Lyla. Wut? Vanquishing Light. Wut? Shire. Wut? *sigh* You're doing it wrong. Monsters [23] [2] Judgment Dragon[3] Celestia, Lightsworn Angel[1] Gorz the Emissary of Darkness[1] Tragoedia[2] Wulf, Lightsworn Beast[2] Lyla, Lightsworn Sorceress[2] Ryko, Lightsworn Hunter[1] Lumina, Lightsworn Summoner[1] Ehren, Lightsworn Monk[1] Jain, Lightsworn Paladin[1] Garoth, Lightsworn Warrior[1] Aurkus, Lightsworn Druid[2] Honest[1] Necro Gardna[1] Plaguespreader Zombie[1] Thunder King Rai Oh Spells [11] [3] Solar Recharge[2] Monster Reincarnation / Gold Sarcophagus[1] Charge of the Light Brigade[1] Foolish Burial[1] Heavy Storm[1] Giant Trunade[1] Mystical Space Typhoon[1] Brain Control Traps [6] [2] Beckoning Light[2] Bottomless Trap Hole[1] Call of the Haunted[1] Mirror Force Extra Deck [15] [3] Stardust Dragon[1] Red Dragon Archfiend[1] Colossal Fighter[1] Light End Dragon[1] Mist Wurm[1] Black Rose Dragon[1] Goyo Guardian[1] Brionac, Dragon of the Ice Barrier[1] Gaia Knight the Force of Earth[1] Ally of Justice Catastor[1] Magical Android[1] Armory Arm[1] Chimeratech Fortress Dragon If you run 2 Sarcophagus (not really worth running at 1 since 2 gives you a better chance of drawing it and is insurance in case you mill 1), try fitting Cold Wave somewhere since it shuts down Starlight Road that ruins Celestia and JD and allow you to play them uninterrupted by Spells and Traps. Link to comment Share on other sites More sharing options...
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