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Fullmetal Alchemist Set - Brothers United. +++Dante Added+++


CMRenji

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This is my Fullmetal Alchemist Set - Brothers United. I made this set because everyone is making sets for FMA Brotherhood and no one is making any for the 2003 Anime. I will add more soon. Rate and comment please.

 

 

SUPERFMA.jpg

 

 

[spoiler=[b]Booster Pack[/b]]FMABPACK2.jpg

 

 

 

 

Monster Cards

 

 

[spoiler=[b]Elric Brothers[/b]]

 

[spoiler=[color=#FFA500]Edward[/color]]330783e.jpg

 

Lore: This card cannot be destroyed by battle with a monster that has 2700 or more ATK. When a monster is Summoned, put 1 Fullmetal Counter(max.3) on this card. This card gains 200 ATK for each Fullmetal Counter on it. You can remove 2 Fullmetal Counters from this card to return 1 card on the field to it's owner's hand.

 

 

[spoiler=[color=#696969]Alphonse[/color]]330783.jpg

 

 

 

 

[spoiler=[b]Other State Alchemists[/b]]

 

[spoiler=[color=#FF0000]Roy Mustang[/color]]330783o.jpg

 

 

[spoiler=[color=#8B4513]Alex Louis Armstrong[/color]]330783g.jpg

 

 

[spoiler=[color=#FF4500]Solf J. Kimblee[/color]]330783u.jpg

 

Lore: When this card is Summoned, select 1 face-up monster that you control. Place it on your opponent's side of the field in face-up Defense Position. The selected monster cannot be used in a Tribute Summon. The controller of the selected monster gains 500 Life Points during their Standby Phases. After 3 turns have passed, destroy all monsters your opponent controls.

 

 

 

 

[spoiler=[b]Rockbells[/b]]

 

[spoiler=[color=#FFFF00]Winry[/color]]330783o.jpg

 

 

[spoiler=[color=#708090]Pinako[/color]]330783e.jpg

 

 

 

 

[spoiler=[b]Military Officers[/b]]

 

[spoiler=[color=#1E90FF]Maes Hughes[/color]]330783.jpg

 

Lore: When this card is Summoned, you can Special Summon 1 Lv 2 or lower monster from your hand or Deck to your side of the field. It's effect is negated. When this card is destroyed, pick up 1 card. If it is a Monster card, it is destroyed. If it is a Spell or Trap card, you can Set it.

 

 

[spoiler=[color=#0000CD]Riza Hawkeye[/color]]330783.jpg

 

 

 

 

[spoiler=[b]Tucker Family[/b]]

 

[spoiler=[color=#F5DEB3]Shou Tucker[/color]]330783a.jpg

 

 

[spoiler=[color=#FFB6C1]Nina Tucker[/color]]330783n.jpg

 

 

[spoiler=[color=#F0E68C]Alexander[/color]]330783.jpg

 

 

[spoiler=[color=#8B008B]Nina - Chimera[/color]]330783bo.jpg

 

 

[spoiler=[color=#DEB887]Shou Tucker - Chimera[/color]]330783r.jpg

 

 

 

 

[spoiler=[b]Scar[/b]]

 

[spoiler=[color=#DC143C]Scar[/color]]330783r.jpg

 

 

 

 

[spoiler=[b]Laboratory 5[/b]]

 

[spoiler=[color=#808080]The Slicer Brothers[/color]]330783.jpg

 

 

[spoiler=[color=#BDB76B]Barry the Chopper[/color]]330783ow.jpg

 

 

 

 

[spoiler=[b]Homunculi[/b]]

 

[spoiler=[color=#4B0082]Lust[/color]]330783z.jpg

 

Lore: When this monster is destroyed, you can remove the top 3 cards on your Deck from play to Special Summon this monster to your side of the field on your next Standby Phase. This monster cannot be selected as an attack target if you control another face-up Fiend-type monster. Once per turn, you can discard 1 card from your hand to destroy 1 card on the field.

 

 

[spoiler=[color=#A0522D]Gluttony[/color]]330783t.jpg

 

Lore: When this monster is destroyed, you can Tribute 1 face-up monster you control to Special Summon this monster to your side of the field on your next Standby Phase. When this card destroys a monster, this card gains 100 ATK and DEF. When this card destroys a monster, you can pay 300 Life Points to remove that monster from play.

 

 

[spoiler=[color=#556B2F]Envy[/color]]330783cp.jpg

 

Lore: When this monster is destroyed, you can discard 4 cards from your hand to Special Summon this monster to your side of the field on your next Standby Phase. Once per turn, you can select 1 monster on the field. This card's ATK, DEF, Level, Attribute, and Type become the same as the selected monster's. This card's ATK and DEF are increased by 50x it's Level.

 

 

[spoiler=[color=#483D8B]Wrath[/color]]330783q.jpg

 

Lore: When this monster is destroyed, you can Tribute 2 Spell or Trap cards you control to Special Summon this monster to your side of the field on your next Standby Phase. You can Tribute 1 face-up monster you control to increase this card's ATK by 500 until your next Standby Phase. When this card is Summoned, your opponent loses 500 Life Points.

[spoiler=[color=#006400]Greed[/color]]330783l.jpg

 

Lore: When this monster is destroyed, you can pay 1000 Life Points to Special Summon this monster to your side of the field on your next Standby Phase. If this is the only monster you control, your opponent loses 300 Life Points during each of their Standby Phases. You can pay 300 Life Points to increase this card's ATK or DEF by 300 until your next Standby Phase.

 

 

[spoiler=[color=#2F4F4F]Greed, the Ultimate Shield[/color]]330783p.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "Homunculus - Greed" in your Graveyard from play and paying half of your Life Points. This monster is also treated as a Rock-type monster. This card cannot be destroyed by battle in Defense Position.

 

 

[spoiler=[color=#4169E1]Sloth[/color]]330783j.jpg

 

Lore: When this monster is sent to the Graveyard, you can remove the bottom 5 cards on your Deck from play to Special Summon this monster on your next Standby Phase. This card cannot be destroyed by battle(Battle Damage is applied normally). You lose 500 Life Points during each of your Standby Phases. When this card is destroyed, you can remove it from play to increase your Life Points by 1000.

 

 

[spoiler=[color=#B22222]Pride[/color]]330783e.jpg

 

Lore: When this monster is destroyed, you can Tribute 2 face-up monsters you control to Special Summon this monster on your next Standby Phase. This card cannot attack directly. Once per turn, you can Tribute 1 face-up monster you control to let this card attack up to 3 monsters your opponent controls. Battle Damage inflicted by this monster is doubled.

 

 

 

 

[spoiler=[b]Izumi Curtis[/b]]

 

[spoiler=[color=#A9A9A9]Izumi Curtis[/color]]330783f.jpg

 

When this card is Summoned, select 1 face-up monster you control(except this card). While this card is face-up on the field, the selected monster cannot be destroyed by battle. This card loses 300 ATK and DEF during each of your Standby Phases.

 

 

 

 

[spoiler=[b]Marta[/b]]

 

[spoiler=[color=#FF1493]Marta[/color]]330783e.jpg

 

Lore: This card can be Special Summoned from your hand or Deck by paying 800 Life Points while you control 1 face-up "Homunculus - Greed". This card cannot attack on the turn it was Summoned. This card can attack directly. Battle Damage inflicted by this monster is halved.

 

 

 

 

[spoiler=[b]Hohenheim of Light[/b]]

 

[spoiler=[color=#FFD700]Hohenheim of Light[/color]]330783x.jpg

 

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 LIGHT monsters in your Graveyard from play and paying 1000 Life Points. This card cannot be targeted by Spell Cards. You can discard 1 monster in your hand to increase your Life Points by 500. When this card is destroyed. you can Special Summon 1 Lv 6 or lower LIGHT monster from your hand or Deck. It cannot declare an attack for 3 turns.

 

 

 

 

[spoiler=[b]Dante[/b]]

 

[spoiler=[color=#191970]Dante[/color]]330783d.jpg

 

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 Fiend-type monsters in your Graveyard from play. This card cannot be destroyed by battle. Once per turn, you can put 1 Red Stone Counter(max.5) on this card. You can remove 5 Red Stone Counters from this card to Special Summon 1 "Homunculus" monster from your hand or Deck to your side of the field.

 

 

 

 

 

Spell/Trap Cards

 

 

[spoiler=[b]The Philosopher's Stone[/b]]

 

[spoiler=[color=#800000]The Philosopher's Stone[/color]]330783r.jpg

 

 

 

 

[spoiler=[b]Human Transmutation[/b]]

 

[spoiler=[color=#6495ED]Human Transmutation[/color]]330783oe.jpg

 

 

 

 

[spoiler=[b]Bones of the Homunculi[/b]]

 

[spoiler=[color=#DCDCDC]Bones of the Homunculi[/color]]330783p.jpg

 

 

 

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cards are nice. are you basing this off of brotherhood, manga, or first series? (better be off of brotherhood/manga O_o) Anyways, I saw a couple of OCG errors. If you would like me to specify them, i will. They are on Edward's card, and also armstrong has a non-specific effect. either way, hope it's manga/brotherhood, cuz the first anime don't have olivia milla armstrong in it, and she's just a bamf O_o also, izumi is a bamf in the manga :p so is ling yao D: lol, brotherhood ftw >:D

 

like the cards xD

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Sorry, if you read the Title, this Set's off the 2003 Anime. I did not make Brotherhood cards for 2 reasons.

 

1: Everybody makes Brotherhood cards but nobody makes a Set for the 2003 Anime.

 

2: I haven't seen(or read) all of Brotherhood.

 

Also, can you specify the OCG errors?

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Two things:

1. The clause in Edward's effect, (Battle Damage is applied normally.), is already implied for any card that plainly says that the card cannot be destroyed by battle (with monsters of a certain ATK, etc.), unless otherwise stated.

2. This is a question: In the effect of Alex Louis Armstrong, did you intend to let the opponent discard a card of his or her choice? If not, reword that particular effect to be more specific.

 

I'd rate your set a 9.5/10. As a fan of Fullmetal Alchemist, I say you did a darn good job making these cards.

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Nice cards. Your ocg is pretty good, only a few errors, like say "level" not "lv". Your effects arent op, but sorta unoriginal. Btw, dont you think ed's fullmetal counter effect is useless considering he can only get 1 counter? somethin u should think about. good start though, 8/10

 

EDIT: oh i missread, thought it said when this card is summoned, it was actually when any monster is summoned, woops lol

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